Player Matchup

Hachiman
Hachiman
Gendalfmag
Hachiman
Level 10
God Stats
3W - 5L
1,532 SR
Queue Stats
7W - 12L
1,224 Elo+
Solo
Ra
Ra
Kiman0shka
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,277 Elo+
Party 1
Xbalanque
Xbalanque
Makioshi
Xbalanque
Level 27
God Stats
11W - 12L
1,860 SR
Queue Stats
182W - 190L
1,592 Elo+
Solo
Fenrir
Fenrir
Oleja98
Fenrir
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,277 Elo+
Party 1
Ares
Ares
julianba49
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,578 SR
1,374 Elo+

VS

Team Averages
Level 16
1,422 SR
1,380 Elo+
Loki
Loki
AikidoMaster2002
Loki
Level 18
God Stats
1W - 3L
1,341 SR
Queue Stats
9W - 20L
1,397 Elo+
Party 2
Neith
Neith
BestyAwezulul
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BrokenPick
Fenrir
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 108L
1,497 Elo+
Party 2
Ra
Ra
Exondark
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MesserToken
Vulcan
Level 28
God Stats
1W - 4L
1,269 SR
Queue Stats
10W - 28L
1,003 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gendalfmag
Hachiman
12
1 / 4 / 0
6,886
459
2,482
8,657
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 4
6,720
448
4,334
9,352
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Makioshi
Xbalanque
13
2 / 6 / 2
7,837
522
7,955
13,413
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Oleja98
Fenrir
11
6 / 9 / 3
7,456
497
5,444
12,162
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

1
0 / 1 / 0
4,335
289
205
835
308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,397
560
6,056
6,277
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
4 / 0 / 6
8,457
564
7,295
7,374
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
BrokenPick
Fenrir
16
10 / 1 / 1
9,632
642
8,588
12,070
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 6 / 5
7,862
524
5,525
6,762
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
13
4 / 3 / 4
8,135
542
4,609
6,752
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
11
Kills
25
26
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
4
0
6
7
W
Fenrir
BrokenPick
Fenrir
10
1
1
10.5
W
5
6
5
1.25
L
Hachiman
Gendalfmag
Hachiman
1
4
0
0.25
L
2
6
4
0.67
L
Xbalanque
Makioshi
Xbalanque
2
6
2
0.5
W
Vulcan
4
3
4
2
L
Fenrir
Oleja98
Fenrir
6
9
3
0.83
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,420
Damage
32,073
44,419
Taken
39,235
14,646
Mitigated
17,482
9,737
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,056
1,644
0
409
6,277
5,229
221
0
6,277
0
37,912
W
7,295
2,718
0
4,117
7,374
2,387
4,700
0
7,374
0
38,403
W
Fenrir
BrokenPick
Fenrir
8,588
2,733
0
5,430
12,070
5,189
0
375
11,695
25
62,809
W
5,525
379
344
441
6,762
2,253
1,346
2,542
4,220
22,056
0
L
Hachiman
Gendalfmag
Hachiman
2,482
1,820
0
2,227
8,657
2,762
48
434
7,823
0
21,710
L
4,334
717
0
2,472
9,352
2,995
271
4,202
5,150
34,138
0
L
Xbalanque
Makioshi
Xbalanque
7,955
4,353
0
4,672
13,413
4,076
380
813
12,575
0
41,842
W
Vulcan
4,609
1,465
0
1,620
6,752
2,424
571
1,622
5,130
38,272
0
L
Fenrir
Oleja98
Fenrir
5,444
680
0
366
12,162
4,505
325
4,228
7,909
0
24,654
L
205
53
0
0
835
308
0
482
353
688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
42,483
230
Minions Killed
366
0
Camps Cleared
0
945,586
Distance Traveled
1,289,029
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,397
560
79
5
0
278,799
0
W
Neith
8,457
564
77
5
0
272,112
4
W
Fenrir
9,632
642
101
7
0
269,234
2
W
Ra
7,862
524
38
3
0
202,441
2
L
Hachiman
6,886
459
52
3
0
173,696
0
L
Ra
6,720
448
61
4
0
259,034
0
L
Xbalanque
7,837
522
72
5
0
232,164
6
W
Vulcan
8,135
542
71
5
0
266,443
0
L
Fenrir
7,456
497
45
3
0
252,430
1
L
Ares
4,335
289
0
0
0
28,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role