Player Matchup

Danzaburou
Danzaburou
Clopclop33
Danzaburou
Level 28
God Stats
4W - 2L
1,913 SR
Queue Stats
98W - 79L
1,643 Elo+
Solo
Da Ji
Da Ji
NatsuDragneel-29
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,770 Elo+
Solo
Vulcan
Vulcan
WickedBridge9
Vulcan
Level 26
God Stats
8W - 3L
1,524 SR
Queue Stats
188W - 162L
1,676 Elo+
Solo
Anubis
Anubis
XRiku4lifeX
Anubis
Level 28
God Stats
2W - 11L
1,092 SR
Queue Stats
867W - 913L
1,664 Elo+
Solo
Osiris
Osiris
sosa_rosa21
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,534 Elo+
Solo
Team Averages
Level 24
1,506 SR
1,658 Elo+

VS

Team Averages
Level 24
1,658 SR
1,690 Elo+
Athena
Athena
Amerrica
Athena
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 48L
1,710 Elo+
Solo
Hades
Hades
ChooChoo__9
Hades
Level 26
God Stats
106W - 89L
1,611 SR
Queue Stats
118W - 101L
1,617 Elo+
Solo
Artemis
Artemis
Mental_Patient0
Artemis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 78L
1,695 Elo+
Solo
Discordia
Discordia
NotKham
Discordia
Level 18
God Stats
13W - 3L
1,982 SR
Queue Stats
211W - 88L
1,762 Elo+
Solo
Skadi
Skadi
x Chun Lii x
Skadi
Level 26
God Stats
63W - 58L
1,698 SR
Queue Stats
63W - 58L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clopclop33
Danzaburou
3
0 / 1 / 1
5,849
279
646
2,295
311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 8 / 6
8,203
391
6,132
17,289
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 8 / 3
10,262
489
20,344
15,819
6,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
16
2 / 7 / 3
10,287
490
14,625
16,048
6,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
15
7 / 12 / 4
9,865
470
12,198
22,026
16,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Amerrica
Athena
17
8 / 3 / 17
13,284
633
13,000
30,885
26,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
7 / 2 / 4
11,967
570
10,650
21,717
11,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 6 / 7
12,870
613
11,492
16,494
6,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
NotKham
Discordia
18
7 / 2 / 10
12,299
586
15,054
9,596
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 1 / 13
12,124
577
11,883
10,524
4,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
14
Kills
36
36
Deaths
14
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Athena
Amerrica
Athena
8
3
17
5.5
W
7
2
4
4.5
L
Danzaburou
Clopclop33
Danzaburou
0
1
1
0.5
W
8
6
7
1.92
L
1
8
6
0.5
W
Discordia
NotKham
Discordia
7
2
10
6
L
4
8
3
0.69
L
Anubis
2
7
3
0.5
L
Osiris
7
12
4
0.75
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,945
Damage
62,079
73,477
Taken
89,216
36,583
Mitigated
52,793
11,219
Healing
32,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Amerrica
Athena
13,000
2,697
219
12,286
30,885
26,967
364
11,149
19,404
52,965
0
W
10,650
136
226
9,067
21,717
11,904
2,390
12,020
9,592
68,551
0
L
Danzaburou
Clopclop33
Danzaburou
646
537
0
160
2,295
311
0
1,175
1,106
0
2,312
W
11,492
6,939
0
7,492
16,494
6,580
4,823
2,627
13,769
0
95,027
L
6,132
685
0
3,116
17,289
6,609
0
6,868
10,247
0
28,984
W
Discordia
NotKham
Discordia
15,054
457
0
750
9,596
3,021
1,596
4,528
4,838
63,255
0
L
20,344
3,478
130
2,109
15,819
6,238
167
8,219
7,197
68,569
0
L
Anubis
14,625
286
0
3,317
16,048
6,960
536
10,562
5,336
58,953
0
L
Osiris
12,198
5,937
210
2,177
22,026
16,465
0
11,005
10,887
4,938
36,045
W
11,883
4,758
420
2,317
10,524
4,321
2,604
4,671
5,657
0
78,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
62,544
339
Minions Killed
550
0
Camps Cleared
0
1,450,170
Distance Traveled
1,986,581
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,284
633
54
3
0
448,529
2
W
Hades
11,967
570
146
7
0
332,466
4
L
Danzaburou
5,849
279
4
0
0
40,995
0
W
Artemis
12,870
613
117
6
0
368,904
3
L
Da Ji
8,203
391
45
2
0
395,549
3
W
Discordia
12,299
586
120
6
0
391,581
4
L
Vulcan
10,262
489
123
6
0
372,060
2
L
Anubis
10,287
490
109
5
0
306,253
1
L
Osiris
9,865
470
58
3
0
335,313
1
W
Skadi
12,124
577
113
5
0
445,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role