Player Matchup

Pele
Pele
GunnerGoddess24
Pele
Level 2
God Stats
2W - 7L
1,500 SR
Queue Stats
31W - 37L
1,500 Elo+
Party 1
Anubis
Anubis
LTLSD
Anubis
Level 40
God Stats
4W - 6L
1,500 SR
Queue Stats
70W - 74L
1,500 Elo+
Party 1
Cerberus
Cerberus
Naomiö
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,344 Elo+
Solo
Fenrir
Fenrir
foremost-case7
Fenrir
Level 8
God Stats
0W - 2L
1,387 SR
Queue Stats
0W - 4L
1,275 Elo+
Solo
Neith
Neith
ldpredator223
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,212 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,366 Elo+

VS

Team Averages
Level 19
1,539 SR
1,454 Elo+
Neith
Neith
FurryLocket6989
Neith
Level 14
God Stats
3W - 6L
1,288 SR
Queue Stats
124W - 88L
1,453 Elo+
Solo
Bellona
Bellona
Sakura2021
Bellona
Level 18
God Stats
22W - 12L
1,693 SR
Queue Stats
30W - 20L
1,529 Elo+
Solo
Bakasura
Bakasura
Starlin29
Bakasura
Level 29
God Stats
3W - 3L
1,771 SR
Queue Stats
188W - 178L
1,724 Elo+
Solo
Guan Yu
Guan Yu
corrupt412
Guan Yu
Level 29
God Stats
3W - 1L
1,252 SR
Queue Stats
85W - 82L
1,426 Elo+
Solo
Cthulhu
Cthulhu
gabrielgxx03
Cthulhu
Level 6
God Stats
3W - 6L
1,693 SR
Queue Stats
31W - 52L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 4
10,286
857
6,552
21,314
9,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
LTLSD
Anubis
18
8 / 8 / 4
13,167
1,097
21,198
21,333
9,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Naomiö
Cerberus
17
1 / 5 / 9
10,805
900
9,649
22,629
14,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
6 / 6 / 8
12,061
1,005
6,585
18,167
7,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 7
11,033
919
14,518
12,144
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 17
12,547
1,046
24,281
7,961
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Sakura2021
Bellona
18
10 / 5 / 11
12,752
1,063
23,917
16,629
9,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Starlin29
Bakasura
17
7 / 6 / 11
12,383
1,032
17,659
12,500
4,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
corrupt412
Guan Yu
18
5 / 4 / 11
11,907
992
10,907
13,454
13,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
gabrielgxx03
Cthulhu
18
7 / 2 / 15
12,224
1,019
14,353
19,015
8,273
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
18
Kills
33
33
Deaths
18
32
Assists
65
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
L
1
10
4
0.3
L
Anubis
LTLSD
Anubis
8
8
4
1.25
L
Cerberus
Naomiö
Cerberus
1
5
9
1.1
W
Bellona
Sakura2021
Bellona
10
5
11
3.1
W
Bakasura
Starlin29
Bakasura
7
6
11
2.08
W
Guan Yu
corrupt412
Guan Yu
5
4
11
2.63
L
6
6
8
1.67
W
Cthulhu
gabrielgxx03
Cthulhu
7
2
15
7.25
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,502
Damage
91,117
95,587
Taken
69,559
46,563
Mitigated
39,209
10,713
Healing
18,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,281
12,554
0
3,060
7,961
3,514
0
3,040
4,871
0
63,120
L
6,552
1,658
0
1,121
21,314
9,543
0
1,717
19,048
0
17,513
L
Anubis
LTLSD
Anubis
21,198
724
0
3,595
21,333
9,771
0
4,921
15,666
48,590
0
L
Cerberus
Naomiö
Cerberus
9,649
1,027
235
3,419
22,629
14,372
0
3,388
18,791
19,126
0
W
Bellona
Sakura2021
Bellona
23,917
13,038
0
3,112
16,629
9,985
0
6,671
9,808
0
31,806
W
Bakasura
Starlin29
Bakasura
17,659
11,754
0
708
12,500
4,115
0
7,431
4,790
0
23,289
W
Guan Yu
corrupt412
Guan Yu
10,907
570
1,557
4,826
13,454
13,322
0
3,731
9,585
0
23,473
L
6,585
805
0
30
18,167
7,678
0
3,249
14,551
0
8,989
W
Cthulhu
gabrielgxx03
Cthulhu
14,353
2,714
0
5,543
19,015
8,273
0
9,974
8,778
23,716
0
L
14,518
3,988
0
2,313
12,144
5,199
0
1,078
10,800
0
31,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,352
Gold Earned
61,813
173
Minions Killed
206
3
Camps Cleared
1
860,434
Distance Traveled
957,599
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,547
1,046
109
9
0
191,921
0
L
Pele
10,286
857
28
2
0
164,293
0
L
Anubis
13,167
1,097
78
7
2
171,409
1
L
Cerberus
10,805
900
36
3
1
149,214
0
W
Bellona
12,752
1,063
15
1
0
184,696
2
W
Bakasura
12,383
1,032
20
2
1
201,468
0
W
Guan Yu
11,907
992
38
3
0
183,891
1
L
Fenrir
12,061
1,005
1
0
0
186,855
0
W
Cthulhu
12,224
1,019
24
2
0
195,623
0
L
Neith
11,033
919
30
3
0
188,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role