Player Matchup

Xing Tian
Xing Tian
Gold I
Fireball206
Xing Tian
Gold I
Level 152
God Stats
9W - 8L
1,612 SR
Queue Stats
357W - 349L
1,744 MMR
Solo
Ra
Ra
Gold II
Karl352
Ra
Gold II
Level 156
God Stats
1W - 1L
1,299 SR
Queue Stats
28W - 17L
1,747 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
KeAse212
Sun Wukong
Platinum III
Level 129
God Stats
12W - 12L
1,601 SR
Queue Stats
231W - 234L
1,768 MMR
Party 1
Skadi
Skadi
Gold II
Rankiiine
Skadi
Gold II
Level 37
God Stats
17W - 15L
1,671 SR
Queue Stats
24W - 23L
1,725 MMR
Solo
Pele
Pele
Platinum V
ivan_smith-ESP
Pele
Platinum V
Level 134
God Stats
11W - 18L
1,500 SR
Queue Stats
189W - 197L
1,768 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,537 SR
1,750 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,704 SR
1,750 MMR
Scylla
Scylla
Platinum III
Maxiize-
Scylla
Platinum III
Level 154
God Stats
53W - 32L
1,370 SR
Queue Stats
603W - 520L
1,781 MMR
Solo
Fenrir
Fenrir
Gold III
Minguoz
Fenrir
Gold III
Level 120
God Stats
2W - 3L
1,932 SR
Queue Stats
97W - 87L
1,746 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
NeVeRgIv3uP95
Cthulhu
Gold IV
Level 149
God Stats
6W - 2L
1,793 SR
Queue Stats
104W - 112L
1,681 MMR
Party 2
Apollo
Apollo
Gold II
WorldOfProphecy
Apollo
Gold II
Level 160
God Stats
29W - 18L
1,882 SR
Queue Stats
176W - 159L
1,776 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
YvesSaintLeart
Cu Chulainn
Gold II
Level 122
God Stats
12W - 14L
1,544 SR
Queue Stats
199W - 174L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fireball206
Xing Tian
20
3 / 4 / 16
14,738
491
15,165
31,434
36,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
5 / 2 / 10
16,452
548
19,789
18,425
10,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
KeAse212
Sun Wukong
20
6 / 5 / 8
16,693
556
23,831
32,479
29,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
Rankiiine
Skadi
20
2 / 6 / 8
15,460
515
14,329
18,530
8,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 6 / 11
17,569
586
26,854
29,643
15,421
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
PersephoneNu WaSetNemesisTsukuyomi

VS

Bans
DanzaburouJanusHun BatzAphroditeBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Maxiize-
Scylla
20
6 / 3 / 9
17,822
594
28,671
15,458
6,418
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Minguoz
Fenrir
20
6 / 4 / 4
15,897
530
12,039
30,514
16,293
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
20
3 / 7 / 13
15,559
519
17,262
30,539
51,516
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 6 / 6
17,159
572
11,341
30,115
13,840
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
YvesSaintLeart
Cu Chulainn
20
3 / 5 / 7
15,239
508
25,051
35,484
40,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
62
25
Kills
23
23
Deaths
25
53
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Fireball206
Xing Tian
3
4
16
2.75
W
5
2
10
5
W
Sun Wukong
KeAse212
Sun Wukong
6
5
8
2
L
Scylla
Maxiize-
Scylla
6
3
9
3.5
L
Fenrir
Minguoz
Fenrir
6
4
4
2
L
Cthulhu
3
7
13
1.36
W
Skadi
Rankiiine
Skadi
2
6
8
1
L
5
6
6
1.33
L
Cu Chulainn
YvesSaintLeart
Cu Chulainn
3
5
7
1.3
W
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,968
Damage
94,364
130,511
Taken
142,110
99,860
Mitigated
128,550
56,905
Healing
51,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Fireball206
Xing Tian
15,165
1,598
0
8,647
31,434
36,346
804
13,913
17,315
35,794
0
W
19,789
2,937
8,226
11,325
18,425
10,343
3,434
7,618
10,505
144,222
0
W
Sun Wukong
KeAse212
Sun Wukong
23,831
4,672
0
14,177
32,479
29,214
567
10,974
21,331
0
114,081
L
Scylla
Maxiize-
Scylla
28,671
1,160
293
3,727
15,458
6,418
616
5,188
10,270
137,955
0
L
Fenrir
Minguoz
Fenrir
12,039
2,298
0
14,774
30,514
16,293
575
3,247
27,267
0
127,043
L
Cthulhu
17,262
469
1,452
3,200
30,539
51,516
243
9,384
21,155
70,428
0
W
Skadi
Rankiiine
Skadi
14,329
7,435
0
4,266
18,530
8,536
4,266
7,992
10,446
0
109,008
L
11,341
5,712
0
14,694
30,115
13,840
5,578
7,402
22,713
0
164,008
L
Cu Chulainn
YvesSaintLeart
Cu Chulainn
25,051
3,279
0
13,479
35,484
40,483
461
11,925
23,559
18,272
83,409
W
26,854
5,642
0
10,264
29,643
15,421
4,839
14,200
15,253
0
159,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,912
Gold Earned
81,676
808
Minions Killed
849
0
Camps Cleared
0
2,993,770
Distance Traveled
2,881,236
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,738
491
24
1
0
613,990
13
W
Ra
16,452
548
240
8
0
598,437
5
W
Sun Wukong
16,693
556
171
6
0
594,133
1
L
Scylla
17,822
594
229
8
0
586,512
4
L
Fenrir
15,897
530
160
5
0
641,707
0
L
Cthulhu
15,559
519
74
2
0
569,649
4
W
Skadi
15,460
515
172
6
0
554,840
9
L
Apollo
17,159
572
228
8
0
519,152
8
L
Cu Chulainn
15,239
508
158
5
0
564,216
3
W
Pele
17,569
586
201
7
0
632,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role