Player Matchup

Sylvanus
Sylvanus
DarkScreak
Sylvanus
Level 120
God Stats
6W - 5L
1,500 SR
Queue Stats
142W - 141L
1,442 Elo+
Party 3
Anhur
Anhur
L3vian
Anhur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,331 Elo+
Party 3
Anubis
Anubis
Lirrian
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
StamaTarr
Chaac
Level 61
God Stats
7W - 7L
1,733 SR
Queue Stats
65W - 89L
1,275 Elo+
Party 2
Kali
Kali
gobiiii
Kali
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,547 SR
1,410 Elo+

VS

Team Averages
Level 124
1,487 SR
1,422 Elo+
Horus
Horus
 
Horus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Gramer
Freya
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,299 Elo+
Solo
Zhong Kui
Zhong Kui
Obscurium
Zhong Kui
Level 80
God Stats
10W - 11L
1,509 SR
Queue Stats
281W - 336L
1,379 Elo+
Party 1
Ne Zha
Ne Zha
Pipolu
Ne Zha
Level 159
God Stats
15W - 18L
1,425 SR
Queue Stats
76W - 83L
1,376 Elo+
Solo
Vulcan
Vulcan
vici429
Vulcan
Level 148
God Stats
12W - 7L
1,499 SR
Queue Stats
48W - 37L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkScreak
Sylvanus
7
0 / 2 / 3
4,853
485
2,477
7,256
2,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
L3vian
Anhur
11
3 / 1 / 1
6,030
603
3,024
5,312
1,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Lirrian
Anubis
9
0 / 3 / 1
5,036
504
1,848
5,962
2,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
StamaTarr
Chaac
9
0 / 1 / 1
4,603
460
1,864
7,202
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kali
gobiiii
Kali
7
0 / 2 / 2
4,449
445
2,510
9,050
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
3 / 2 / 3
5,319
532
1,676
5,557
1,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Gramer
Freya
9
1 / 2 / 1
5,391
539
2,702
4,473
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
Obscurium
Zhong Kui
9
1 / 0 / 1
5,447
545
5,205
4,908
3,632
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Pipolu
Ne Zha
9
2 / 1 / 2
5,315
532
4,127
6,312
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
vici429
Vulcan
10
2 / 0 / 3
6,097
610
8,383
4,093
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
3
Kills
9
9
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
3
2.25
L
Sylvanus
DarkScreak
Sylvanus
0
2
3
0.75
W
Freya
Gramer
Freya
1
2
1
0.75
L
Anhur
L3vian
Anhur
3
1
1
3.5
L
Anubis
Lirrian
Anubis
0
3
1
0.17
W
Zhong Kui
Obscurium
Zhong Kui
1
0
1
1.5
W
Ne Zha
Pipolu
Ne Zha
2
1
2
3
L
Chaac
StamaTarr
Chaac
0
1
1
0.5
L
Kali
gobiiii
Kali
0
2
2
0.5
W
Vulcan
vici429
Vulcan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,723
Damage
22,093
34,782
Taken
25,343
13,146
Mitigated
9,582
13,092
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,676
579
400
2,000
5,557
1,967
0
1,214
4,343
0
7,387
L
Sylvanus
DarkScreak
Sylvanus
2,477
620
912
2,482
7,256
2,284
0
2,555
4,663
12,769
0
W
Freya
Gramer
Freya
2,702
825
0
1,411
4,473
869
0
1,063
3,410
27,472
0
L
Anhur
L3vian
Anhur
3,024
1,149
0
2,053
5,312
1,391
60
1,162
4,150
0
34,246
L
Anubis
Lirrian
Anubis
1,848
81
0
1,605
5,962
2,653
0
3,442
2,282
29,874
0
W
Zhong Kui
Obscurium
Zhong Kui
5,205
526
0
3,257
4,908
3,632
408
186
4,547
28,375
0
W
Ne Zha
Pipolu
Ne Zha
4,127
667
0
2,645
6,312
2,000
302
612
5,675
0
25,175
L
Chaac
StamaTarr
Chaac
1,864
139
0
2,768
7,202
4,166
0
4,567
2,617
0
16,896
L
Kali
gobiiii
Kali
2,510
1,361
0
3,272
9,050
2,652
0
4,096
4,780
0
18,674
W
Vulcan
vici429
Vulcan
8,383
2,847
0
1,250
4,093
1,114
125
1,250
2,843
35,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
27,569
234
Minions Killed
237
0
Camps Cleared
0
835,856
Distance Traveled
953,070
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,319
532
8
1
0
200,737
4
L
Sylvanus
4,853
485
23
2
0
177,926
2
W
Freya
5,391
539
61
6
0
177,525
4
L
Anhur
6,030
603
74
7
0
148,137
4
L
Anubis
5,036
504
73
7
0
162,623
2
W
Zhong Kui
5,447
545
55
6
0
171,729
0
W
Ne Zha
5,315
532
47
5
0
194,795
1
L
Chaac
4,603
460
26
3
0
171,677
3
L
Kali
4,449
445
38
4
0
175,493
3
W
Vulcan
6,097
610
66
7
0
208,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role