Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Dyvinitryx
Eset
Level 54
God Stats
2W - 1L
1,584 SR
Queue Stats
46W - 33L
1,667 Elo+
Party 2
Hades
Hades
Kirito-sword22
Hades
Level 127
God Stats
3W - 2L
1,317 SR
Queue Stats
248W - 185L
1,628 Elo+
Party 2
Cerberus
Cerberus
MyNooNooSquare
Cerberus
Level 147
God Stats
11W - 2L
2,063 SR
Queue Stats
283W - 240L
1,641 Elo+
Party 2
Cupid
Cupid
PiKey-Kira
Cupid
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 12L
1,685 Elo+
Party 2
Team Averages
Level 117
1,593 SR
1,624 Elo+

VS

Team Averages
Level 100
1,518 SR
1,513 Elo+
Danzaburou
Danzaburou
OnlyCapes
Danzaburou
Level 83
God Stats
6W - 6L
1,622 SR
Queue Stats
17W - 16L
1,589 Elo+
Party 1
Hades
Hades
OnlyGoo
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
OnlyRaze
Cthulhu
Level 89
God Stats
0W - 3L
1,643 SR
Queue Stats
16W - 18L
1,547 Elo+
Party 1
Merlin
Merlin
OnlyTobz
Merlin
Level 111
God Stats
0W - 2L
1,326 SR
Queue Stats
6W - 9L
1,422 Elo+
Party 1
Set
Set
whattagwan
Set
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
394W - 432L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
7 / 0 / 2
6,776
678
5,144
6,126
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 4
5,610
561
4,666
4,382
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 3
6,441
644
4,827
6,300
4,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
10
4 / 1 / 3
6,268
627
3,582
9,354
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cupid
11
2 / 0 / 3
6,387
639
5,458
6,524
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OnlyCapes
Danzaburou
9
0 / 3 / 0
5,008
501
3,778
7,598
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
OnlyGoo
Hades
8
1 / 3 / 0
5,109
511
2,671
7,210
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
OnlyRaze
Cthulhu
8
1 / 2 / 0
5,015
502
4,870
6,333
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
OnlyTobz
Merlin
8
0 / 4 / 1
4,869
487
3,021
4,502
1,228
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 0
4,735
474
1,844
7,789
3,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
3
3
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
2
8
W
1
1
4
3
W
2
1
3
3.5
W
Cerberus
4
1
3
5.5
L
Danzaburou
OnlyCapes
Danzaburou
0
3
0
0
L
Hades
OnlyGoo
Hades
1
3
0
0.33
L
Cthulhu
OnlyRaze
Cthulhu
1
2
0
0.5
L
Merlin
OnlyTobz
Merlin
0
4
1
0.13
W
Cupid
2
0
3
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
16,184
32,686
Taken
33,432
17,015
Mitigated
11,954
15,827
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,144
2,860
0
2,231
6,126
3,604
205
2,325
3,801
6,134
27,594
W
4,666
112
1,431
572
4,382
1,547
0
2,439
1,943
23,418
0
W
4,827
1,116
38
3,232
6,300
4,331
191
968
5,169
32,932
0
W
Cerberus
3,582
23
0
3,587
9,354
5,377
0
3,997
5,307
14,778
0
L
Danzaburou
OnlyCapes
Danzaburou
3,778
1,146
0
2,927
7,598
1,984
0
1,210
6,346
0
26,205
L
Hades
OnlyGoo
Hades
2,671
259
52
3,265
7,210
2,632
0
2,300
4,810
26,285
0
L
Cthulhu
OnlyRaze
Cthulhu
4,870
137
111
2,393
6,333
2,313
0
2,246
3,931
18,807
0
L
Merlin
OnlyTobz
Merlin
3,021
298
0
446
4,502
1,228
0
2,387
1,947
24,721
0
W
Cupid
5,458
2,816
364
4,372
6,524
2,156
1,231
833
5,666
0
35,462
L
1,844
639
0
2,349
7,789
3,797
0
4,842
2,947
0
16,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
24,736
275
Minions Killed
214
0
Camps Cleared
0
982,775
Distance Traveled
855,200
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,776
678
60
6
0
234,919
4
W
Eset
5,610
561
50
5
0
207,025
1
W
Hades
6,441
644
64
6
0
159,971
3
W
Cerberus
6,268
627
15
2
0
197,795
3
L
Danzaburou
5,008
501
52
5
0
158,636
4
L
Hades
5,109
511
53
5
0
180,943
1
L
Cthulhu
5,015
502
27
3
0
197,040
5
L
Merlin
4,869
487
51
5
0
145,830
0
W
Cupid
6,387
639
86
9
0
183,065
3
L
Set
4,735
474
31
3
0
172,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role