Player Matchup

He Bo
He Bo
Bad1Guy95
He Bo
Level 18
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 5L
1,299 Elo+
Party 2
Bellona
Bellona
TM Belshh Jr
Bellona
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 37L
1,198 Elo+
Solo
Kali
Kali
grzybowy_wieczor
Kali
Level 21
God Stats
0W - 1L
1,622 SR
Queue Stats
2W - 6L
1,266 Elo+
Party 2
Team Averages
Level 23
1,620 SR
1,254 Elo+

VS

Team Averages
Level 69
1,443 SR
1,629 Elo+
Baron Samedi
Baron Samedi
HEEMIEN_IS_BACK_
Baron Samedi
Level 27
God Stats
8W - 2L
1,749 SR
Queue Stats
192W - 119L
1,633 Elo+
Party 1
Yemoja
Yemoja
Night_Crawler_Jr
Yemoja
Level 152
God Stats
1W - 1L
1,090 SR
Queue Stats
316W - 131L
1,679 Elo+
Party 1
Bastet
Bastet
sammettbach
Bastet
Level 29
God Stats
23W - 11L
1,489 SR
Queue Stats
76W - 51L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bad1Guy95
He Bo
14
6 / 10 / 3
10,802
635
11,517
15,505
4,502
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TM Belshh Jr
Bellona
13
2 / 4 / 4
9,694
570
10,761
18,962
13,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 4 / 5
9,933
584
3,674
16,621
9,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HEEMIEN_IS_BACK_
Baron Samedi
15
6 / 4 / 9
11,691
688
18,788
13,943
5,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 1 / 12
12,521
737
10,587
11,317
11,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
15
8 / 4 / 7
12,030
708
14,738
12,693
4,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
9
Kills
18
18
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bad1Guy95
He Bo
6
10
3
0.75
W
Baron Samedi
HEEMIEN_IS_BACK_
Baron Samedi
6
4
9
2.63
W
4
1
12
10
L
Bellona
TM Belshh Jr
Bellona
2
4
4
1
L
1
4
5
0.88
W
Bastet
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,952
Damage
44,113
51,088
Taken
37,953
27,011
Mitigated
22,333
9,536
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bad1Guy95
He Bo
11,517
760
366
1,734
15,505
4,502
0
8,542
6,656
35,370
0
W
Baron Samedi
HEEMIEN_IS_BACK_
Baron Samedi
18,788
869
2,276
4,862
13,943
5,636
1,352
3,685
9,858
54,347
0
W
10,587
972
3,560
2,243
11,317
11,952
943
4,292
6,750
39,609
0
L
Bellona
TM Belshh Jr
Bellona
10,761
3,623
0
4,559
18,962
13,509
181
11,532
6,942
0
32,574
L
3,674
1,796
0
2,877
16,621
9,000
0
8,248
8,077
0
19,001
W
Bastet
14,738
2,432
0
179
12,693
4,745
38
3,648
8,845
0
40,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
36,242
126
Minions Killed
155
0
Camps Cleared
0
786,490
Distance Traveled
919,001
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,802
635
53
3
0
217,858
0
W
Baron Samedi
11,691
688
64
4
0
278,159
1
W
Yemoja
12,521
737
43
3
0
288,262
0
L
Bellona
9,694
570
44
3
0
294,498
0
L
Kali
9,933
584
29
2
0
274,134
0
W
Bastet
12,030
708
48
3
0
352,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role