Player Matchup

Kukulkan
Kukulkan
DAYRAMADRONA
Kukulkan
Level 24
God Stats
98W - 92L
1,284 SR
Queue Stats
364W - 347L
1,425 Elo+
Solo
Bacchus
Bacchus
DTHMKR
Bacchus
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 34L
1,483 Elo+
Party 1
Cupid
Cupid
Mcjuv
Cupid
Level 7
God Stats
8W - 2L
1,495 SR
Queue Stats
17W - 9L
1,482 Elo+
Solo
Set
Set
SolWoods
Set
Level 15
God Stats
22W - 23L
1,490 SR
Queue Stats
31W - 32L
1,433 Elo+
Solo
Jormungandr
Jormungandr
rcycx
Jormungandr
Level 15
God Stats
10W - 3L
1,761 SR
Queue Stats
36W - 38L
1,459 Elo+
Party 1
Team Averages
Level 15
1,506 SR
1,456 Elo+

VS

Team Averages
Level 14
1,549 SR
1,561 Elo+
Cernunnos
Cernunnos
Ferstan
Cernunnos
Level 18
God Stats
4W - 3L
1,723 SR
Queue Stats
18W - 21L
1,852 Elo+
Solo
Ra
Ra
GrailerDiomede
Ra
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SI3MPR3
Neith
Level 17
God Stats
97W - 99L
1,521 SR
Queue Stats
266W - 289L
1,429 Elo+
Solo
Terra
Terra
amymichellem
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,723 Elo+
Solo
Agni
Agni
tylerdylan34
Agni
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 59L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DAYRAMADRONA
Kukulkan
14
0 / 0 / 6
8,083
1,010
4,891
1,505
853
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
DTHMKR
Bacchus
14
3 / 0 / 7
8,897
1,112
5,383
5,400
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
Mcjuv
Cupid
15
5 / 1 / 7
9,509
1,189
11,543
7,971
3,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 3 / 10
8,480
1,060
10,133
9,853
6,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
rcycx
Jormungandr
15
6 / 2 / 8
9,114
1,139
10,095
13,482
12,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

309

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ferstan
Cernunnos
13
4 / 0 / 1
8,551
1,069
10,614
4,637
2,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 6 / 2
7,893
987
8,428
9,751
4,192
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
SI3MPR3
Neith
13
0 / 3 / 4
7,348
919
5,773
7,506
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
0 / 3 / 4
8,177
1,022
4,566
13,893
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 5 / 3
7,313
914
4,515
8,810
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
17
Kills
6
6
Deaths
17
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DAYRAMADRONA
Kukulkan
0
0
6
3
W
Bacchus
DTHMKR
Bacchus
3
0
7
6.5
L
Cernunnos
Ferstan
Cernunnos
4
0
1
4.5
L
2
6
2
0.5
W
Cupid
Mcjuv
Cupid
5
1
7
8.5
L
Neith
SI3MPR3
Neith
0
3
4
0.67
W
3
3
10
2.67
L
0
3
4
0.67
W
Jormungandr
rcycx
Jormungandr
6
2
8
5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,045
Damage
33,896
38,211
Taken
44,597
29,671
Mitigated
25,036
4,323
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DAYRAMADRONA
Kukulkan
4,891
221
0
132
1,505
853
0
496
1,009
29,524
0
W
Bacchus
DTHMKR
Bacchus
5,383
212
0
798
5,400
6,329
0
2,925
2,475
6,141
0
L
Cernunnos
Ferstan
Cernunnos
10,614
5,817
0
818
4,637
2,019
0
1,496
3,066
0
34,768
L
8,428
358
1,036
443
9,751
4,192
0
5,714
3,838
22,778
0
W
Cupid
Mcjuv
Cupid
11,543
6,919
459
2,040
7,971
3,280
0
2,980
4,991
0
32,308
L
Neith
SI3MPR3
Neith
5,773
2,771
0
848
7,506
3,575
0
3,824
3,582
0
12,692
W
10,133
3,621
0
494
9,853
6,646
0
5,252
4,601
0
16,634
L
4,566
1,011
2,138
2,247
13,893
11,627
0
5,752
7,867
10,087
0
W
Jormungandr
rcycx
Jormungandr
10,095
1,244
0
400
13,482
12,563
0
5,856
7,626
21,574
0
L
4,515
314
0
0
8,810
3,623
0
3,109
5,501
13,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,083
Gold Earned
39,282
149
Minions Killed
149
9
Camps Cleared
3
770,147
Distance Traveled
663,885
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,083
1,010
62
8
2
132,040
0
W
Bacchus
8,897
1,112
2
0
0
164,697
0
L
Cernunnos
8,551
1,069
63
8
0
127,443
0
L
Ra
7,893
987
47
6
0
151,215
0
W
Cupid
9,509
1,189
50
6
6
157,256
2
L
Neith
7,348
919
13
2
2
105,880
0
W
Set
8,480
1,060
20
3
1
151,162
0
L
Terra
8,177
1,022
4
1
1
159,714
0
W
Jormungandr
9,114
1,139
15
2
0
164,992
0
L
Agni
7,313
914
22
3
0
119,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role