Player Matchup

Neith
Neith
BlackSlayfer
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,264 Elo+
Solo
Ymir
Ymir
DonOso27
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 92L
1,138 Elo+
Party 2
King Arthur
King Arthur
Smally765
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Solo
Janus
Janus
tuputamadre069
Janus
Level 29
God Stats
3W - 15L
1,259 SR
Queue Stats
9W - 25L
1,401 Elo+
Party 2
Tyr
Tyr
Артаин
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 50L
1,647 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,386 Elo+

VS

Team Averages
Level 35
1,479 SR
1,581 Elo+
Heimdallr
Heimdallr
GAValhir
Heimdallr
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
GoodDay94
Ne Zha
Level 29
God Stats
6W - 9L
1,297 SR
Queue Stats
24W - 23L
1,370 Elo+
Solo
Apollo
Apollo
QuicKFisH
Apollo
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 104L
1,896 Elo+
Party 1
Ra
Ra
VPvirtusPRO
Ra
Level 12
God Stats
4W - 1L
1,597 SR
Queue Stats
7W - 10L
1,243 Elo+
Solo
Hades
Hades
notoxicmains
Hades
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 3L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,448
494
4,016
5,347
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
6
0 / 3 / 0
3,836
426
467
6,581
2,849
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Smally765
King Arthur
2
0 / 1 / 0
3,379
375
81
765
188
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 3 / 0
4,181
465
2,988
4,129
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 1
4,431
492
865
5,741
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GAValhir
Heimdallr
10
4 / 0 / 4
6,036
671
4,354
3,843
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
GoodDay94
Ne Zha
9
1 / 0 / 1
5,335
593
2,176
5,451
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
QuicKFisH
Apollo
10
4 / 0 / 3
6,205
689
4,817
4,159
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 1
5,665
629
1,381
3,962
1,350
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

11
2 / 0 / 1
6,436
715
1,201
2,734
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Ymir
0
3
0
0
W
Heimdallr
GAValhir
Heimdallr
4
0
4
6
W
Ne Zha
GoodDay94
Ne Zha
1
0
1
1.5
W
Apollo
QuicKFisH
Apollo
4
0
3
5.5
L
King Arthur
Smally765
King Arthur
0
1
0
0
W
1
2
1
0.75
W
2
0
1
2.5
L
1
3
0
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,417
Damage
13,929
22,563
Taken
20,149
7,346
Mitigated
6,018
5,343
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,016
1,994
0
1,502
5,347
1,471
0
1,696
3,581
0
13,420
L
Ymir
467
124
219
1,125
6,581
2,849
0
0
6,581
5,724
0
W
Heimdallr
GAValhir
Heimdallr
4,354
2,485
0
1,774
3,843
1,166
642
1,808
1,825
0
20,960
W
Ne Zha
GoodDay94
Ne Zha
2,176
916
0
3,295
5,451
1,502
541
132
5,319
0
21,396
W
Apollo
QuicKFisH
Apollo
4,817
2,967
0
1,564
4,159
1,076
1,115
783
3,272
0
29,191
L
King Arthur
Smally765
King Arthur
81
13
0
0
765
188
0
371
313
0
2,249
W
1,381
54
124
1,538
3,962
1,350
1,194
390
3,544
24,442
0
W
1,201
285
0
1,457
2,734
924
1,212
0
2,734
24,456
0
L
2,988
76
0
710
4,129
766
0
0
4,129
19,405
0
L
865
297
0
1,787
5,741
2,072
0
364
5,377
0
18,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,275
Gold Earned
29,677
105
Minions Killed
267
0
Camps Cleared
0
707,394
Distance Traveled
826,773
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,448
494
20
2
0
173,327
0
L
Ymir
3,836
426
10
1
0
175,368
0
W
Heimdallr
6,036
671
40
4
0
146,699
3
W
Ne Zha
5,335
593
52
6
0
212,034
1
W
Apollo
6,205
689
45
5
0
174,252
0
L
King Arthur
3,379
375
5
1
0
40,888
1
W
Ra
5,665
629
53
6
0
143,330
3
W
Hades
6,436
715
77
9
0
150,458
0
L
Janus
4,181
465
26
3
0
158,995
0
L
Tyr
4,431
492
44
5
0
158,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role