Player Matchup

Ra
Ra
Capitao Justo
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
hvac100k
Neith
Level 8
God Stats
46W - 57L
1,406 SR
Queue Stats
98W - 125L
1,457 Elo+
Solo
Ares
Ares
kolyxwabnyx
Ares
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
68W - 62L
1,818 Elo+
Solo
Arachne
Arachne
pansher666
Arachne
Level 21
God Stats
50W - 33L
1,548 SR
Queue Stats
97W - 71L
1,597 Elo+
Solo
Loki
Loki
papiagito44
Loki
Level 21
God Stats
1W - 1L
1,274 SR
Queue Stats
20W - 19L
1,436 Elo+
Solo
Team Averages
Level 12
1,446 SR
1,562 Elo+

VS

Team Averages
Level 10
1,442 SR
1,452 Elo+
He Bo
He Bo
BobRoss5237
He Bo
Level 4
God Stats
0W - 3L
1,131 SR
Queue Stats
27W - 35L
1,420 Elo+
Solo
Neith
Neith
GabrielGooon
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Solo
Ra
Ra
arddo7
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,499 Elo+
Solo
Hel
Hel
tkajava
Hel
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 30L
1,560 Elo+
Solo
Chaac
Chaac
udon13579
Chaac
Level 21
God Stats
20W - 11L
1,577 SR
Queue Stats
22W - 15L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 16
11,346
873
6,130
11,591
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
hvac100k
Neith
19
5 / 0 / 13
12,589
968
19,911
12,880
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 1 / 25
14,651
1,127
26,456
24,016
39,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Arachne
pansher666
Arachne
20
28 / 3 / 7
17,793
1,369
35,952
17,298
11,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 1 / 14
12,993
999
12,908
7,955
3,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 5
11,383
876
12,256
25,978
14,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

17
3 / 7 / 7
11,525
887
11,783
18,985
7,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
17
3 / 11 / 5
11,478
883
16,961
20,651
8,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
18
5 / 13 / 4
11,790
907
15,121
28,768
24,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
udon13579
Chaac
18
1 / 3 / 5
11,199
861
8,932
15,442
19,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
40
45
Kills
14
14
Deaths
46
75
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
12
5
0.38
W
0
9
16
0.89
L
3
7
7
0.93
L
Ra
3
11
5
0.5
W
Neith
hvac100k
Neith
5
0
13
11.5
W
8
1
25
20.5
W
Arachne
pansher666
Arachne
28
3
7
10.5
W
4
1
14
11
L
Hel
5
13
4
0.54
L
Chaac
udon13579
Chaac
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,357
Damage
65,053
73,740
Taken
109,824
67,117
Mitigated
75,522
13,640
Healing
26,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,256
2,479
450
4,460
25,978
14,694
0
8,940
17,038
28,014
0
W
6,130
1,130
7
262
11,591
5,596
0
7,155
4,348
14,383
0
L
11,783
7,606
0
1,839
18,985
7,960
0
4,768
14,217
0
27,668
L
Ra
16,961
2,796
1,388
2,077
20,651
8,993
0
5,435
15,216
38,103
0
W
Neith
hvac100k
Neith
19,911
10,041
0
3,597
12,880
6,982
0
7,686
5,069
0
44,830
W
26,456
3,408
291
3,450
24,016
39,095
0
15,968
7,703
38,596
0
W
Arachne
pansher666
Arachne
35,952
25,251
0
4,433
17,298
11,676
0
10,917
6,281
0
60,277
W
12,908
4,006
0
1,600
7,955
3,768
0
3,338
4,542
0
40,257
L
Hel
15,121
2,647
5,976
6,965
28,768
24,269
0
9,670
19,098
45,175
0
L
Chaac
udon13579
Chaac
8,932
804
610
2,398
15,442
19,606
0
3,773
9,980
928
37,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,372
Gold Earned
57,375
202
Minions Killed
237
14
Camps Cleared
2
1,128,061
Distance Traveled
1,006,888
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,383
876
39
3
1
164,628
1
W
Ra
11,346
873
22
2
0
148,939
1
L
Neith
11,525
887
32
2
0
186,230
0
L
Ra
11,478
883
48
4
0
187,227
0
W
Neith
12,589
968
51
4
0
239,142
0
W
Ares
14,651
1,127
11
1
2
245,513
0
W
Arachne
17,793
1,369
73
6
1
277,287
0
W
Loki
12,993
999
45
3
11
217,180
1
L
Hel
11,790
907
67
5
0
194,141
1
L
Chaac
11,199
861
51
4
1
274,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role