Player Matchup

Cupid
Cupid
Beutelino
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Solo
Fafnir
Fafnir
HKeiji
Fafnir
Level 13
God Stats
6W - 6L
1,584 SR
Queue Stats
9W - 10L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
Hayashi
Ne Zha
Level 41
God Stats
1W - 1L
1,705 SR
Queue Stats
17W - 21L
1,502 Elo+
Party 1
Anubis
Anubis
TyranidLord
Anubis
Level 29
God Stats
10W - 6L
1,837 SR
Queue Stats
38W - 45L
1,594 Elo+
Solo
Cthulhu
Cthulhu
tomateforte
Cthulhu
Level 8
God Stats
1W - 1L
1,825 SR
Queue Stats
7W - 6L
1,685 Elo+
Solo
Team Averages
Level 22
1,690 SR
1,558 Elo+

VS

Team Averages
Level 25
1,531 SR
1,448 Elo+
Ganesha
Ganesha
Demoqz
Ganesha
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
545W - 552L
1,466 Elo+
Solo
Vulcan
Vulcan
Drokon98
Vulcan
Level 41
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 8L
1,481 Elo+
Party 2
Izanami
Izanami
Mikkelhard
Izanami
Level 24
God Stats
19W - 8L
1,553 SR
Queue Stats
38W - 32L
1,453 Elo+
Solo
Terra
Terra
OogaBoogaBrain
Terra
Level 10
God Stats
1W - 0L
1,359 SR
Queue Stats
22W - 16L
1,511 Elo+
Solo
Chronos
Chronos
Siden69
Chronos
Level 18
God Stats
1W - 0L
1,526 SR
Queue Stats
7W - 5L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Beutelino
Cupid
15
3 / 8 / 5
9,595
436
11,295
18,928
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
HKeiji
Fafnir
14
1 / 3 / 5
9,605
437
5,308
17,777
19,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Hayashi
Ne Zha
18
11 / 6 / 3
11,690
531
16,407
22,132
8,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
16
2 / 12 / 0
10,331
470
13,615
21,275
9,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
tomateforte
Cthulhu
15
2 / 6 / 1
9,121
415
10,125
18,270
15,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Demoqz
Ganesha
16
1 / 3 / 15
10,904
496
10,198
16,512
16,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Drokon98
Vulcan
19
5 / 5 / 10
12,467
567
19,765
14,817
6,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Mikkelhard
Izanami
20
8 / 4 / 6
13,011
591
17,255
16,353
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 1 / 11
13,972
635
16,410
22,651
28,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos
Siden69
Chronos
20
11 / 6 / 8
13,211
601
14,640
15,865
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
19
Kills
34
35
Deaths
19
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cupid
Beutelino
Cupid
3
8
5
0.69
W
Ganesha
Demoqz
Ganesha
1
3
15
2.83
W
Vulcan
Drokon98
Vulcan
5
5
10
2
L
Fafnir
HKeiji
Fafnir
1
3
5
1.17
L
Ne Zha
Hayashi
Ne Zha
11
6
3
2.08
W
Izanami
Mikkelhard
Izanami
8
4
6
2.75
W
9
1
11
14.5
W
Chronos
Siden69
Chronos
11
6
8
2.5
L
Anubis
2
12
0
0.17
L
Cthulhu
tomateforte
Cthulhu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,750
Damage
78,268
98,382
Taken
86,198
58,408
Mitigated
63,650
25,834
Healing
34,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Beutelino
Cupid
11,295
7,120
679
5,982
18,928
5,740
830
9,369
9,445
0
58,307
W
Ganesha
Demoqz
Ganesha
10,198
1,088
479
2,771
16,512
16,320
143
4,889
11,573
30,996
0
W
Vulcan
Drokon98
Vulcan
19,765
3,607
154
3,514
14,817
6,960
1,087
4,884
9,633
81,098
0
L
Fafnir
HKeiji
Fafnir
5,308
1,881
0
3,895
17,777
19,338
108
9,323
8,322
24,017
0
L
Ne Zha
Hayashi
Ne Zha
16,407
9,125
0
6,262
22,132
8,409
0
10,272
11,776
0
81,773
W
Izanami
Mikkelhard
Izanami
17,255
11,536
0
7,901
16,353
6,684
6,514
2,416
13,887
0
106,553
W
16,410
5,003
3,351
12,726
22,651
28,262
67
10,299
12,265
91,917
0
W
Chronos
Siden69
Chronos
14,640
4,304
0
3,854
15,865
5,424
3,353
5,948
9,792
88,515
0
L
Anubis
13,615
776
123
6,888
21,275
9,592
988
16,765
4,372
65,711
0
L
Cthulhu
tomateforte
Cthulhu
10,125
357
862
1,143
18,270
15,329
342
14,482
3,454
48,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,342
Gold Earned
63,565
465
Minions Killed
611
0
Camps Cleared
0
1,748,657
Distance Traveled
2,066,836
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,595
436
115
5
0
310,256
1
W
Ganesha
10,904
496
9
0
0
413,746
6
W
Vulcan
12,467
567
147
7
0
447,343
1
L
Fafnir
9,605
437
31
1
0
419,329
7
L
Ne Zha
11,690
531
112
5
0
377,048
5
W
Izanami
13,011
591
177
8
0
355,691
4
W
Terra
13,972
635
163
7
0
430,367
3
W
Chronos
13,211
601
115
5
0
419,689
3
L
Anubis
10,331
470
122
6
0
306,067
0
L
Cthulhu
9,121
415
85
4
0
335,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role