Player Matchup

Mercury
Mercury
Escobar_de_Moe
Mercury
Level 67
God Stats
29W - 24L
1,804 SR
Queue Stats
1,249W - 1,025L
1,486 Elo+
Party 2
Bellona
Bellona
RtheDaddy
Bellona
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
281W - 361L
1,382 Elo+
Party 3
Skadi
Skadi
TheExtoRsioN_
Skadi
Level 12
God Stats
3W - 3L
1,566 SR
Queue Stats
4W - 5L
1,480 Elo+
Party 2
Terra
Terra
jalaamo42
Terra
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
186W - 216L
1,527 Elo+
Party 3
Kukulkan
Kukulkan
posho2002
Kukulkan
Level 108
God Stats
15W - 6L
1,500 SR
Queue Stats
801W - 909L
1,729 Elo+
Party 3
Team Averages
Level 58
1,574 SR
1,521 Elo+

VS

Team Averages
Level 79
1,617 SR
1,503 Elo+
Kali
Kali
KIeinerKek
Kali
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 195L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
Klamkeee
Sun Wukong
Level 14
God Stats
3W - 4L
1,332 SR
Queue Stats
138W - 109L
1,577 Elo+
Party 1
Rama
Rama
PraiseGodForL2
Rama
Level 106
God Stats
6W - 3L
1,758 SR
Queue Stats
208W - 160L
1,477 Elo+
Party 1
Freya
Freya
TiIteddude
Freya
Level 109
God Stats
2W - 1L
1,774 SR
Queue Stats
195W - 159L
1,531 Elo+
Party 1
Fafnir
Fafnir
Tybonq
Fafnir
Level 39
God Stats
2W - 0L
1,720 SR
Queue Stats
211W - 264L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 0
9,924
496
7,205
13,702
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
RtheDaddy
Bellona
15
0 / 6 / 1
8,761
438
2,166
12,289
10,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 5 / 0
7,648
382
6,590
12,876
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
jalaamo42
Terra
12
0 / 6 / 0
7,696
385
4,211
17,030
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
posho2002
Kukulkan
14
0 / 6 / 1
8,826
441
9,567
11,064
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 5
11,208
560
11,938
17,771
7,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Klamkeee
Sun Wukong
16
4 / 1 / 4
10,865
543
8,388
12,781
11,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
11 / 0 / 6
11,604
580
15,790
13,792
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
18
4 / 0 / 6
11,087
554
10,295
12,016
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Tybonq
Fafnir
14
2 / 0 / 12
10,372
519
4,785
12,214
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
3
Kills
26
26
Deaths
3
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
5
2
5
3.75
W
Sun Wukong
Klamkeee
Sun Wukong
4
1
4
6
W
11
0
6
14
L
Bellona
RtheDaddy
Bellona
0
6
1
0.08
L
0
5
0
0
W
Freya
4
0
6
7
W
Fafnir
Tybonq
Fafnir
2
0
12
8
L
Terra
jalaamo42
Terra
0
6
0
0
L
Kukulkan
posho2002
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,739
Damage
51,196
66,961
Taken
68,574
34,792
Mitigated
48,264
15,180
Healing
35,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,205
3,541
0
4,310
13,702
5,333
0
3,252
10,450
0
72,664
W
11,938
6,052
0
9,065
17,771
7,898
1,158
2,760
15,011
0
81,345
W
Sun Wukong
Klamkeee
Sun Wukong
8,388
1,209
0
6,922
12,781
11,894
992
764
12,017
0
59,631
W
15,790
13,687
0
10,108
13,792
5,709
5,529
1,050
12,742
0
87,963
L
Bellona
RtheDaddy
Bellona
2,166
184
0
2,012
12,289
10,856
1,037
0
12,289
1,707
37,840
L
6,590
3,549
0
2,549
12,876
3,859
874
1,919
10,957
0
43,607
W
Freya
10,295
3,581
0
6,464
12,016
7,627
701
4,665
7,351
76,466
0
W
Fafnir
Tybonq
Fafnir
4,785
1,472
0
3,375
12,214
15,136
554
4,593
7,621
18,932
0
L
Terra
jalaamo42
Terra
4,211
132
1,388
4,672
17,030
10,664
0
5,960
11,070
17,606
0
L
Kukulkan
posho2002
Kukulkan
9,567
622
0
249
11,064
4,080
0
3,949
7,115
64,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,855
Gold Earned
55,136
486
Minions Killed
524
0
Camps Cleared
0
1,767,659
Distance Traveled
1,887,210
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,924
496
141
7
0
429,794
2
W
Kali
11,208
560
126
6
0
428,109
3
W
Sun Wukong
10,865
543
115
6
0
367,939
0
W
Rama
11,604
580
131
7
0
346,449
4
L
Bellona
8,761
438
91
5
0
331,181
0
L
Skadi
7,648
382
71
4
0
330,772
0
W
Freya
11,087
554
127
6
0
371,893
5
W
Fafnir
10,372
519
25
1
0
372,820
1
L
Terra
7,696
385
33
2
0
367,256
1
L
Kukulkan
8,826
441
150
8
0
308,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role