Player Matchup

Fenrir
Fenrir
CoLdWArZ47
Fenrir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gl4urung18
Tsukuyomi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,231 Elo+
Solo
Sun Wukong
Sun Wukong
Jaboc19
Sun Wukong
Level 8
God Stats
1W - 7L
1,174 SR
Queue Stats
1W - 8L
1,049 Elo+
Solo
Izanami
Izanami
blumichnhanzer
Izanami
Level 14
God Stats
3W - 4L
1,372 SR
Queue Stats
8W - 14L
1,317 Elo+
Party 1
Da Ji
Da Ji
gamer2601855
Da Ji
Level 6
God Stats
4W - 5L
1,231 SR
Queue Stats
8W - 15L
1,255 Elo+
Party 1
Team Averages
Level 8
1,355 SR
1,271 Elo+

VS

Team Averages
Level 11
1,535 SR
1,474 Elo+
Sylvanus
Sylvanus
AbeSapienRebon
Sylvanus
Level 18
God Stats
7W - 4L
1,449 SR
Queue Stats
26W - 13L
1,542 Elo+
Solo
Pele
Pele
Henrique125929
Pele
Level 8
God Stats
1W - 1L
1,726 SR
Queue Stats
9W - 14L
1,187 Elo+
Solo
Nemesis
Nemesis
RockDoubloon328
Nemesis
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 3L
1,709 Elo+
Solo
Kali
Kali
Vagner2195
Kali
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 75L
1,432 Elo+
Solo
Anhur
Anhur
super_bro1986
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoLdWArZ47
Fenrir
20
17 / 4 / 15
17,646
1,260
28,324
17,951
8,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Gl4urung18
Tsukuyomi
20
4 / 6 / 16
13,762
983
10,774
15,795
6,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Jaboc19
Sun Wukong
20
2 / 11 / 14
13,697
978
9,505
23,188
15,377
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
15 / 2 / 21
18,057
1,290
52,897
20,592
8,077
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 15 / 17
13,898
993
18,104
26,974
10,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
14 / 4 / 15
17,343
1,239
21,968
30,391
54,787
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 9 / 19
15,405
1,100
24,852
28,616
14,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 9 / 14
13,633
974
18,717
22,782
20,467
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 12 / 17
14,828
1,059
25,029
29,308
18,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
1 / 9 / 19
13,256
947
2,860
20,586
9,549

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
122
43
Kills
38
38
Deaths
43
83
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
14
4
15
5.38
W
Fenrir
CoLdWArZ47
Fenrir
17
4
15
6.13
W
Tsukuyomi
Gl4urung18
Tsukuyomi
4
6
16
2
L
9
9
19
2.06
W
Sun Wukong
Jaboc19
Sun Wukong
2
11
14
0.82
L
5
9
14
1.33
L
9
12
17
1.46
W
15
2
21
12.75
W
5
15
17
0.9
L
1
9
19
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,604
Damage
93,426
104,500
Taken
131,683
49,265
Mitigated
117,392
12,090
Healing
34,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
21,968
7,394
7,509
7,581
30,391
54,787
0
509
29,882
41,580
0
W
Fenrir
CoLdWArZ47
Fenrir
28,324
8,579
450
2,867
17,951
8,008
0
2,816
15,135
0
41,383
W
Tsukuyomi
Gl4urung18
Tsukuyomi
10,774
2,320
0
1,886
15,795
6,810
0
2,740
13,055
0
17,230
L
24,852
5,609
0
7,367
28,616
14,150
0
468
28,148
0
59,511
W
Sun Wukong
Jaboc19
Sun Wukong
9,505
1,591
0
499
23,188
15,377
0
4,854
18,334
10,011
26,049
L
18,717
11,802
0
5,047
22,782
20,467
0
310
22,472
520
31,829
L
25,029
12,439
0
6,536
29,308
18,439
0
879
28,429
0
46,544
W
52,897
40,085
0
5,212
20,592
8,077
0
5,758
14,834
0
101,675
W
18,104
6,618
0
1,176
26,974
10,993
0
6,314
20,660
0
32,581
L
2,860
981
0
0
20,586
9,549
0
571
20,015
0
22,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,060
Gold Earned
74,465
243
Minions Killed
221
6
Camps Cleared
4
1,032,849
Distance Traveled
1,114,006
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
17,343
1,239
45
3
0
223,874
0
W
Fenrir
17,646
1,260
29
2
0
312,698
0
W
Tsukuyomi
13,762
983
15
1
1
147,654
0
L
Pele
15,405
1,100
60
4
0
255,955
1
W
Sun Wukong
13,697
978
50
4
1
176,400
1
L
Nemesis
13,633
974
30
2
1
171,435
1
L
Kali
14,828
1,059
49
4
2
258,589
0
W
Izanami
18,057
1,290
130
9
4
223,824
0
W
Da Ji
13,898
993
19
1
0
172,273
0
L
Anhur
13,256
947
37
3
1
204,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role