Player Matchup

Chiron
Chiron
Chomcio
Chiron
Level 116
God Stats
1W - 3L
1,739 SR
Queue Stats
64W - 53L
1,460 Elo+
Solo
Nike
Nike
EImo
Nike
Level 89
God Stats
21W - 14L
1,500 SR
Queue Stats
31W - 30L
1,702 Elo+
Party 2
Tyr
Tyr
Inuit
Tyr
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
39W - 36L
1,942 Elo+
Party 2
Hades
Hades
Koelkastlamp
Hades
Level 126
God Stats
3W - 3L
1,731 SR
Queue Stats
32W - 35L
1,651 Elo+
Party 2
Vulcan
Vulcan
Spuitsmurf
Vulcan
Level 142
God Stats
20W - 9L
1,731 SR
Queue Stats
45W - 36L
1,594 Elo+
Party 2
Team Averages
Level 120
1,640 SR
1,670 Elo+

VS

Team Averages
Level 127
1,431 SR
1,549 Elo+
Achilles
Achilles
Bacemarck
Achilles
Level 153
God Stats
7W - 16L
1,290 SR
Queue Stats
69W - 75L
1,618 Elo+
Solo
Erlang Shen
Erlang Shen
DrSaltyBanana
Erlang Shen
Level 108
God Stats
2W - 1L
1,704 SR
Queue Stats
96W - 74L
1,861 Elo+
Solo
Janus
Janus
TheCiFER
Janus
Level 144
God Stats
0W - 3L
1,307 SR
Queue Stats
47W - 39L
1,506 Elo+
Party 1
He Bo
He Bo
Vissendeman
He Bo
Level 102
God Stats
0W - 2L
1,297 SR
Queue Stats
20W - 20L
1,254 Elo+
Party 1
Geb
Geb
rustendeman
Geb
Level 127
God Stats
9W - 9L
1,555 SR
Queue Stats
41W - 32L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chomcio
Chiron
18
8 / 2 / 13
11,878
914
17,692
12,079
5,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
EImo
Nike
16
5 / 2 / 11
10,920
840
11,199
11,051
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tyr
Inuit
Tyr
15
1 / 2 / 7
9,014
693
6,127
13,681
12,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
5 / 1 / 12
11,047
850
12,784
13,792
10,453
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Spuitsmurf
Vulcan
16
4 / 3 / 7
10,339
795
12,209
7,332
3,040
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bacemarck
Achilles
15
4 / 4 / 3
9,724
748
9,988
16,475
16,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
DrSaltyBanana
Erlang Shen
16
2 / 4 / 3
8,810
678
9,876
18,095
15,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
TheCiFER
Janus
16
2 / 4 / 5
9,511
732
10,898
8,785
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 7
8,857
681
5,745
8,219
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 2
8,859
681
5,323
16,896
17,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
23
Kills
10
10
Deaths
23
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bacemarck
Achilles
4
4
3
1.38
W
Chiron
Chomcio
Chiron
8
2
13
7.25
L
Erlang Shen
DrSaltyBanana
Erlang Shen
2
4
3
0.88
W
Nike
EImo
Nike
5
2
11
5.25
W
Tyr
Inuit
Tyr
1
2
7
2.25
W
5
1
12
11
W
Vulcan
Spuitsmurf
Vulcan
4
3
7
2.5
L
Janus
TheCiFER
Janus
2
4
5
1.13
L
1
6
7
0.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,011
Damage
41,830
57,935
Taken
68,470
41,082
Mitigated
53,985
15,300
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bacemarck
Achilles
9,988
1,329
0
1,613
16,475
16,315
0
8,141
8,081
0
28,102
W
Chiron
Chomcio
Chiron
17,692
8,700
966
2,628
12,079
5,210
3,490
4,795
7,134
0
45,665
L
Erlang Shen
DrSaltyBanana
Erlang Shen
9,876
2,683
0
4,298
18,095
15,025
0
6,448
11,449
4,810
21,710
W
Nike
EImo
Nike
11,199
1,050
0
608
11,051
9,590
228
4,862
5,958
4,270
20,005
W
Tyr
Inuit
Tyr
6,127
1,389
0
3,758
13,681
12,789
495
7,271
6,105
467
21,816
W
12,784
1,878
1,890
5,112
13,792
10,453
1,045
4,108
9,384
52,562
0
W
Vulcan
Spuitsmurf
Vulcan
12,209
7,070
0
338
7,332
3,040
608
2,460
4,741
39,940
0
L
Janus
TheCiFER
Janus
10,898
256
0
1,202
8,785
2,888
2
3,442
5,218
43,519
0
L
5,745
340
0
10
8,219
2,326
0
3,596
4,573
26,201
0
L
5,323
199
0
1,067
16,896
17,431
1
5,771
10,900
23,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,198
Gold Earned
45,761
297
Minions Killed
263
10
Camps Cleared
7
1,228,866
Distance Traveled
1,233,919
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,724
748
31
2
0
243,905
3
W
Chiron
11,878
914
59
5
1
226,342
3
L
Erlang Shen
8,810
678
43
3
5
248,114
2
W
Nike
10,920
840
32
2
0
256,544
0
W
Tyr
9,014
693
38
3
1
234,185
4
W
Hades
11,047
850
109
8
5
251,298
1
W
Vulcan
10,339
795
59
5
3
260,497
4
L
Janus
9,511
732
98
8
1
263,353
1
L
He Bo
8,857
681
58
4
0
228,814
0
L
Geb
8,859
681
33
3
1
249,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role