Player Matchup

Athena
Athena
Khazadinator
Athena
Level 17
God Stats
20W - 9L
1,795 SR
Queue Stats
776W - 667L
1,413 Elo+
Solo
Neith
Neith
LeiTaLaN
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,246 Elo+
Party 1
Kali
Kali
Theblackcanaryx
Kali
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
shangeko
Ah Puch
Level 28
God Stats
13W - 11L
1,581 SR
Queue Stats
30W - 23L
1,576 Elo+
Party 2
Ares
Ares
Валентий
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,246 Elo+
Party 1
Team Averages
Level 15
1,575 SR
1,396 Elo+

VS

Team Averages
Level 12
1,463 SR
1,459 Elo+
Cernunnos
Cernunnos
Adaayy
Cernunnos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Set
Set
DarckSwardV5
Set
Level 25
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
FloLeFlan
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,429 Elo+
Party 3
Guan Yu
Guan Yu
Theredpaschyderm
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,429 Elo+
Party 3
Serqet
Serqet
minapash
Serqet
Level 25
God Stats
5W - 2L
1,483 SR
Queue Stats
91W - 83L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 2 / 0
5,517
552
254
5,552
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
LeiTaLaN
Neith
9
0 / 0 / 7
5,563
556
2,760
2,985
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
7 / 1 / 3
7,304
730
5,547
5,809
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
shangeko
Ah Puch
10
4 / 3 / 6
6,686
669
6,565
5,273
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 3
5,430
543
1,148
5,025
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Adaayy
Cernunnos
1
0 / 0 / 0
3,426
343
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 5 / 1
5,489
549
3,491
6,656
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
1 / 2 / 1
4,719
472
1,695
6,731
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 3
5,314
531
3,850
6,130
4,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
minapash
Serqet
8
3 / 2 / 1
5,377
538
3,041
5,935
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
9
9
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Adaayy
Cernunnos
0
0
0
0
L
3
5
1
0.7
L
Ymir
1
2
1
0.75
W
Athena
0
2
0
0
W
Neith
LeiTaLaN
Neith
0
0
7
3.5
W
7
1
3
8.5
L
2
2
3
1.75
L
Serqet
minapash
Serqet
3
2
1
1.75
W
Ah Puch
shangeko
Ah Puch
4
3
6
2.33
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,274
Damage
12,077
24,644
Taken
25,452
10,334
Mitigated
12,950
6,614
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Adaayy
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
3,491
1,507
0
748
6,656
4,169
552
2,524
4,132
0
19,636
L
Ymir
1,695
187
0
91
6,731
3,024
0
2,563
4,168
12,915
0
W
Athena
254
33
0
1,646
5,552
2,095
427
274
5,253
16,544
0
W
Neith
LeiTaLaN
Neith
2,760
769
0
1,309
2,985
862
1,466
405
2,580
0
24,645
W
5,547
2,791
0
2,868
5,809
4,077
1,299
554
5,177
7,306
25,431
L
3,850
613
136
1,375
6,130
4,019
351
1,853
4,277
0
18,337
L
Serqet
minapash
Serqet
3,041
364
0
1,806
5,935
1,738
0
1,479
4,456
0
19,888
W
Ah Puch
shangeko
Ah Puch
6,565
548
0
659
5,273
1,205
558
462
4,686
22,316
0
W
1,148
192
0
132
5,025
2,095
301
0
4,782
14,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,500
Gold Earned
24,325
223
Minions Killed
151
0
Camps Cleared
0
906,143
Distance Traveled
728,354
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,426
343
0
0
0
1,952
0
L
Set
5,489
549
40
4
0
191,131
3
L
Ymir
4,719
472
31
3
0
172,920
2
W
Athena
5,517
552
49
5
0
197,235
1
W
Neith
5,563
556
47
5
0
179,755
0
W
Kali
7,304
730
60
6
0
192,761
0
L
Guan Yu
5,314
531
33
3
0
163,379
2
L
Serqet
5,377
538
47
5
0
198,972
0
W
Ah Puch
6,686
669
41
4
0
162,164
0
W
Ares
5,430
543
26
3
0
174,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role