Player Matchup

Medusa
Medusa
Rene19
Medusa
Level 29
God Stats
3W - 10L
1,602 SR
Queue Stats
20W - 28L
1,232 Elo+
Party 1
Baron Samedi
Baron Samedi
Todeszocker14
Baron Samedi
Level 17
God Stats
1W - 1L
1,553 SR
Queue Stats
1W - 1L
1,759 Elo+
Party 1
Chiron
Chiron
lafaucheuz93
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,548 Elo+
Solo
Mercury
Mercury
mrmalik186
Mercury
Level 24
God Stats
63W - 68L
1,467 SR
Queue Stats
507W - 545L
1,403 Elo+
Solo
Olorun
Olorun
rene-reutzii1990
Olorun
Level 25
God Stats
17W - 18L
1,453 SR
Queue Stats
29W - 40L
1,188 Elo+
Party 1
Team Averages
Level 25
1,515 SR
1,426 Elo+

VS

Team Averages
Level 18
1,555 SR
1,487 Elo+
Ratatoskr
Ratatoskr
BerkeDCakir
Ratatoskr
Level 23
God Stats
28W - 18L
1,579 SR
Queue Stats
66W - 54L
1,460 Elo+
Solo
Hou Yi
Hou Yi
I-OverPowerd-
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,375 Elo+
Solo
Odin
Odin
OfkesFord
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
SanitaryWorm5
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 170L
1,713 Elo+
Solo
Merlin
Merlin
W_ENEA
Merlin
Level 18
God Stats
3W - 1L
1,695 SR
Queue Stats
47W - 55L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rene19
Medusa
14
2 / 9 / 3
8,701
396
6,345
14,581
5,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Todeszocker14
Baron Samedi
3
0 / 0 / 0
4,762
216
0
0
0
Chiron
16
3 / 9 / 1
10,075
458
10,630
17,991
6,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
mrmalik186
Mercury
15
6 / 6 / 2
9,789
445
9,476
16,468
6,587
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
8 / 6 / 2
12,657
575
21,326
27,931
12,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BerkeDCakir
Ratatoskr
20
12 / 1 / 2
13,716
623
17,678
26,248
16,328
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 4 / 5
12,505
568
14,914
14,255
6,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
17
6 / 4 / 6
11,578
526
13,068
13,203
11,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 6 / 7
11,163
507
7,696
15,281
10,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
W_ENEA
Merlin
12
2 / 7 / 1
8,624
392
2,687
9,389
3,393
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
19
Kills
29
30
Deaths
22
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BerkeDCakir
Ratatoskr
12
1
2
13
W
6
4
5
2.13
W
Odin
6
4
6
2.25
L
Medusa
Rene19
Medusa
2
9
3
0.39
W
3
6
7
1.08
L
Baron Samedi
Todeszocker14
Baron Samedi
0
0
0
0
W
Merlin
W_ENEA
Merlin
2
7
1
0.36
L
Chiron
3
9
1
0.39
L
Mercury
mrmalik186
Mercury
6
6
2
1.17
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,777
Damage
56,043
76,971
Taken
78,376
31,548
Mitigated
47,414
28,191
Healing
28,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BerkeDCakir
Ratatoskr
17,678
7,730
0
15,169
26,248
16,328
3,479
9,446
16,802
0
108,819
W
14,914
10,239
0
5,533
14,255
6,134
3,540
4,874
9,381
0
75,631
W
Odin
13,068
5,853
0
408
13,203
11,225
1,461
3,171
10,032
0
39,806
L
Medusa
Rene19
Medusa
6,345
3,211
0
2,489
14,581
5,118
588
2,073
12,458
0
20,983
W
7,696
1,130
951
4,348
15,281
10,334
1,998
2,456
12,825
54,710
0
L
Baron Samedi
Todeszocker14
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
W_ENEA
Merlin
2,687
704
0
2,463
9,389
3,393
1,110
1,379
8,010
20,604
0
L
Chiron
10,630
5,255
185
4,458
17,991
6,905
492
3,454
14,012
0
59,725
L
Mercury
mrmalik186
Mercury
9,476
5,001
0
3,958
16,468
6,587
0
2,908
13,380
0
37,880
L
21,326
14,999
598
16,503
27,931
12,938
5,728
1,948
25,833
89,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,984
Gold Earned
57,586
324
Minions Killed
483
0
Camps Cleared
0
1,392,233
Distance Traveled
1,829,760
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,716
623
181
8
0
459,697
6
W
Hou Yi
12,505
568
120
5
0
325,537
1
W
Odin
11,578
526
47
2
0
390,966
4
L
Medusa
8,701
396
24
1
0
287,565
0
W
Ra
11,163
507
108
5
0
391,115
0
L
Baron Samedi
4,762
216
0
0
0
0
0
W
Merlin
8,624
392
27
1
0
262,445
0
L
Chiron
10,075
458
99
5
0
365,431
0
L
Mercury
9,789
445
63
3
0
425,111
0
L
Olorun
12,657
575
138
6
0
314,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role