Player Matchup

Ne Zha
Ne Zha
Navigame18
Ne Zha
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 40L
1,550 Elo+
Party 2
Horus
Horus
eltabletas19
Horus
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
scor041pionX
Ymir
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Party 2
Team Averages
Level 59
1,500 SR
1,517 Elo+

VS

Team Averages
Level 37
1,568 SR
1,430 Elo+
Hades
Hades
Deyowham
Hades
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 68L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
King_Terminator4
Guan Yu
Level 23
God Stats
1W - 2L
1,518 SR
Queue Stats
15W - 26L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
alisari1
Tsukuyomi
Level 4
God Stats
3W - 7L
1,687 SR
Queue Stats
77W - 92L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Navigame18
Ne Zha
16
10 / 1 / 12
11,303
807
10,353
8,743
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 5 / 16
11,125
795
9,184
10,634
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
8 / 5 / 13
10,884
777
18,450
12,122
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Deyowham
Hades
12
3 / 10 / 5
9,040
646
6,944
17,012
9,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 5 / 1
9,900
707
6,744
14,647
8,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
alisari1
Tsukuyomi
10
1 / 8 / 6
8,447
603
3,844
11,708
4,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
23
Kills
11
11
Deaths
23
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
Deyowham
Hades
3
10
5
0.55
L
7
5
1
1.5
W
Ne Zha
Navigame18
Ne Zha
10
1
12
16
L
Tsukuyomi
alisari1
Tsukuyomi
1
8
6
0.5
W
5
5
16
2.6
W
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,987
Damage
17,532
31,499
Taken
43,367
17,851
Mitigated
21,466
10,067
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Deyowham
Hades
6,944
331
599
3,035
17,012
9,108
0
7,993
8,539
31,500
0
L
6,744
470
528
1,897
14,647
8,316
0
6,029
8,306
0
16,466
W
Ne Zha
Navigame18
Ne Zha
10,353
3,329
0
2,860
8,743
3,013
1,549
1,088
7,547
0
43,181
L
Tsukuyomi
alisari1
Tsukuyomi
3,844
1,097
0
1,113
11,708
4,042
0
3,427
7,990
0
26,465
W
9,184
3,813
3,006
3,687
10,634
8,749
538
3,257
7,133
0
24,293
W
18,450
3,012
0
514
12,122
6,089
312
2,081
9,738
37,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,312
Gold Earned
27,387
121
Minions Killed
125
0
Camps Cleared
0
686,142
Distance Traveled
607,458
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,040
646
70
5
0
186,255
0
L
Guan Yu
9,900
707
26
2
0
218,948
2
W
Ne Zha
11,303
807
53
4
0
265,565
4
L
Tsukuyomi
8,447
603
29
2
0
202,255
0
W
Horus
11,125
795
31
2
0
218,904
7
W
Ymir
10,884
777
37
3
0
201,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role