Player Matchup

Bacchus
Bacchus
MrSnitram
Bacchus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 71L
1,595 Elo+
Party 3
King Arthur
King Arthur
Ohlavrak
King Arthur
Level 14
God Stats
4W - 4L
1,387 SR
Queue Stats
75W - 55L
1,595 Elo+
Party 3
Skadi
Skadi
Polakoski
Skadi
Level 28
God Stats
4W - 1L
1,816 SR
Queue Stats
50W - 19L
1,608 Elo+
Solo
Scylla
Scylla
darkos2401
Scylla
Level 27
God Stats
7W - 10L
1,350 SR
Queue Stats
107W - 162L
1,449 Elo+
Party 2
Hun Batz
Hun Batz
jorgecrak543
Hun Batz
Level 29
God Stats
15W - 16L
1,618 SR
Queue Stats
172W - 252L
1,403 Elo+
Party 2
Team Averages
Level 24
1,534 SR
1,530 Elo+

VS

Team Averages
Level 17
1,513 SR
1,576 Elo+
Artio
Artio
Bola0067
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,537 Elo+
Solo
Guan Yu
Guan Yu
FAZFEv2
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,782 Elo+
Party 1
Anhur
Anhur
SOUTHSIDEvL2R2
Anhur
Level 7
God Stats
0W - 2L
1,284 SR
Queue Stats
6W - 10L
1,569 Elo+
Party 1
Sol
Sol
Topcris2020
Sol
Level 29
God Stats
4W - 2L
1,714 SR
Queue Stats
75W - 104L
1,567 Elo+
Solo
Pele
Pele
uNewZin
Pele
Level 26
God Stats
11W - 7L
1,567 SR
Queue Stats
71W - 63L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrSnitram
Bacchus
11
1 / 2 / 9
8,375
493
6,020
8,007
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Ohlavrak
King Arthur
14
2 / 5 / 1
9,006
530
7,558
12,510
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Polakoski
Skadi
18
15 / 1 / 3
12,044
708
19,295
8,507
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
darkos2401
Scylla
16
5 / 3 / 5
10,725
631
12,158
10,536
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
jorgecrak543
Hun Batz
13
3 / 4 / 6
8,995
529
6,872
11,966
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bola0067
Artio
11
0 / 7 / 5
7,150
421
2,766
15,769
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
FAZFEv2
Guan Yu
15
4 / 2 / 6
9,068
533
9,178
12,114
12,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 10 / 2
6,594
388
2,142
12,509
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 3 / 1
9,042
532
9,801
12,138
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
uNewZin
Pele
14
4 / 4 / 6
8,433
496
8,339
11,763
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
26
Kills
15
15
Deaths
26
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
Bola0067
Artio
0
7
5
0.36
L
Guan Yu
FAZFEv2
Guan Yu
4
2
6
3.5
W
Bacchus
MrSnitram
Bacchus
1
2
9
2.75
W
King Arthur
Ohlavrak
King Arthur
2
5
1
0.5
W
Skadi
Polakoski
Skadi
15
1
3
16.5
L
0
10
2
0.1
L
7
3
1
2.5
W
Scylla
darkos2401
Scylla
5
3
5
2.5
W
Hun Batz
jorgecrak543
Hun Batz
3
4
6
1.5
L
Pele
uNewZin
Pele
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,903
Damage
32,226
51,526
Taken
64,293
26,130
Mitigated
33,750
10,817
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Bola0067
Artio
2,766
407
534
1,363
15,769
9,426
296
5,354
10,340
19,150
0
L
Guan Yu
FAZFEv2
Guan Yu
9,178
1,216
1,912
5,674
12,114
12,273
136
2,631
9,161
0
43,910
W
Bacchus
MrSnitram
Bacchus
6,020
968
0
687
8,007
5,207
307
1,734
6,223
11,036
0
W
King Arthur
Ohlavrak
King Arthur
7,558
995
0
2,475
12,510
8,626
315
1,191
10,983
0
39,903
W
Skadi
Polakoski
Skadi
19,295
10,819
0
370
8,507
5,355
7,231
1,560
6,947
6,061
102,054
L
2,142
592
0
1,204
12,509
2,776
0
1,947
10,537
0
18,850
L
9,801
1,172
272
3,717
12,138
5,147
645
5,285
6,853
43,282
0
W
Scylla
darkos2401
Scylla
12,158
1,118
0
4,154
10,536
3,505
999
5,418
5,043
56,080
0
W
Hun Batz
jorgecrak543
Hun Batz
6,872
1,631
0
3,131
11,966
3,437
82
2,664
9,202
0
49,562
L
Pele
uNewZin
Pele
8,339
2,128
0
3,634
11,763
4,128
998
3,795
7,868
0
45,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,145
Gold Earned
40,287
459
Minions Killed
303
0
Camps Cleared
0
1,662,923
Distance Traveled
1,545,967
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,150
421
36
2
0
316,354
0
L
Guan Yu
9,068
533
81
5
0
333,871
1
W
Bacchus
8,375
493
7
0
0
359,325
3
W
King Arthur
9,006
530
88
5
0
301,039
0
W
Skadi
12,044
708
172
10
0
332,930
5
L
Anhur
6,594
388
34
2
0
270,872
0
L
Sol
9,042
532
71
4
0
298,177
2
W
Scylla
10,725
631
115
7
0
300,810
3
W
Hun Batz
8,995
529
77
5
0
368,819
0
L
Pele
8,433
496
81
5
0
326,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role