Player Matchup

Odin
Odin
 
Odin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ChristoBaldd
Nike
Level 26
God Stats
5W - 7L
1,581 SR
Queue Stats
21W - 42L
1,491 Elo+
Solo
Kukulkan
Kukulkan
SharperThanYou14
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,653 Elo+
Solo
Bellona
Bellona
djsiick
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,536 Elo+
Solo
Neith
Neith
mesaboogie x
Neith
Level 14
God Stats
2W - 7L
1,299 SR
Queue Stats
14W - 21L
1,385 Elo+
Solo
Team Averages
Level 22
1,476 SR
1,513 Elo+

VS

Team Averages
Level 14
1,600 SR
1,678 Elo+
Kukulkan
Kukulkan
Alexandrebdias
Kukulkan
Level 5
God Stats
2W - 4L
1,839 SR
Queue Stats
2W - 4L
1,768 Elo+
Solo
Guan Yu
Guan Yu
GravitySuSanoo
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,748 Elo+
Solo
Apollo
Apollo
Ovechkin_Qc_
Apollo
Level 12
God Stats
35W - 31L
1,463 SR
Queue Stats
196W - 195L
1,596 Elo+
Solo
Fenrir
Fenrir
Uli92i
Fenrir
Level 22
God Stats
2W - 2L
1,487 SR
Queue Stats
10W - 7L
1,680 Elo+
Solo
Nu Wa
Nu Wa
llMemol
Nu Wa
Level 29
God Stats
2W - 3L
1,713 SR
Queue Stats
78W - 79L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 1 / 1
5,691
632
1,070
3,195
1,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 1 / 6
5,238
582
2,626
5,153
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 1 / 1
6,316
702
3,383
3,615
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
djsiick
Bellona
9
3 / 2 / 4
5,532
615
2,588
5,375
2,434
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
6 / 0 / 2
5,828
648
5,192
5,634
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
3
0 / 4 / 0
3,535
393
797
2,482
495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 4 / 2
4,064
452
883
4,685
2,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
7
0 / 5 / 0
4,453
495
3,285
5,903
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Uli92i
Fenrir
10
5 / 1 / 0
6,079
675
4,265
6,874
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
llMemol
Nu Wa
6
0 / 6 / 0
4,098
455
2,800
5,679
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
5
5
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
1
1.5
L
Kukulkan
0
4
0
0
W
2
1
6
5
L
0
4
2
0.25
L
Apollo
0
5
0
0
W
6
1
1
6.5
L
Fenrir
Uli92i
Fenrir
5
1
0
5
W
Bellona
djsiick
Bellona
3
2
4
2.5
L
Nu Wa
llMemol
Nu Wa
0
6
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,859
Damage
12,030
22,972
Taken
25,623
10,013
Mitigated
8,085
7,092
Healing
3,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,070
252
0
1,038
3,195
1,822
939
185
2,936
0
27,956
L
Kukulkan
797
369
0
0
2,482
495
0
145
2,337
3,456
0
W
2,626
863
0
1,750
5,153
2,847
339
770
4,357
1,512
13,077
L
883
182
75
596
4,685
2,258
0
344
4,294
0
7,524
L
Apollo
3,285
1,848
0
0
5,903
1,490
260
0
5,903
0
19,299
W
3,383
161
0
500
3,615
1,251
84
1,348
2,086
25,425
0
L
Fenrir
Uli92i
Fenrir
4,265
861
0
3,022
6,874
2,497
0
1,376
5,345
0
29,973
W
Bellona
djsiick
Bellona
2,588
1,258
0
548
5,375
2,434
20
659
4,574
0
19,341
L
Nu Wa
llMemol
Nu Wa
2,800
641
0
0
5,679
1,345
0
1,347
4,114
13,799
0
W
5,192
3,079
0
3,256
5,634
1,659
583
301
5,276
0
22,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
22,229
236
Minions Killed
142
0
Camps Cleared
0
816,448
Distance Traveled
799,608
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,691
632
70
8
0
153,978
2
L
Kukulkan
3,535
393
3
0
0
124,023
0
W
Nike
5,238
582
30
3
0
154,223
0
L
Guan Yu
4,064
452
10
1
0
173,774
1
L
Apollo
4,453
495
40
4
0
152,123
3
W
Kukulkan
6,316
702
59
7
0
169,362
2
L
Fenrir
6,079
675
67
7
0
187,751
1
W
Bellona
5,532
615
36
4
0
184,834
0
L
Nu Wa
4,098
455
22
2
0
161,937
0
W
Neith
5,828
648
41
5
0
154,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role