Player Matchup

Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DandiestTulip
Apollo
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 137L
1,377 Elo+
Solo
Ymir
Ymir
Mitsey
Ymir
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 65L
1,559 Elo+
Solo
Thanatos
Thanatos
TormentedV
Thanatos
Level 123
God Stats
4W - 7L
1,282 SR
Queue Stats
488W - 462L
1,578 Elo+
Party 1
Yemoja
Yemoja
UrielFrancisco
Yemoja
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
390W - 391L
1,564 Elo+
Solo
Team Averages
Level 123
1,456 SR
1,516 Elo+

VS

Team Averages
Level 120
1,633 SR
1,599 Elo+
Horus
Horus
Detectioz
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Kev_duh
Artio
Level 125
God Stats
25W - 28L
1,483 SR
Queue Stats
89W - 91L
1,552 Elo+
Solo
Zeus
Zeus
LeeRogers
Zeus
Level 160
God Stats
21W - 14L
1,716 SR
Queue Stats
1,281W - 1,353L
1,468 Elo+
Solo
Pele
Pele
Nicklebees
Pele
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Medusa
Medusa
squishysodacans
Medusa
Level 129
God Stats
69W - 49L
1,964 SR
Queue Stats
155W - 138L
1,973 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 1 / 0
5,258
526
5,229
8,575
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 3 / 0
5,226
523
2,878
5,113
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Mitsey
Ymir
7
0 / 5 / 1
4,644
464
2,799
8,984
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
TormentedV
Thanatos
9
1 / 2 / 1
5,305
531
1,020
6,511
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 1
5,288
529
2,239
6,423
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Detectioz
Horus
10
5 / 0 / 4
6,581
658
5,560
5,955
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
Kev_duh
Artio
11
1 / 0 / 1
6,122
612
5,754
7,618
4,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
10
1 / 0 / 1
5,772
577
3,068
3,008
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
1 / 1 / 2
5,507
551
3,627
5,883
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 1 / 2
6,331
633
4,451
5,404
1,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
12
12
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
1
3
0
0.33
W
Horus
Detectioz
Horus
5
0
4
7
W
Artio
Kev_duh
Artio
1
0
1
1.5
W
Zeus
1
0
1
1.5
L
Ymir
Mitsey
Ymir
0
5
1
0.1
W
1
1
2
2
L
Thanatos
TormentedV
Thanatos
1
2
1
0.75
L
0
1
1
0.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,165
Damage
22,460
35,606
Taken
27,868
15,312
Mitigated
11,221
14,911
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,229
1,178
0
4,809
8,575
4,641
0
5,704
2,871
0
30,088
L
2,878
1,701
0
1,238
5,113
2,606
0
0
5,113
3,186
23,273
W
Horus
Detectioz
Horus
5,560
2,449
731
3,140
5,955
2,685
0
1,538
4,417
0
14,889
W
Artio
Kev_duh
Artio
5,754
498
316
5,770
7,618
4,433
0
0
7,168
34,237
0
W
Zeus
3,068
61
0
1,708
3,008
901
0
1,287
1,721
34,467
0
L
Ymir
Mitsey
Ymir
2,799
678
0
1,230
8,984
3,097
0
527
8,457
14,774
0
W
3,627
683
0
2,463
5,883
1,695
0
1,226
4,607
0
28,456
L
Thanatos
TormentedV
Thanatos
1,020
145
0
5,374
6,511
1,868
0
404
6,107
0
22,450
L
2,239
0
154
2,106
6,423
3,100
0
2,187
4,236
26,378
0
W
4,451
1,782
0
2,962
5,404
1,507
0
1,437
3,967
0
41,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,721
Gold Earned
30,313
244
Minions Killed
306
0
Camps Cleared
0
926,725
Distance Traveled
1,000,459
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,258
526
57
6
0
192,427
2
L
Apollo
5,226
523
63
6
0
174,263
1
W
Horus
6,581
658
10
1
0
206,648
3
W
Artio
6,122
612
72
7
0
196,897
5
W
Zeus
5,772
577
84
8
0
193,042
5
L
Ymir
4,644
464
18
2
0
185,189
0
W
Pele
5,507
551
62
6
0
224,904
3
L
Thanatos
5,305
531
60
6
0
203,051
0
L
Yemoja
5,288
529
46
5
0
171,795
2
W
Medusa
6,331
633
78
8
0
178,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role