Player Matchup

Sun Wukong
Sun Wukong
Gaybinou
Sun Wukong
Level 120
God Stats
6W - 4L
1,500 SR
Queue Stats
605W - 590L
1,498 Elo+
Party 2
Kuzenbo
Kuzenbo
Lenij
Kuzenbo
Level 69
God Stats
16W - 14L
1,417 SR
Queue Stats
217W - 217L
1,430 Elo+
Party 2
Da Ji
Da Ji
Memento-Mori-A31
Da Ji
Level 124
God Stats
1W - 1L
1,186 SR
Queue Stats
186W - 187L
1,499 Elo+
Solo
Jing Wei
Jing Wei
RageQuit37
Jing Wei
Level 84
God Stats
6W - 4L
1,500 SR
Queue Stats
171W - 172L
1,603 Elo+
Party 2
Raijin
Raijin
YoNicks-YT
Raijin
Level 84
God Stats
8W - 17L
1,619 SR
Queue Stats
366W - 347L
1,517 Elo+
Solo
Team Averages
Level 96
1,445 SR
1,509 Elo+

VS

Team Averages
Level 112
1,567 SR
1,500 Elo+
Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
OnlyCapes
Cu Chulainn
Level 83
God Stats
3W - 3L
1,606 SR
Queue Stats
17W - 16L
1,572 Elo+
Party 1
Odin
Odin
OnlyGoo
Odin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
OnlyRaze
Cthulhu
Level 89
God Stats
0W - 3L
1,520 SR
Queue Stats
16W - 18L
1,532 Elo+
Party 1
Cupid
Cupid
OnlyTobz
Cupid
Level 111
God Stats
1W - 1L
1,710 SR
Queue Stats
6W - 9L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gaybinou
Sun Wukong
15
3 / 0 / 0
8,500
567
6,546
11,357
5,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Lenij
Kuzenbo
11
2 / 1 / 4
7,243
483
5,332
8,548
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 4
7,914
528
5,410
10,897
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
RageQuit37
Jing Wei
12
0 / 1 / 6
6,987
466
6,409
9,562
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
YoNicks-YT
Raijin
15
4 / 1 / 1
8,543
570
3,474
6,160
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
1 / 2 / 0
9,047
603
2,793
5,795
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
OnlyCapes
Cu Chulainn
12
0 / 3 / 0
6,826
455
5,222
10,188
10,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
OnlyGoo
Odin
9
0 / 1 / 0
5,995
400
2,306
6,757
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
OnlyRaze
Cthulhu
10
0 / 3 / 2
6,591
439
4,850
9,765
5,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
OnlyTobz
Cupid
10
2 / 4 / 0
6,400
427
6,127
9,005
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
3
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
0
0.5
W
Sun Wukong
Gaybinou
Sun Wukong
3
0
0
3
W
Kuzenbo
Lenij
Kuzenbo
2
1
4
4
W
4
0
4
6
L
Cu Chulainn
OnlyCapes
Cu Chulainn
0
3
0
0
L
Odin
OnlyGoo
Odin
0
1
0
0
L
Cthulhu
OnlyRaze
Cthulhu
0
3
2
0.33
L
Cupid
OnlyTobz
Cupid
2
4
0
0.5
W
Jing Wei
RageQuit37
Jing Wei
0
1
6
3
W
Raijin
YoNicks-YT
Raijin
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,171
Damage
21,298
46,524
Taken
41,510
21,126
Mitigated
22,026
18,494
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,793
131
0
1,135
5,795
1,938
0
959
4,728
66,230
0
W
Sun Wukong
Gaybinou
Sun Wukong
6,546
1,317
0
4,058
11,357
5,981
14
493
10,420
0
50,961
W
Kuzenbo
Lenij
Kuzenbo
5,332
1,855
0
2,111
8,548
5,920
0
1,996
6,552
27,622
0
W
5,410
1,300
0
5,512
10,897
3,996
0
581
10,255
0
45,902
L
Cu Chulainn
OnlyCapes
Cu Chulainn
5,222
1,137
0
2,550
10,188
10,569
0
803
9,361
0
37,408
L
Odin
OnlyGoo
Odin
2,306
459
0
3,110
6,757
2,084
0
905
5,800
0
34,756
L
Cthulhu
OnlyRaze
Cthulhu
4,850
99
186
1,902
9,765
5,016
0
2,675
7,083
24,045
0
L
Cupid
OnlyTobz
Cupid
6,127
2,761
317
2,516
9,005
2,419
0
3,241
5,732
0
33,229
W
Jing Wei
RageQuit37
Jing Wei
6,409
4,038
0
6,118
9,562
3,255
654
2,262
7,300
0
41,730
W
Raijin
YoNicks-YT
Raijin
3,474
492
0
695
6,160
1,974
0
2,057
3,929
57,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,187
Gold Earned
34,859
454
Minions Killed
413
0
Camps Cleared
0
1,449,199
Distance Traveled
1,236,904
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,047
603
168
11
0
230,885
5
W
Sun Wukong
8,500
567
111
7
0
311,943
6
W
Kuzenbo
7,243
483
39
3
0
281,865
6
W
Da Ji
7,914
528
83
6
0
319,068
4
L
Cu Chulainn
6,826
455
72
5
0
249,599
3
L
Odin
5,995
400
67
4
0
272,200
3
L
Cthulhu
6,591
439
49
3
0
267,398
7
L
Cupid
6,400
427
57
4
0
216,822
0
W
Jing Wei
6,987
466
89
6
0
249,366
2
W
Raijin
8,543
570
132
9
0
286,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role