Player Matchup

Khepri
Khepri
HJSRage
Khepri
Level 104
God Stats
35W - 24L
1,597 SR
Queue Stats
35W - 25L
1,613 Elo+
Party 1
Zhong Kui
Zhong Kui
Sanguinus JCS
Zhong Kui
Level 109
God Stats
7W - 2L
1,771 SR
Queue Stats
12W - 8L
1,561 Elo+
Party 1
Hachiman
Hachiman
stevejhlee
Hachiman
Level 105
God Stats
26W - 25L
1,623 SR
Queue Stats
45W - 37L
1,613 Elo+
Party 1
Team Averages
Level 106
1,664 SR
1,596 Elo+

VS

Team Averages
Level 55
1,500 SR
1,333 Elo+
Sol
Sol
Lixeea_
Sol
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,327 Elo+
Solo
Odin
Odin
RaumZwerg
Odin
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 28L
1,336 Elo+
Party 2
Cupid
Cupid
ll No LiMiT l
Cupid
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HJSRage
Khepri
15
1 / 1 / 14
12,792
711
8,419
11,082
13,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
Sanguinus JCS
Zhong Kui
17
5 / 1 / 7
12,992
722
17,051
18,168
15,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
stevejhlee
Hachiman
16
9 / 1 / 1
12,842
713
7,863
9,391
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
0 / 7 / 3
9,903
550
11,457
12,234
4,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
13
3 / 4 / 0
10,094
561
6,415
15,401
13,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 4 / 1
9,515
529
6,726
11,616
4,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
3
3
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
HJSRage
Khepri
1
1
14
8
L
Sol
0
7
3
0.21
L
Odin
3
4
0
0.75
W
Zhong Kui
Sanguinus JCS
Zhong Kui
5
1
7
8.5
L
0
4
1
0.13
W
Hachiman
stevejhlee
Hachiman
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,333
Damage
24,598
38,641
Taken
39,251
32,532
Mitigated
21,465
19,770
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
HJSRage
Khepri
8,419
97
767
4,172
11,082
13,632
368
4,684
6,398
34,345
0
L
Sol
11,457
1,699
0
1,707
12,234
4,045
0
7,364
4,870
39,556
0
L
Odin
6,415
1,898
0
750
15,401
13,239
0
9,405
5,996
0
21,966
W
Zhong Kui
Sanguinus JCS
Zhong Kui
17,051
497
0
8,887
18,168
15,006
620
5,299
12,869
82,728
0
L
6,726
2,347
566
1,571
11,616
4,181
0
8,709
2,907
0
42,822
W
Hachiman
stevejhlee
Hachiman
7,863
3,425
0
5,944
9,391
3,894
1,726
1,898
7,493
0
71,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,626
Gold Earned
29,512
256
Minions Killed
171
0
Camps Cleared
0
967,173
Distance Traveled
876,703
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,792
711
24
1
0
320,892
3
L
Sol
9,903
550
62
3
0
276,895
3
L
Odin
10,094
561
27
2
0
327,510
1
W
Zhong Kui
12,992
722
125
7
0
343,995
7
L
Cupid
9,515
529
82
5
0
272,298
0
W
Hachiman
12,842
713
107
6
0
302,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role