Player Matchup

Mulan
Mulan
AngelSkiller9
Mulan
Level 73
God Stats
17W - 10L
1,773 SR
Queue Stats
306W - 272L
1,409 Elo+
Party 1
Sol
Sol
Pipochicho
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 93L
1,214 Elo+
Party 1
Tsukuyomi
Tsukuyomi
captnmomo69
Tsukuyomi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 82
1,591 SR
1,374 Elo+

VS

Team Averages
Level 57
1,580 SR
1,362 Elo+
Vulcan
Vulcan
 
Vulcan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Ssr_935
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Bastet
Bastet
Stickyhandss
Bastet
Level 43
God Stats
5W - 4L
1,740 SR
Queue Stats
136W - 170L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
8,535
711
5,072
10,474
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 4
7,242
604
5,211
6,481
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
captnmomo69
Tsukuyomi
11
3 / 7 / 4
8,206
684
8,031
9,910
2,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 2 / 9
9,019
752
8,578
6,804
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Ssr_935
Horus
12
2 / 2 / 10
9,150
763
3,431
10,853
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
13
7 / 3 / 5
9,707
809
8,975
6,590
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
13
13
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
9
4.25
L
4
3
2
1.67
L
0
3
4
0.67
W
Horus
Ssr_935
Horus
2
2
10
3.5
W
Bastet
7
3
5
3.17
L
Tsukuyomi
captnmomo69
Tsukuyomi
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
20,984
26,865
Taken
24,247
13,845
Mitigated
14,970
4,463
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,578
2,875
0
1,310
6,804
2,470
531
639
6,015
43,166
0
L
5,072
662
0
1,463
10,474
8,127
0
3,142
7,118
0
26,468
L
5,211
1,102
0
1,799
6,481
2,796
0
2,167
4,209
26,758
0
W
Horus
Ssr_935
Horus
3,431
1,314
1,133
3,822
10,853
8,465
0
3,292
7,411
0
9,876
W
Bastet
8,975
1,853
0
838
6,590
4,035
824
1,323
5,179
2,828
33,370
L
Tsukuyomi
captnmomo69
Tsukuyomi
8,031
2,467
588
613
9,910
2,922
0
3,061
6,761
0
24,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,983
Gold Earned
27,876
141
Minions Killed
143
0
Camps Cleared
0
617,618
Distance Traveled
670,883
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,019
752
75
6
0
211,727
3
L
Mulan
8,535
711
44
4
0
216,713
3
L
Sol
7,242
604
52
4
0
197,491
2
W
Horus
9,150
763
15
1
0
253,005
2
W
Bastet
9,707
809
53
4
0
206,151
3
L
Tsukuyomi
8,206
684
45
4
0
203,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role