Player Matchup

Izanami
Izanami
TraDepBoVe
Izanami
Level 28
God Stats
22W - 10L
1,718 SR
Queue Stats
73W - 68L
1,465 Elo+
Solo
Merlin
Merlin
从零开始
Merlin
Level 21
God Stats
20W - 17L
1,584 SR
Queue Stats
37W - 32L
1,525 Elo+
Party 1
Tsukuyomi
Tsukuyomi
兜兜ya
Tsukuyomi
Level 12
God Stats
3W - 3L
1,384 SR
Queue Stats
14W - 14L
1,488 Elo+
Party 1
Nike
Nike
天纵之勇
Nike
Level 18
God Stats
2W - 1L
1,478 SR
Queue Stats
31W - 24L
1,538 Elo+
Party 1
Neith
Neith
给你一瓦屎
Neith
Level 21
God Stats
3W - 3L
1,701 SR
Queue Stats
40W - 40L
1,538 Elo+
Party 1
Team Averages
Level 20
1,573 SR
1,511 Elo+

VS

Team Averages
Level 20
1,483 SR
1,519 Elo+
Khepri
Khepri
AbGescHlumft
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,391 Elo+
Party 2
Susano
Susano
Halm
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LORDKUSUKY
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,769 Elo+
Solo
Nike
Nike
OneDragon01
Nike
Level 22
God Stats
3W - 3L
1,589 SR
Queue Stats
31W - 27L
1,456 Elo+
Party 2
Thanatos
Thanatos
WhoAdoptMe
Thanatos
Level 17
God Stats
2W - 6L
1,328 SR
Queue Stats
25W - 24L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TraDepBoVe
Izanami
20
12 / 6 / 4
13,456
641
24,677
21,190
8,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
18
9 / 5 / 5
12,878
613
15,608
16,914
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tsukuyomi
兜兜ya
Tsukuyomi
16
2 / 3 / 12
11,024
525
7,232
13,314
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
9 / 3 / 13
11,545
550
14,151
16,192
15,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
5 / 4 / 10
11,934
568
11,623
11,049
5,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 7 / 8
8,534
406
5,185
17,196
12,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Halm
Susano
12
2 / 9 / 5
8,267
394
5,959
18,717
6,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
LORDKUSUKY
Tsukuyomi
18
6 / 5 / 9
11,068
527
15,517
20,219
9,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 9 / 4
8,770
418
8,845
16,009
14,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
WhoAdoptMe
Thanatos
16
11 / 7 / 6
10,780
513
13,927
23,004
9,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
37
Kills
21
21
Deaths
37
44
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
7
8
0.71
L
Susano
Halm
Susano
2
9
5
0.5
L
Tsukuyomi
LORDKUSUKY
Tsukuyomi
6
5
9
2.1
L
1
9
4
0.33
W
Izanami
TraDepBoVe
Izanami
12
6
4
2.33
L
Thanatos
WhoAdoptMe
Thanatos
11
7
6
2
W
Merlin
9
5
5
2.3
W
Tsukuyomi
兜兜ya
Tsukuyomi
2
3
12
2.67
W
9
3
13
5.17
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,291
Damage
49,433
78,659
Taken
95,145
40,279
Mitigated
52,803
33,401
Healing
30,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,185
387
0
1,508
17,196
12,735
0
2,350
14,758
26,751
0
L
Susano
Halm
Susano
5,959
1,342
0
4,814
18,717
6,345
0
1,678
16,939
0
34,678
L
Tsukuyomi
LORDKUSUKY
Tsukuyomi
15,517
3,998
0
7,159
20,219
9,510
0
4,836
15,308
0
70,002
L
8,845
1,217
0
444
16,009
14,476
0
2,567
13,117
0
41,004
W
Izanami
TraDepBoVe
Izanami
24,677
16,944
0
10,721
21,190
8,791
4,814
762
20,428
93
112,641
L
Thanatos
WhoAdoptMe
Thanatos
13,927
3,815
0
16,561
23,004
9,737
0
4,270
18,634
0
50,832
W
Merlin
15,608
1,710
0
8,077
16,914
6,090
926
329
16,585
75,844
0
W
Tsukuyomi
兜兜ya
Tsukuyomi
7,232
853
0
6,436
13,314
5,113
200
870
12,444
0
55,094
W
14,151
2,395
0
4,302
16,192
15,206
488
1,731
14,461
0
35,844
W
11,623
7,020
0
3,865
11,049
5,079
5,976
1,493
9,556
0
85,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,837
Gold Earned
47,419
627
Minions Killed
366
0
Camps Cleared
0
1,716,074
Distance Traveled
1,786,273
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,534
406
43
2
0
354,833
4
L
Susano
8,267
394
52
2
0
347,726
2
L
Tsukuyomi
11,068
527
120
6
0
392,338
4
L
Nike
8,770
418
66
3
0
304,559
3
W
Izanami
13,456
641
189
9
0
337,925
6
L
Thanatos
10,780
513
85
4
0
386,817
3
W
Merlin
12,878
613
129
6
0
363,283
1
W
Tsukuyomi
11,024
525
93
4
0
312,531
1
W
Nike
11,545
550
60
3
0
375,670
1
W
Neith
11,934
568
156
7
0
326,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role