Player Matchup

Guan Yu
Guan Yu
Bronze III
Azwrаth
Guan Yu
Bronze III
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 22L
1,374 MMR
Party 1
Izanami
Izanami
Bronze III
DrunkCookiee
Izanami
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Silver IV
Lutetia
Merlin
Silver IV
Level 132
God Stats
0W - 1L
1,539 SR
Queue Stats
40W - 40L
1,360 MMR
Party 2
Sylvanus
Sylvanus
Silver III
SkepticalPrism3
Sylvanus
Silver III
Level 77
God Stats
0W - 1L
1,760 SR
Queue Stats
14W - 13L
1,402 MMR
Party 2
Thanatos
Thanatos
Silver I
kirsaaa
Thanatos
Silver I
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,372 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,560 SR
1,402 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,494 SR
1,375 MMR
Mercury
Mercury
Silver III
CoolDogFin
Mercury
Silver III
Level 122
God Stats
5W - 3L
1,330 SR
Queue Stats
13W - 14L
1,303 MMR
Party 3
Cerberus
Cerberus
Gold IV
EnterShikari992
Cerberus
Gold IV
Level 139
God Stats
8W - 9L
1,533 SR
Queue Stats
93W - 93L
1,362 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
KingzV2
Ratatoskr
Bronze III
Level 122
God Stats
4W - 5L
1,574 SR
Queue Stats
48W - 43L
1,374 MMR
Solo
Chang'e
Chang'e
Gold IV
iWilko
Chang'e
Gold IV
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
679W - 687L
1,351 MMR
Solo
Apollo
Apollo
Gold V
rihizz
Apollo
Gold V
Level 106
God Stats
9W - 4L
1,534 SR
Queue Stats
15W - 12L
1,486 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Azwrаth
Guan Yu
14
2 / 8 / 2
8,962
427
10,097
19,416
18,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DrunkCookiee
Izanami
18
1 / 6 / 2
10,697
509
7,154
17,659
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Lutetia
Merlin
16
5 / 7 / 4
10,423
496
19,588
14,653
5,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
14
0 / 5 / 8
8,720
415
7,432
16,884
14,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
kirsaaa
Thanatos
16
4 / 4 / 3
10,369
494
9,940
17,875
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Nu WaSetPersephoneTsukuyomiCupid

VS

Bans
NemesisJing WeiScyllaFenrirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CoolDogFin
Mercury
20
5 / 0 / 7
12,493
595
6,311
17,747
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
18
6 / 3 / 14
12,582
599
12,890
24,053
22,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
KingzV2
Ratatoskr
20
10 / 3 / 8
13,449
640
21,128
21,113
21,776
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
iWilko
Chang'e
18
1 / 4 / 15
12,078
575
10,068
15,666
7,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
rihizz
Apollo
20
8 / 2 / 7
13,562
646
13,787
13,728
5,955
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
12
Kills
30
30
Deaths
12
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Azwrаth
Guan Yu
2
8
2
0.38
W
Mercury
CoolDogFin
Mercury
5
0
7
8.5
L
Izanami
DrunkCookiee
Izanami
1
6
2
0.33
W
Cerberus
6
3
14
4.33
W
Ratatoskr
KingzV2
Ratatoskr
10
3
8
4.67
L
Merlin
Lutetia
Merlin
5
7
4
1
L
Sylvanus
0
5
8
0.8
W
Chang'e
iWilko
Chang'e
1
4
15
2.13
L
Thanatos
kirsaaa
Thanatos
4
4
3
1.38
W
Apollo
rihizz
Apollo
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,211
Damage
64,184
86,487
Taken
92,307
50,842
Mitigated
65,351
31,088
Healing
43,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Azwrаth
Guan Yu
10,097
1,676
1,095
3,845
19,416
18,327
211
4,129
15,287
643
41,745
W
Mercury
CoolDogFin
Mercury
6,311
2,277
0
9,256
17,747
7,559
1,314
5,925
11,611
0
98,798
L
Izanami
DrunkCookiee
Izanami
7,154
4,779
0
6,711
17,659
5,653
2,139
2,531
15,128
0
92,364
W
Cerberus
12,890
587
0
7,015
24,053
22,961
407
7,387
16,278
47,345
0
W
Ratatoskr
KingzV2
Ratatoskr
21,128
5,702
0
9,301
21,113
21,776
674
5,267
15,366
6,196
84,816
L
Merlin
Lutetia
Merlin
19,588
372
0
1,099
14,653
5,990
0
4,012
10,641
74,224
0
L
Sylvanus
7,432
2,288
1,449
2,712
16,884
14,482
0
7,898
8,986
36,725
0
W
Chang'e
iWilko
Chang'e
10,068
1,217
4,792
7,843
15,666
7,100
816
7,686
7,504
74,497
0
L
Thanatos
kirsaaa
Thanatos
9,940
2,454
0
14,177
17,875
6,390
0
4,888
12,987
0
60,469
W
Apollo
rihizz
Apollo
13,787
11,496
0
5,667
13,728
5,955
5,151
2,110
11,474
0
108,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,171
Gold Earned
64,164
520
Minions Killed
711
0
Camps Cleared
0
1,764,149
Distance Traveled
2,181,932
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,962
427
60
3
0
361,396
2
W
Mercury
12,493
595
142
7
0
524,033
2
L
Izanami
10,697
509
174
8
0
328,357
3
W
Cerberus
12,582
599
72
3
0
413,800
6
W
Ratatoskr
13,449
640
151
7
0
424,393
1
L
Merlin
10,423
496
126
6
0
340,527
3
L
Sylvanus
8,720
415
58
3
0
345,426
6
W
Chang'e
12,078
575
152
7
0
411,982
7
L
Thanatos
10,369
494
102
5
0
388,443
7
W
Apollo
13,562
646
194
9
0
407,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role