Player Matchup

Merlin
Merlin
Latexlibelle
Merlin
Level 8
God Stats
3W - 2L
1,523 SR
Queue Stats
4W - 7L
1,087 Elo+
Party 1
Mercury
Mercury
Saash_S
Mercury
Level 125
God Stats
1W - 3L
1,434 SR
Queue Stats
263W - 219L
1,550 Elo+
Party 1
Mulan
Mulan
timboo3001
Mulan
Level 111
God Stats
16W - 5L
1,500 SR
Queue Stats
77W - 45L
1,757 Elo+
Party 1
Team Averages
Level 81
1,486 SR
1,465 Elo+

VS

Team Averages
Level 46
1,432 SR
1,552 Elo+
Set
Set
Buzkilington252
Set
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,657 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dragon-35000
Cu Chulainn
Level 26
God Stats
2W - 6L
1,295 SR
Queue Stats
17W - 18L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mae-Kitagawa
Baron Samedi
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 101L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 8 / 11
12,482
693
12,523
13,575
5,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Saash_S
Mercury
14
3 / 11 / 11
11,437
635
11,826
16,184
6,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
15
8 / 6 / 5
12,161
676
14,298
18,700
15,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 7 / 5
12,456
692
7,900
16,680
14,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Dragon-35000
Cu Chulainn
19
11 / 3 / 13
14,237
791
20,165
19,838
21,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Mae-Kitagawa
Baron Samedi
16
4 / 6 / 15
12,109
673
12,904
12,724
6,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
16
Kills
24
25
Deaths
16
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
7
5
1.64
W
Cu Chulainn
Dragon-35000
Cu Chulainn
11
3
13
5.83
L
Merlin
5
8
11
1.31
W
Baron Samedi
Mae-Kitagawa
Baron Samedi
4
6
15
1.92
L
Mercury
Saash_S
Mercury
3
11
11
0.77
L
Mulan
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,647
Damage
40,969
48,459
Taken
49,242
27,361
Mitigated
42,486
7,805
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,900
4,096
0
2,539
16,680
14,199
1,784
4,089
12,591
1,171
26,601
W
Cu Chulainn
Dragon-35000
Cu Chulainn
20,165
1,938
0
7,749
19,838
21,479
314
5,957
13,881
20,056
66,841
L
Merlin
12,523
2,117
0
2,358
13,575
5,640
352
4,016
9,221
57,618
0
W
Baron Samedi
Mae-Kitagawa
Baron Samedi
12,904
413
1,567
3,290
12,724
6,808
1,048
2,747
9,977
38,167
0
L
Mercury
Saash_S
Mercury
11,826
7,492
0
0
16,184
6,247
657
5,097
10,797
0
35,945
L
Mulan
14,298
2,980
2,415
3,032
18,700
15,474
527
7,701
10,438
204
35,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
38,802
162
Minions Killed
197
0
Camps Cleared
0
867,218
Distance Traveled
853,407
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,456
692
46
3
0
265,431
1
W
Cu Chulainn
14,237
791
104
6
0
327,780
3
L
Merlin
12,482
693
80
4
0
272,449
2
W
Baron Samedi
12,109
673
47
3
0
260,196
3
L
Mercury
11,437
635
48
3
0
306,346
4
L
Mulan
12,161
676
34
2
0
288,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role