Player Matchup

Sylvanus
Sylvanus
AbeSapienRebon
Sylvanus
Level 18
God Stats
7W - 4L
1,326 SR
Queue Stats
26W - 13L
1,419 Elo+
Solo
Xbalanque
Xbalanque
D1G DANGERFACE
Xbalanque
Level 23
God Stats
13W - 19L
1,317 SR
Queue Stats
13W - 19L
1,266 Elo+
Solo
Arachne
Arachne
billychumpkins
Arachne
Level 19
God Stats
12W - 12L
1,384 SR
Queue Stats
96W - 104L
1,621 Elo+
Solo
King Arthur
King Arthur
blackness61894
King Arthur
Level 16
God Stats
4W - 1L
1,508 SR
Queue Stats
5W - 7L
1,257 Elo+
Solo
Nemesis
Nemesis
powerful910crowd
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 38L
1,500 Elo+
Solo
Team Averages
Level 16
1,407 SR
1,412 Elo+

VS

Team Averages
Level 17
1,524 SR
1,405 Elo+
Neith
Neith
AmazingGuy24
Neith
Level 12
God Stats
1W - 6L
1,250 SR
Queue Stats
9W - 11L
1,418 Elo+
Solo
Set
Set
DIO6398
Set
Level 28
God Stats
2W - 1L
1,773 SR
Queue Stats
6W - 7L
1,843 Elo+
Solo
Sylvanus
Sylvanus
Hooleein
Sylvanus
Level 18
God Stats
1W - 1L
1,745 SR
Queue Stats
108W - 115L
1,368 Elo+
Solo
Awilix
Awilix
Luneoharu
Awilix
Level 12
God Stats
1W - 2L
1,351 SR
Queue Stats
2W - 7L
1,109 Elo+
Solo
The Morrigan
The Morrigan
Pedromica66789
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
4 / 1 / 31
15,506
1,108
22,633
18,899
27,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
D1G DANGERFACE
Xbalanque
20
3 / 1 / 20
12,865
919
25,439
9,590
7,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
29 / 3 / 5
17,268
1,233
46,213
16,975
10,047
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
blackness61894
King Arthur
20
4 / 0 / 14
13,059
933
11,569
19,678
15,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 6 / 19
12,761
912
14,307
19,262
10,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 6
14,182
1,013
26,212
22,460
9,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
18
2 / 21 / 6
11,991
857
9,004
32,249
13,186
Sylvanus
Hooleein
Sylvanus
19
2 / 0 / 8
12,151
868
13,179
24,458
20,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Luneoharu
Awilix
18
2 / 8 / 8
11,981
856
15,534
29,726
11,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
Pedromica66789
The Morrigan
18
1 / 11 / 7
11,679
834
10,049
22,580
20,604
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
46
44
Kills
11
11
Deaths
44
89
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
1
31
19.5
L
4
4
6
1.75
W
Xbalanque
D1G DANGERFACE
Xbalanque
3
1
20
13
L
Set
2
21
6
0.24
L
Sylvanus
Hooleein
Sylvanus
2
0
8
6
L
Awilix
Luneoharu
Awilix
2
8
8
0.75
L
The Morrigan
Pedromica66789
The Morrigan
1
11
7
0.41
W
29
3
5
10.5
W
King Arthur
blackness61894
King Arthur
4
0
14
11
W
4
6
19
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,161
Damage
73,978
84,404
Taken
131,473
70,682
Mitigated
75,664
36,296
Healing
24,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
22,633
6,181
7,096
8,368
18,899
27,529
0
4,845
14,054
40,827
0
L
26,212
16,982
0
5,997
22,460
9,667
0
4,741
17,719
0
82,292
W
Xbalanque
D1G DANGERFACE
Xbalanque
25,439
17,742
0
3,532
9,590
7,102
0
3,383
6,207
0
46,749
L
Set
9,004
3,371
0
1,044
32,249
13,186
0
4,072
28,177
0
18,916
L
Sylvanus
Hooleein
Sylvanus
13,179
4,380
5,851
9,759
24,458
20,666
0
3,968
20,490
33,283
0
L
Awilix
Luneoharu
Awilix
15,534
8,128
0
1,428
29,726
11,541
0
6,776
22,950
0
26,277
L
The Morrigan
Pedromica66789
The Morrigan
10,049
5,720
0
613
22,580
20,604
0
3,076
19,504
23,947
2,315
W
46,213
30,458
0
5,902
16,975
10,047
0
4,388
12,587
0
56,973
W
King Arthur
blackness61894
King Arthur
11,569
570
0
6,127
19,678
15,529
0
5,545
14,133
0
40,612
W
14,307
6,267
0
5,271
19,262
10,475
0
4,385
14,877
0
29,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,459
Gold Earned
61,984
227
Minions Killed
258
7
Camps Cleared
5
1,164,157
Distance Traveled
999,150
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,506
1,108
44
3
0
225,889
0
L
Neith
14,182
1,013
123
9
0
186,497
1
W
Xbalanque
12,865
919
51
4
0
192,945
1
L
Set
11,991
857
24
2
3
193,485
0
L
Sylvanus
12,151
868
50
4
0
197,152
0
L
Awilix
11,981
856
21
2
1
279,172
0
L
The Morrigan
11,679
834
40
3
1
142,844
0
W
Arachne
17,268
1,233
22
2
7
259,904
0
W
King Arthur
13,059
933
80
6
0
249,169
0
W
Nemesis
12,761
912
30
2
0
236,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role