Player Matchup

Anubis
Anubis
AdamRS
Anubis
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo
Thanatos
Thanatos
AlMalaky96
Thanatos
Level 28
God Stats
14W - 19L
1,335 SR
Queue Stats
641W - 594L
1,390 Elo+
Solo
Bellona
Bellona
Gustavofernadez3
Bellona
Level 26
God Stats
0W - 7L
1,500 SR
Queue Stats
103W - 118L
1,396 Elo+
Solo
Fafnir
Fafnir
TG-1991
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,256 Elo+
Solo
Kukulkan
Kukulkan
kossu possu05
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,175 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,343 Elo+

VS

Team Averages
Level 18
1,483 SR
1,403 Elo+
Set
Set
Galik-Spawn
Set
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,593 Elo+
Solo
Terra
Terra
ShadowKing-Zb-Zb
Terra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
TwitchGh05tzz_
Baron Samedi
Level 28
God Stats
9W - 5L
1,460 SR
Queue Stats
275W - 260L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
jo5huac_10_
Danzaburou
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
304W - 300L
1,145 Elo+
Party 1
Jormungandr
Jormungandr
silverdragon239
Jormungandr
Level 25
God Stats
9W - 7L
1,454 SR
Queue Stats
163W - 173L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AdamRS
Anubis
9
0 / 14 / 3
8,775
266
935
11,036
3,855
Thanatos
AlMalaky96
Thanatos
17
7 / 11 / 4
13,017
394
13,980
23,577
8,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 7 / 7
16,821
510
34,993
41,707
51,092
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
TG-1991
Fafnir
15
1 / 24 / 3
11,673
354
3,182
41,771
42,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
kossu possu05
Kukulkan
18
1 / 15 / 7
12,176
369
13,922
20,508
7,352
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 5
15,955
483
18,362
32,519
34,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 4 / 6
14,583
442
3,482
29,495
36,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
TwitchGh05tzz_
Baron Samedi
20
17 / 4 / 38
17,052
517
42,661
22,518
11,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jo5huac_10_
Danzaburou
19
8 / 6 / 27
15,899
482
13,093
20,637
8,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
silverdragon239
Jormungandr
20
32 / 4 / 18
17,801
539
28,997
27,724
13,356
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
164
19
Kills
70
71
Deaths
23
24
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Anubis
AdamRS
Anubis
0
14
3
0.11
L
Thanatos
AlMalaky96
Thanatos
7
11
4
0.82
W
10
5
5
2.5
L
10
7
7
1.93
W
3
4
6
1.5
L
Fafnir
TG-1991
Fafnir
1
24
3
0.1
W
Baron Samedi
TwitchGh05tzz_
Baron Samedi
17
4
38
9
W
Danzaburou
jo5huac_10_
Danzaburou
8
6
27
3.58
L
Kukulkan
kossu possu05
Kukulkan
1
15
7
0.3
W
Jormungandr
silverdragon239
Jormungandr
32
4
18
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,012
Damage
106,595
138,599
Taken
132,893
112,660
Mitigated
104,671
16,289
Healing
47,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AdamRS
Anubis
935
58
0
0
11,036
3,855
311
6,851
4,160
10,216
0
L
Thanatos
AlMalaky96
Thanatos
13,980
5,260
0
10,360
23,577
8,354
0
12,260
11,192
0
55,401
W
18,362
10,817
0
7,453
32,519
34,870
5,287
2,433
28,537
0
93,404
L
34,993
9,868
0
3,622
41,707
51,092
0
21,536
19,910
120
103,982
W
3,482
1,181
2,269
7,866
29,495
36,407
1,731
2,994
25,804
63,762
0
L
Fafnir
TG-1991
Fafnir
3,182
1,566
0
1,713
41,771
42,007
0
21,228
20,417
27,781
0
W
Baron Samedi
TwitchGh05tzz_
Baron Samedi
42,661
8,954
6,510
12,669
22,518
11,600
1,235
5,794
16,374
87,884
0
W
Danzaburou
jo5huac_10_
Danzaburou
13,093
4,932
785
3,295
20,637
8,438
2,175
7,328
13,063
0
51,314
L
Kukulkan
kossu possu05
Kukulkan
13,922
2,961
0
594
20,508
7,352
129
13,265
7,143
69,660
0
W
Jormungandr
silverdragon239
Jormungandr
28,997
8,168
1,434
5,568
27,724
13,356
503
6,388
17,437
110,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,462
Gold Earned
81,290
340
Minions Killed
490
0
Camps Cleared
0
1,955,387
Distance Traveled
2,727,168
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,775
266
16
0
0
209,070
0
L
Thanatos
13,017
394
105
3
0
375,530
1
W
Set
15,955
483
138
4
0
557,929
1
L
Bellona
16,821
510
102
3
0
528,622
2
W
Terra
14,583
442
80
2
0
523,635
1
L
Fafnir
11,673
354
30
1
0
453,466
1
W
Baron Samedi
17,052
517
93
3
0
579,995
1
W
Danzaburou
15,899
482
52
2
0
490,955
1
L
Kukulkan
12,176
369
87
3
0
388,699
0
W
Jormungandr
17,801
539
127
4
0
574,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role