Player Matchup

Zeus
Zeus
Shеpard
Zeus
Level 69
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
White_lis666
Chaac
Level 29
God Stats
13W - 12L
1,743 SR
Queue Stats
109W - 110L
1,761 Elo+
Party 1
Jing Wei
Jing Wei
emscoast
Jing Wei
Level 21
God Stats
0W - 1L
1,607 SR
Queue Stats
7W - 4L
1,619 Elo+
Solo
Team Averages
Level 40
1,537 SR
1,627 Elo+

VS

Team Averages
Level 38
1,507 SR
1,536 Elo+
Artemis
Artemis
KaBonD
Artemis
Level 67
God Stats
2W - 1L
1,522 SR
Queue Stats
31W - 25L
1,570 Elo+
Party 2
Fenrir
Fenrir
el1te011
Fenrir
Level 23
God Stats
10W - 8L
1,502 SR
Queue Stats
25W - 22L
1,485 Elo+
Party 2
Merlin
Merlin
Кабануничтожен
Merlin
Level 25
God Stats
6W - 5L
1,498 SR
Queue Stats
30W - 24L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 2 / 0
7,382
568
5,337
4,358
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 0
7,825
602
5,111
13,827
10,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
emscoast
Jing Wei
11
0 / 0 / 0
7,505
577
2,283
8,124
2,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KaBonD
Artemis
12
2 / 0 / 5
8,419
648
10,275
7,616
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
el1te011
Fenrir
11
0 / 0 / 7
7,714
593
2,302
4,806
4,760
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
5 / 0 / 2
9,410
724
8,630
5,977
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
KaBonD
Artemis
2
0
5
4.5
L
Zeus
0
2
0
0
L
0
5
0
0
W
Fenrir
el1te011
Fenrir
0
0
7
3.5
L
Jing Wei
emscoast
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,731
Damage
21,207
26,309
Taken
18,399
14,808
Mitigated
9,441
7,065
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
KaBonD
Artemis
10,275
5,264
759
3,916
7,616
2,605
1,989
1,914
5,626
0
32,383
L
Zeus
5,337
0
0
924
4,358
1,267
0
1,674
2,684
26,607
0
L
5,111
79
0
4,627
13,827
10,952
0
3,927
9,900
0
24,607
W
Fenrir
el1te011
Fenrir
2,302
187
0
82
4,806
4,760
0
2,107
2,565
0
5,507
L
Jing Wei
emscoast
Jing Wei
2,283
1,696
0
1,514
8,124
2,589
0
3,105
5,019
0
29,526
W
8,630
232
0
322
5,977
2,076
293
1,056
4,831
71,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,712
Gold Earned
25,543
143
Minions Killed
174
0
Camps Cleared
0
717,209
Distance Traveled
661,021
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,419
648
56
4
0
211,974
5
L
Zeus
7,382
568
49
4
0
229,422
3
L
Chaac
7,825
602
34
3
0
236,045
5
W
Fenrir
7,714
593
6
0
0
203,842
0
L
Jing Wei
7,505
577
60
5
0
251,742
3
W
Merlin
9,410
724
112
9
0
245,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role