Player Matchup

Danzaburou
Danzaburou
Akator100
Danzaburou
Level 28
God Stats
12W - 22L
1,275 SR
Queue Stats
292W - 300L
1,496 Elo+
Party 1
Da Ji
Da Ji
Feralistic
Da Ji
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,438 Elo+
Solo
Ymir
Ymir
LordKabir
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,293 Elo+
Solo
Poseidon
Poseidon
OdinPig
Poseidon
Level 29
God Stats
10W - 13L
1,431 SR
Queue Stats
135W - 147L
1,479 Elo+
Party 1
Bellona
Bellona
spac3e
Bellona
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,441 Elo+

VS

Team Averages
Level 20
1,441 SR
1,440 Elo+
Scylla
Scylla
Kerbex92
Scylla
Level 25
God Stats
8W - 5L
1,439 SR
Queue Stats
13W - 14L
1,532 Elo+
Party 3
Neith
Neith
ShavedPotato01
Neith
Level 22
God Stats
8W - 3L
1,500 SR
Queue Stats
36W - 30L
1,311 Elo+
Solo
Horus
Horus
SnamelFR
Horus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,580 Elo+
Party 3
Nemesis
Nemesis
Yuxiô
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,391 Elo+
Party 2
Bellona
Bellona
pegase22
Bellona
Level 23
God Stats
2W - 2L
1,266 SR
Queue Stats
18W - 19L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akator100
Danzaburou
13
3 / 5 / 5
8,586
477
9,853
16,950
5,415
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
14
7 / 2 / 4
9,456
525
7,911
14,205
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
13
2 / 6 / 7
8,155
453
4,871
11,366
9,630
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
OdinPig
Poseidon
13
7 / 10 / 9
9,501
528
15,311
14,297
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
spac3e
Bellona
12
3 / 5 / 0
8,142
452
5,452
12,303
9,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kerbex92
Scylla
17
9 / 6 / 7
10,905
606
14,557
7,908
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 6 / 2
10,613
590
14,768
14,127
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
SnamelFR
Horus
13
3 / 2 / 12
9,470
526
4,567
13,594
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Yuxiô
Nemesis
14
2 / 6 / 10
9,398
522
7,283
15,861
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
pegase22
Bellona
16
6 / 2 / 3
10,211
567
10,839
12,721
11,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
60
22
Kills
26
28
Deaths
22
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Akator100
Danzaburou
3
5
5
1.1
L
Da Ji
7
2
4
4.5
W
Scylla
Kerbex92
Scylla
9
6
7
2.08
L
Ymir
2
6
7
0.92
L
Poseidon
OdinPig
Poseidon
7
10
9
1.15
W
6
6
2
1.17
W
Horus
SnamelFR
Horus
3
2
12
4.5
W
Nemesis
Yuxiô
Nemesis
2
6
10
1.17
W
Bellona
pegase22
Bellona
6
2
3
3.75
L
Bellona
spac3e
Bellona
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,398
Damage
52,014
69,121
Taken
64,211
33,992
Mitigated
36,749
16,546
Healing
19,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Akator100
Danzaburou
9,853
5,122
0
7,702
16,950
5,415
958
2,286
14,524
0
50,618
L
Da Ji
7,911
871
0
4,551
14,205
5,454
0
1,874
12,331
0
45,903
W
Scylla
Kerbex92
Scylla
14,557
991
0
137
7,908
2,778
3,061
2,754
5,154
56,088
0
L
Ymir
4,871
5
0
0
11,366
9,630
432
3,091
8,275
19,392
0
L
Poseidon
OdinPig
Poseidon
15,311
1,629
585
1,737
14,297
4,171
672
4,487
9,724
37,557
0
W
14,768
5,711
513
5,523
14,127
5,396
4,531
4,600
9,527
0
74,192
W
Horus
SnamelFR
Horus
4,567
2,106
1,941
2,905
13,594
10,386
390
5,484
8,110
0
11,073
W
Nemesis
Yuxiô
Nemesis
7,283
4,248
0
5,352
15,861
6,743
0
3,315
12,546
0
55,912
W
Bellona
pegase22
Bellona
10,839
4,727
0
3,240
12,721
11,446
1,632
4,304
8,417
5,039
47,243
L
Bellona
spac3e
Bellona
5,452
1,920
0
1,971
12,303
9,322
1,732
4,016
8,287
1,845
20,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,840
Gold Earned
50,597
271
Minions Killed
418
0
Camps Cleared
0
1,523,824
Distance Traveled
1,749,426
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,586
477
75
4
0
299,488
3
L
Da Ji
9,456
525
71
4
0
342,501
1
W
Scylla
10,905
606
89
5
0
335,919
0
L
Ymir
8,155
453
25
1
0
304,959
0
L
Poseidon
9,501
528
57
3
0
286,456
5
W
Neith
10,613
590
114
6
0
302,556
0
W
Horus
9,470
526
17
1
0
398,061
4
W
Nemesis
9,398
522
92
5
0
374,533
0
W
Bellona
10,211
567
106
6
0
338,357
0
L
Bellona
8,142
452
43
2
0
290,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role