Player Matchup

Yemoja
Yemoja
IHateLiving69
Yemoja
Level 84
God Stats
6W - 5L
1,296 SR
Queue Stats
109W - 130L
1,438 Elo+
Solo
Anubis
Anubis
SloudCrife
Anubis
Level 144
God Stats
7W - 2L
1,327 SR
Queue Stats
617W - 564L
1,522 Elo+
Solo
Set
Set
Van Devok
Set
Level 129
God Stats
5W - 16L
1,237 SR
Queue Stats
127W - 141L
1,458 Elo+
Solo
Thor
Thor
WolffangXF
Thor
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 115L
1,467 Elo+
Solo
Danzaburou
Danzaburou
fabionepo2
Danzaburou
Level 66
God Stats
4W - 6L
1,411 SR
Queue Stats
194W - 212L
1,642 Elo+
Solo
Team Averages
Level 103
1,354 SR
1,506 Elo+

VS

Team Averages
Level 73
1,486 SR
1,491 Elo+
Artemis
Artemis
 
Artemis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
KCBEVO
Baba Yaga
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,425 Elo+
Solo
Cerberus
Cerberus
Michel2717
Cerberus
Level 96
God Stats
8W - 7L
1,500 SR
Queue Stats
99W - 99L
1,518 Elo+
Party 1
Ymir
Ymir
Voltaire6129
Ymir
Level 58
God Stats
48W - 55L
1,713 SR
Queue Stats
385W - 490L
1,505 Elo+
Party 1
Apollo
Apollo
lil_squatch97
Apollo
Level 38
God Stats
0W - 3L
1,218 SR
Queue Stats
47W - 63L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,648
513
2,292
5,848
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
SloudCrife
Anubis
13
6 / 0 / 3
7,223
657
6,066
3,940
1,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 2
6,282
571
3,666
5,761
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 4 / 3
6,241
567
8,057
8,246
5,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
fabionepo2
Danzaburou
9
3 / 1 / 4
6,155
560
5,078
6,387
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 3 / 0
5,194
472
7,398
7,302
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Baba Yaga
KCBEVO
Baba Yaga
8
0 / 3 / 1
4,516
411
1,892
4,631
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Michel2717
Cerberus
11
4 / 3 / 0
6,377
580
5,612
11,687
6,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 2
5,394
490
1,811
7,839
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 3 / 0
5,074
461
1,707
5,147
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
5
6
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
W
0
1
5
2.5
L
Baba Yaga
KCBEVO
Baba Yaga
0
3
1
0.17
L
Cerberus
Michel2717
Cerberus
4
3
0
1.33
W
Anubis
SloudCrife
Anubis
6
0
3
7.5
W
3
0
2
4
L
0
4
2
0.25
W
3
4
3
1.13
W
Danzaburou
fabionepo2
Danzaburou
3
1
4
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,159
Damage
18,420
30,182
Taken
36,606
12,846
Mitigated
15,924
11,825
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,398
1,914
99
2,868
7,302
1,815
0
2,573
4,620
0
33,263
W
2,292
495
773
1,484
5,848
2,282
396
1,025
4,823
12,729
0
L
Baba Yaga
KCBEVO
Baba Yaga
1,892
39
0
1,341
4,631
1,028
0
2,431
1,978
10,073
0
L
Cerberus
Michel2717
Cerberus
5,612
718
0
5,093
11,687
6,097
203
173
11,049
31,595
0
W
Anubis
SloudCrife
Anubis
6,066
55
0
2,513
3,940
1,913
68
1,001
2,939
38,204
0
W
3,666
1,924
0
2,611
5,761
2,039
0
1,213
4,548
0
31,038
L
1,811
806
258
2,255
7,839
4,150
0
1,906
5,891
11,646
0
W
8,057
2,732
0
2,481
8,246
5,121
0
5,724
2,522
0
27,331
W
Danzaburou
fabionepo2
Danzaburou
5,078
2,190
0
1,963
6,387
1,491
885
436
5,951
0
26,577
L
1,707
471
0
250
5,147
2,834
0
870
4,169
5,050
21,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
26,555
269
Minions Killed
231
0
Camps Cleared
0
982,216
Distance Traveled
939,063
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,194
472
65
6
0
168,778
1
W
Yemoja
5,648
513
36
3
0
195,046
3
L
Baba Yaga
4,516
411
11
1
0
199,814
2
L
Cerberus
6,377
580
84
8
0
185,725
0
W
Anubis
7,223
657
80
7
0
205,323
4
W
Set
6,282
571
75
7
0
202,323
3
L
Ymir
5,394
490
17
2
0
183,275
0
W
Thor
6,241
567
42
4
0
192,072
1
W
Danzaburou
6,155
560
36
3
0
187,452
2
L
Apollo
5,074
461
54
5
0
201,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role