Player Matchup

Cu Chulainn
Cu Chulainn
DemonHeart88
Cu Chulainn
Level 88
God Stats
13W - 12L
1,496 SR
Queue Stats
47W - 44L
1,487 Elo+
Party 2
Ymir
Ymir
VileDemonSoul
Ymir
Level 49
God Stats
8W - 12L
1,500 SR
Queue Stats
29W - 32L
1,515 Elo+
Party 2
Tsukuyomi
Tsukuyomi
huMS1986
Tsukuyomi
Level 87
God Stats
3W - 8L
1,309 SR
Queue Stats
55W - 69L
1,485 Elo+
Party 3
Persephone
Persephone
sesefs
Persephone
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 148L
1,510 Elo+
Solo
Izanami
Izanami
teprons
Izanami
Level 29
God Stats
27W - 28L
1,565 SR
Queue Stats
34W - 43L
1,517 Elo+
Party 3
Team Averages
Level 63
1,474 SR
1,503 Elo+

VS

Team Averages
Level 95
1,530 SR
1,529 Elo+
Hercules
Hercules
DumboWarwick
Hercules
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,560 Elo+
Party 1
Chronos
Chronos
NietzscheGotAce
Chronos
Level 62
God Stats
18W - 9L
1,539 SR
Queue Stats
117W - 89L
1,470 Elo+
Solo
Khepri
Khepri
Pasittu
Khepri
Level 72
God Stats
6W - 2L
1,611 SR
Queue Stats
128W - 117L
1,497 Elo+
Solo
Fenrir
Fenrir
Unconsciousjake
Fenrir
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 63L
1,535 Elo+
Party 1
Nox
Nox
Ware0fTheWolf
Nox
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 90L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DemonHeart88
Cu Chulainn
15
2 / 2 / 1
8,911
524
10,667
12,593
11,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 6 / 3
8,317
489
5,697
14,162
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
huMS1986
Tsukuyomi
14
1 / 5 / 3
8,693
511
4,610
11,236
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
sesefs
Persephone
14
3 / 3 / 1
8,853
521
7,377
7,044
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
teprons
Izanami
13
0 / 4 / 4
7,542
444
7,293
11,872
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DumboWarwick
Hercules
14
2 / 2 / 2
8,140
479
6,544
13,677
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 2 / 7
9,682
570
15,450
14,004
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Pasittu
Khepri
14
3 / 2 / 7
8,884
523
5,348
8,879
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 0 / 6
10,282
605
6,214
9,657
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 1 / 4
9,503
559
3,739
5,630
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
20
20
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DemonHeart88
Cu Chulainn
2
2
1
1.25
W
Hercules
DumboWarwick
Hercules
2
2
2
1.5
W
6
2
7
4.75
W
Khepri
Pasittu
Khepri
3
2
7
3.25
W
5
0
6
8
L
1
6
3
0.42
W
4
1
4
6
L
Tsukuyomi
huMS1986
Tsukuyomi
1
5
3
0.5
L
Persephone
sesefs
Persephone
3
3
1
1.17
L
Izanami
teprons
Izanami
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,644
Damage
37,295
56,907
Taken
51,847
28,430
Mitigated
29,760
17,075
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DemonHeart88
Cu Chulainn
10,667
2,630
0
3,884
12,593
11,250
0
1,972
10,320
9,694
52,411
W
Hercules
DumboWarwick
Hercules
6,544
981
0
4,492
13,677
11,942
0
2,098
11,579
4,340
24,214
W
15,450
6,813
0
5,722
14,004
4,990
5,363
4,945
8,930
75,869
0
W
Khepri
Pasittu
Khepri
5,348
198
0
1,793
8,879
6,081
239
3,168
5,529
23,377
0
W
6,214
608
0
4,638
9,657
4,218
0
2,100
7,393
0
74,500
L
5,697
575
954
3,240
14,162
7,180
0
10,626
3,527
25,974
0
W
3,739
43
0
770
5,630
2,529
0
1,639
3,823
49,315
0
L
Tsukuyomi
huMS1986
Tsukuyomi
4,610
697
0
2,924
11,236
4,156
720
3,253
7,864
0
48,148
L
Persephone
sesefs
Persephone
7,377
1,882
0
1,399
7,044
2,347
260
1,930
5,068
49,749
0
L
Izanami
teprons
Izanami
7,293
4,126
0
4,674
11,872
3,497
0
7,617
4,167
0
51,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,316
Gold Earned
46,491
451
Minions Killed
461
0
Camps Cleared
0
1,484,785
Distance Traveled
1,581,537
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,911
524
113
7
0
303,594
3
W
Hercules
8,140
479
53
3
0
279,180
2
W
Chronos
9,682
570
123
7
0
310,586
1
W
Khepri
8,884
523
31
2
0
320,350
3
W
Fenrir
10,282
605
137
8
0
370,493
0
L
Ymir
8,317
489
31
2
0
296,150
0
W
Nox
9,503
559
117
7
0
300,928
6
L
Tsukuyomi
8,693
511
103
6
0
343,366
2
L
Persephone
8,853
521
95
6
0
272,944
2
L
Izanami
7,542
444
109
6
0
268,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role