Player Matchup

Jing Wei
Jing Wei
Il Riix lI
Jing Wei
Level 13
God Stats
2W - 1L
1,674 SR
Queue Stats
7W - 4L
1,437 Elo+
Party 1
Bellona
Bellona
Ne0Sp0ckLMG4
Bellona
Level 6
God Stats
2W - 3L
1,465 SR
Queue Stats
8W - 9L
1,301 Elo+
Party 1
Ra
Ra
RichHomieQuan_14
Ra
Level 30
God Stats
5W - 8L
1,351 SR
Queue Stats
85W - 89L
1,464 Elo+
Solo
Jormungandr
Jormungandr
ShadowHydraHD
Jormungandr
Level 25
God Stats
1W - 2L
1,764 SR
Queue Stats
12W - 10L
1,437 Elo+
Party 1
Bakasura
Bakasura
ShadowturkHD
Bakasura
Level 15
God Stats
1W - 2L
1,667 SR
Queue Stats
5W - 7L
1,301 Elo+
Party 1
Team Averages
Level 18
1,584 SR
1,388 Elo+

VS

Team Averages
Level 12
1,337 SR
1,337 Elo+
Guan Yu
Guan Yu
BigBadBossBinho
Guan Yu
Level 8
God Stats
7W - 8L
1,353 SR
Queue Stats
7W - 9L
1,112 Elo+
Solo
Odin
Odin
EtemBoxing
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Solo
Cerberus
Cerberus
WarsomeGod
Cerberus
Level 14
God Stats
2W - 2L
1,215 SR
Queue Stats
12W - 13L
1,405 Elo+
Solo
Bellona
Bellona
bondbondy
Bellona
Level 18
God Stats
20W - 26L
1,255 SR
Queue Stats
144W - 223L
1,333 Elo+
Party 2
Pele
Pele
ぐーする
Pele
Level 18
God Stats
21W - 29L
1,364 SR
Queue Stats
159W - 222L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Il Riix lI
Jing Wei
20
4 / 7 / 2
13,837
446
17,286
23,907
8,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Ne0Sp0ckLMG4
Bellona
20
8 / 10 / 7
17,072
551
34,338
29,881
23,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
7 / 4 / 2
16,655
537
20,482
22,364
9,422
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
ShadowHydraHD
Jormungandr
18
6 / 10 / 6
13,218
426
23,766
26,642
21,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
ShadowturkHD
Bakasura
15
1 / 16 / 0
10,875
351
8,176
28,094
9,938
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 6
15,979
515
21,065
28,136
36,448
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 10 / 6
12,452
402
13,484
22,106
16,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
WarsomeGod
Cerberus
20
21 / 6 / 8
17,858
576
38,666
45,108
27,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
bondbondy
Bellona
20
8 / 1 / 6
15,734
508
22,069
30,907
33,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 8 / 6
13,508
436
8,677
29,843
13,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
26
Kills
46
47
Deaths
26
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
12
1
6
15
W
3
10
6
0.6
L
Jing Wei
Il Riix lI
Jing Wei
4
7
2
0.71
L
Bellona
Ne0Sp0ckLMG4
Bellona
8
10
7
1.15
L
7
4
2
2
L
Jormungandr
ShadowHydraHD
Jormungandr
6
10
6
0.9
L
Bakasura
ShadowturkHD
Bakasura
1
16
0
0.06
W
Cerberus
WarsomeGod
Cerberus
21
6
8
4.17
W
Bellona
bondbondy
Bellona
8
1
6
11
W
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,048
Damage
103,961
130,888
Taken
156,100
73,585
Mitigated
128,832
21,766
Healing
57,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,065
3,246
1,974
9,720
28,136
36,448
1,300
13,568
14,117
0
91,742
W
13,484
6,334
0
1,180
22,106
16,945
666
10,826
11,109
0
47,895
L
Jing Wei
Il Riix lI
Jing Wei
17,286
14,824
0
2,971
23,907
8,734
1,477
10,469
13,029
0
84,577
L
Bellona
Ne0Sp0ckLMG4
Bellona
34,338
18,463
0
7,480
29,881
23,698
1,395
9,502
19,677
0
81,576
L
20,482
3,536
350
9,328
22,364
9,422
2,420
8,942
13,097
140,405
0
L
Jormungandr
ShadowHydraHD
Jormungandr
23,766
4,975
0
0
26,642
21,793
782
6,291
19,952
58,941
0
L
Bakasura
ShadowturkHD
Bakasura
8,176
5,180
0
1,637
28,094
9,938
1,708
6,343
21,301
0
34,340
W
Cerberus
WarsomeGod
Cerberus
38,666
991
823
22,575
45,108
27,646
662
11,486
32,997
151,439
0
W
Bellona
bondbondy
Bellona
22,069
5,966
828
9,587
30,907
33,858
3,590
2,570
27,792
11,860
109,525
W
8,677
2,143
462
10,548
29,843
13,935
2,645
5,798
24,005
0
106,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,657
Gold Earned
75,531
598
Minions Killed
802
0
Camps Cleared
0
2,632,727
Distance Traveled
2,814,413
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,979
515
138
4
0
639,634
4
W
Odin
12,452
402
69
2
0
482,823
3
L
Jing Wei
13,837
446
148
5
0
535,429
0
L
Bellona
17,072
551
90
3
0
527,155
2
L
Ra
16,655
537
233
8
0
523,968
0
L
Jormungandr
13,218
426
56
2
0
518,705
4
L
Bakasura
10,875
351
71
2
0
527,470
0
W
Cerberus
17,858
576
257
8
0
535,644
1
W
Bellona
15,734
508
196
6
0
651,935
0
W
Pele
13,508
436
142
5
0
504,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role