Player Matchup

Thor
Thor
Davfebo
Thor
Level 25
God Stats
1W - 2L
1,525 SR
Queue Stats
32W - 28L
1,558 Elo+
Party 1
Merlin
Merlin
Jaggër
Merlin
Level 21
God Stats
4W - 3L
1,460 SR
Queue Stats
25W - 20L
1,618 Elo+
Party 1
Anhur
Anhur
NickSchapa3000
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,592 Elo+
Party 3
Bellona
Bellona
hemisferios
Bellona
Level 25
God Stats
3W - 4L
1,620 SR
Queue Stats
31W - 31L
1,555 Elo+
Party 1
Neith
Neith
xTinyRick420
Neith
Level 8
God Stats
3W - 6L
1,186 SR
Queue Stats
17W - 12L
1,764 Elo+
Party 3
Team Averages
Level 17
1,458 SR
1,617 Elo+

VS

Team Averages
Level 36
1,555 SR
1,583 Elo+
Guan Yu
Guan Yu
Brennan1298
Guan Yu
Level 127
God Stats
2W - 1L
1,537 SR
Queue Stats
29W - 27L
1,622 Elo+
Party 2
Ymir
Ymir
Cptmidlaner
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hades
Hades
Germandudesmurf
Hades
Level 23
God Stats
5W - 2L
1,738 SR
Queue Stats
274W - 197L
1,572 Elo+
Solo
Ullr
Ullr
Tanker5400
Ullr
Level 2
God Stats
13W - 12L
1,500 SR
Queue Stats
91W - 50L
1,683 Elo+
Solo
Apollo
Apollo
YourLostKid
Apollo
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Davfebo
Thor
13
4 / 4 / 4
8,105
540
5,939
13,036
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Jaggër
Merlin
12
3 / 7 / 0
7,069
471
7,365
8,165
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 2
6,828
455
2,684
5,802
1,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
hemisferios
Bellona
14
0 / 1 / 2
7,459
497
6,127
7,625
6,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 1 / 1
6,649
443
6,449
5,115
1,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brennan1298
Guan Yu
14
0 / 2 / 2
7,942
529
3,635
11,748
7,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 3 / 3
7,540
503
2,467
9,843
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 5 / 4
8,415
561
8,490
12,991
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 1 / 0
7,603
507
3,957
6,892
2,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
16
8 / 0 / 0
9,576
638
8,299
8,875
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
10
Kills
13
14
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Brennan1298
Guan Yu
0
2
2
0.5
W
1
3
3
0.83
L
Thor
Davfebo
Thor
4
4
4
1.5
W
3
5
4
1
L
Merlin
Jaggër
Merlin
3
7
0
0.43
L
1
1
2
2
W
1
1
0
1
W
Apollo
8
0
0
8
L
Bellona
hemisferios
Bellona
0
1
2
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,564
Damage
26,848
39,743
Taken
50,349
18,026
Mitigated
22,738
9,674
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Brennan1298
Guan Yu
3,635
516
506
4,587
11,748
7,149
0
1,262
9,911
0
37,226
W
2,467
628
0
3,342
9,843
5,005
0
48
9,795
23,424
0
L
Thor
Davfebo
Thor
5,939
1,954
0
2,525
13,036
4,934
0
3,510
9,526
0
45,681
W
8,490
979
268
5,440
12,991
5,204
634
4,265
8,726
50,504
0
L
Merlin
Jaggër
Merlin
7,365
225
0
250
8,165
3,181
0
3,960
4,205
34,699
0
L
2,684
1,371
441
2,941
5,802
1,864
0
1,694
4,108
0
37,007
W
3,957
1,154
0
2,861
6,892
2,277
0
0
6,892
0
51,022
W
Apollo
8,299
6,437
0
3,962
8,875
3,103
476
1,790
7,060
0
70,368
L
Bellona
hemisferios
Bellona
6,127
1,054
0
1,496
7,625
6,592
0
471
7,154
0
43,438
L
6,449
3,613
0
2,021
5,115
1,455
168
1,322
3,793
0
41,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,110
Gold Earned
41,076
400
Minions Killed
470
0
Camps Cleared
0
1,367,038
Distance Traveled
1,441,247
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,942
529
77
5
0
276,824
1
W
Ymir
7,540
503
31
2
0
307,926
4
L
Thor
8,105
540
83
6
0
307,847
0
W
Hades
8,415
561
100
7
0
266,857
1
L
Merlin
7,069
471
61
4
0
249,151
0
L
Anhur
6,828
455
76
5
0
262,305
6
W
Ullr
7,603
507
122
8
0
269,090
1
W
Apollo
9,576
638
140
9
0
320,550
3
L
Bellona
7,459
497
100
7
0
280,275
3
L
Neith
6,649
443
80
5
0
267,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role