Player Matchup

Cthulhu
Cthulhu
CalTheMondo
Cthulhu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,607 Elo+
Party 1
Pele
Pele
Harrymush
Pele
Level 105
God Stats
3W - 0L
1,491 SR
Queue Stats
57W - 31L
1,522 Elo+
Party 1
Zeus
Zeus
K1R5
Zeus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,500 Elo+
Party 1
Team Averages
Level 55
1,497 SR
1,543 Elo+

VS

Team Averages
Level 49
1,489 SR
1,436 Elo+
Discordia
Discordia
 
Discordia
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MOC93
Ares
Level 84
God Stats
19W - 14L
1,500 SR
Queue Stats
57W - 66L
1,610 Elo+
Solo
Bastet
Bastet
RFalkomon
Bastet
Level 26
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 8L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CalTheMondo
Cthulhu
15
4 / 2 / 15
10,766
718
7,937
11,559
11,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
17
13 / 0 / 6
12,296
820
17,543
11,408
9,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
K1R5
Zeus
12
2 / 4 / 11
9,707
647
6,004
8,840
3,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 6 / 3
9,654
644
12,210
9,255
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
MOC93
Ares
11
2 / 7 / 3
9,716
648
5,604
16,418
16,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
RFalkomon
Bastet
13
1 / 6 / 4
9,145
610
7,820
11,431
4,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
19
Kills
5
6
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
3
0.58
W
Cthulhu
CalTheMondo
Cthulhu
4
2
15
5.75
W
Pele
13
0
6
16
W
Zeus
K1R5
Zeus
2
4
11
1.88
L
Ares
MOC93
Ares
2
7
3
0.5
L
Bastet
RFalkomon
Bastet
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,484
Damage
25,634
31,807
Taken
37,104
24,056
Mitigated
24,891
2,854
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,210
798
0
659
9,255
3,612
0
3,562
5,693
50,890
0
W
Cthulhu
CalTheMondo
Cthulhu
7,937
634
49
600
11,559
11,431
0
5,830
5,355
37,648
0
W
Pele
17,543
4,640
0
1,524
11,408
9,333
761
5,147
5,937
0
66,004
W
Zeus
K1R5
Zeus
6,004
1,507
0
681
8,840
3,292
0
5,938
2,648
21,769
0
L
Ares
MOC93
Ares
5,604
474
856
1,627
16,418
16,846
0
7,000
9,418
16,578
0
L
Bastet
RFalkomon
Bastet
7,820
2,193
528
795
11,431
4,433
0
3,419
8,012
0
29,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,769
Gold Earned
28,515
200
Minions Killed
159
0
Camps Cleared
0
835,147
Distance Traveled
765,313
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,654
644
80
5
0
256,554
4
W
Cthulhu
10,766
718
62
4
0
268,790
1
W
Pele
12,296
820
101
7
0
307,893
2
W
Zeus
9,707
647
37
2
0
258,464
2
L
Ares
9,716
648
25
2
0
210,281
0
L
Bastet
9,145
610
54
4
0
298,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role