Player Matchup

Izanami
Izanami
Syr-O_O-
Izanami
Level 28
God Stats
109W - 74L
1,591 SR
Queue Stats
547W - 522L
1,598 Elo+
Party 2
Fenrir
Fenrir
Tomyyyto--LT
Fenrir
Level 4
God Stats
8W - 4L
1,805 SR
Queue Stats
11W - 5L
1,646 Elo+
Party 1
Aphrodite
Aphrodite
cute_Lemon1
Aphrodite
Level 36
God Stats
63W - 47L
1,675 SR
Queue Stats
937W - 853L
1,571 Elo+
Party 2
Nike
Nike
cute_bananaa1
Nike
Level 21
God Stats
54W - 40L
1,637 SR
Queue Stats
189W - 153L
1,598 Elo+
Party 2
Hades
Hades
iMaqPaqo
Hades
Level 24
God Stats
10W - 8L
1,490 SR
Queue Stats
97W - 101L
1,546 Elo+
Party 1
Team Averages
Level 23
1,640 SR
1,592 Elo+

VS

Team Averages
Level 22
1,631 SR
1,584 Elo+
Bellona
Bellona
AkatsukiAvaro
Bellona
Level 24
God Stats
3W - 2L
1,496 SR
Queue Stats
43W - 25L
1,752 Elo+
Solo
Ra
Ra
Vinnie___420
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,353 Elo+
Solo
Cupid
Cupid
Ziicohhh
Cupid
Level 29
God Stats
4W - 1L
1,742 SR
Queue Stats
124W - 107L
1,702 Elo+
Solo
Thanatos
Thanatos
bold-jupiter695
Thanatos
Level 17
God Stats
45W - 41L
1,630 SR
Queue Stats
503W - 543L
1,561 Elo+
Solo
Terra
Terra
dtacoronte
Terra
Level 27
God Stats
0W - 1L
1,789 SR
Queue Stats
49W - 45L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Syr-O_O-
Izanami
14
1 / 3 / 9
9,040
476
8,067
12,618
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
18
14 / 3 / 7
12,242
644
13,241
14,516
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
cute_Lemon1
Aphrodite
15
3 / 1 / 15
10,227
538
8,475
10,671
5,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 7
9,683
510
6,780
17,228
5,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
iMaqPaqo
Hades
17
13 / 3 / 10
12,231
644
18,671
12,597
5,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
13 / 3 / 1
12,493
658
20,640
14,579
14,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 10 / 4
7,843
413
3,447
13,430
4,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Ziicohhh
Cupid
14
1 / 4 / 3
8,790
463
8,222
8,488
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
13
1 / 9 / 4
8,486
447
5,409
17,210
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
12
0 / 7 / 5
8,042
423
5,757
19,095
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
33
Kills
15
16
Deaths
33
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
13
3
1
4.5
W
Izanami
Syr-O_O-
Izanami
1
3
9
1.83
W
Fenrir
14
3
7
5.83
L
0
10
4
0.2
L
Cupid
Ziicohhh
Cupid
1
4
3
0.63
L
Thanatos
1
9
4
0.33
W
Aphrodite
cute_Lemon1
Aphrodite
3
1
15
10.5
W
2
6
7
0.92
L
Terra
0
7
5
0.36
W
Hades
iMaqPaqo
Hades
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,234
Damage
43,475
67,630
Taken
72,802
26,255
Mitigated
38,832
31,887
Healing
23,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
20,640
8,496
0
3,528
14,579
14,500
179
5,119
9,460
8,513
94,528
W
Izanami
Syr-O_O-
Izanami
8,067
5,890
0
3,347
12,618
3,638
5,747
2,823
9,795
0
56,342
W
Fenrir
13,241
3,722
0
4,726
14,516
5,737
465
1,454
13,062
0
61,187
L
3,447
1,175
1,143
2,630
13,430
4,286
785
6,027
7,403
31,637
0
L
Cupid
Ziicohhh
Cupid
8,222
4,056
157
1,126
8,488
3,786
1,155
2,787
5,701
4,111
43,616
L
Thanatos
5,409
1,770
0
8,313
17,210
6,056
0
5,245
11,965
0
43,331
W
Aphrodite
cute_Lemon1
Aphrodite
8,475
1,425
7,263
7,381
10,671
5,101
1,588
1,725
8,946
36,756
0
W
6,780
2,850
0
2,937
17,228
5,891
783
2,632
14,596
0
56,110
L
Terra
5,757
1,657
1,639
4,495
19,095
10,204
0
7,968
11,127
19,776
0
W
Hades
iMaqPaqo
Hades
18,671
1,563
1,408
4,825
12,597
5,888
3,188
2,175
10,422
55,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,423
Gold Earned
45,654
440
Minions Killed
447
0
Camps Cleared
0
1,778,962
Distance Traveled
1,597,097
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,493
658
176
9
0
364,579
5
W
Izanami
9,040
476
90
5
0
329,584
0
W
Fenrir
12,242
644
95
5
0
380,748
8
L
Ra
7,843
413
57
3
0
306,358
0
L
Cupid
8,790
463
97
5
0
283,290
0
L
Thanatos
8,486
447
84
4
0
306,026
2
W
Aphrodite
10,227
538
64
3
0
364,139
5
W
Nike
9,683
510
93
5
0
350,446
0
L
Terra
8,042
423
33
2
0
336,844
2
W
Hades
12,231
644
98
5
0
354,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role