Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FatalJoker III
Guan Yu
Level 5
God Stats
2W - 2L
1,664 SR
Queue Stats
6W - 5L
1,877 Elo+
Solo
Neith
Neith
JoshekeX
Neith
Level 2
God Stats
1W - 2L
1,226 SR
Queue Stats
2W - 2L
1,455 Elo+
Solo
Chiron
Chiron
Liam5581
Chiron
Level 16
God Stats
7W - 10L
1,698 SR
Queue Stats
11W - 15L
1,536 Elo+
Party 1
Ymir
Ymir
NumberedKills
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,504 Elo+
Party 1
Team Averages
Level 32
1,518 SR
1,574 Elo+

VS

Team Averages
Level 12
1,594 SR
1,636 Elo+
Apollo
Apollo
Andre2K_Venom
Apollo
Level 17
God Stats
34W - 12L
1,783 SR
Queue Stats
36W - 14L
1,767 Elo+
Solo
Anubis
Anubis
Rayo Mix 15
Anubis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 17L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sinyx00
Tsukuyomi
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 6L
1,668 Elo+
Solo
Nox
Nox
eiman_08
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,657 Elo+
Solo
Xing Tian
Xing Tian
omar_fabio
Xing Tian
Level 4
God Stats
18W - 21L
1,687 SR
Queue Stats
21W - 24L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 3 / 0
5,279
528
3,429
5,610
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 3 / 1
4,515
452
1,474
5,218
1,850
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Boots

Boots

+6%
Movement Speed

Neith
JoshekeX
Neith
8
1 / 1 / 0
4,872
487
1,184
3,950
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Liam5581
Chiron
10
2 / 3 / 0
5,605
561
3,300
5,614
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 4 / 0
3,929
393
873
5,803
2,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,074
607
3,170
5,348
1,513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
3 / 2 / 0
6,507
651
3,684
4,143
2,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Sinyx00
Tsukuyomi
7
1 / 0 / 0
4,821
482
1,007
5,435
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
3 / 2 / 1
5,298
530
4,861
4,774
1,478
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
omar_fabio
Xing Tian
8
1 / 0 / 7
5,897
590
2,625
5,817
2,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
13
14
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
0
0
W
5
0
1
5.5
L
1
3
1
0.5
L
Neith
JoshekeX
Neith
1
1
0
1
L
Chiron
Liam5581
Chiron
2
3
0
0.67
L
0
4
0
0
W
Anubis
3
2
0
1.5
W
Tsukuyomi
Sinyx00
Tsukuyomi
1
0
0
1
W
3
2
1
1.75
W
Xing Tian
omar_fabio
Xing Tian
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,260
Damage
15,347
26,195
Taken
25,517
9,969
Mitigated
8,776
6,190
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,429
773
0
1,490
5,610
2,940
560
861
4,749
30,542
0
W
3,170
1,404
0
2,633
5,348
1,513
1,257
2,194
3,154
0
26,561
L
1,474
366
0
631
5,218
1,850
0
1,575
3,643
0
10,059
L
Neith
JoshekeX
Neith
1,184
789
0
1,407
3,950
887
0
2,417
1,533
0
12,507
L
Chiron
Liam5581
Chiron
3,300
978
291
2,107
5,614
1,900
1,093
3,879
1,735
0
30,584
L
873
318
0
264
5,803
2,392
29
2,438
3,365
3,325
0
W
Anubis
3,684
398
0
1,456
4,143
2,127
104
463
3,680
38,691
0
W
Tsukuyomi
Sinyx00
Tsukuyomi
1,007
406
0
2,121
5,435
1,205
0
467
4,968
0
21,265
W
4,861
239
0
1,572
4,774
1,478
0
0
4,774
20,490
0
W
Xing Tian
omar_fabio
Xing Tian
2,625
491
270
2,101
5,817
2,453
615
1,178
4,639
13,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,200
Gold Earned
28,597
176
Minions Killed
232
0
Camps Cleared
0
794,818
Distance Traveled
949,555
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,279
528
61
6
0
143,744
2
W
Apollo
6,074
607
55
6
0
162,606
0
L
Guan Yu
4,515
452
25
3
0
122,240
0
L
Neith
4,872
487
26
3
0
176,945
0
L
Chiron
5,605
561
56
6
0
165,027
0
L
Ymir
3,929
393
8
1
0
186,862
0
W
Anubis
6,507
651
87
9
0
162,206
3
W
Tsukuyomi
4,821
482
41
4
0
233,046
0
W
Nox
5,298
530
29
3
0
192,601
2
W
Xing Tian
5,897
590
20
2
0
199,096
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role