Player Matchup

Athena
Athena
Gold II
 
Athena
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold I
Alexir11
Amaterasu
Gold I
Level 129
God Stats
2W - 2L
1,681 SR
Queue Stats
100W - 80L
1,709 MMR
Party 3
Fenrir
Fenrir
Platinum III
K1llerr Bee
Fenrir
Platinum III
Level 142
God Stats
12W - 15L
1,601 SR
Queue Stats
195W - 181L
1,729 MMR
Solo
Raijin
Raijin
Gold I
iiSToRMzZzii
Raijin
Gold I
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 96L
1,723 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,556 SR
1,632 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,534 SR
1,722 MMR
Arachne
Arachne
Platinum V
CreatureHen
Arachne
Platinum V
Level 160
God Stats
2W - 2L
1,770 SR
Queue Stats
705W - 723L
1,592 MMR
Party 2
Anubis
Anubis
Gold II
IamPhilipp-
Anubis
Gold II
Level 157
God Stats
8W - 4L
1,822 SR
Queue Stats
207W - 185L
1,693 MMR
Party 1
Artio
Artio
Gold II
Rankiiine
Artio
Gold II
Level 37
God Stats
3W - 2L
1,280 SR
Queue Stats
24W - 23L
1,682 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
peepople
Cu Chulainn
Platinum II
Level 124
God Stats
4W - 8L
1,493 SR
Queue Stats
48W - 37L
1,951 MMR
Party 2
Heimdallr
Heimdallr
Gold II
xRipFlash
Heimdallr
Gold II
Level 154
God Stats
7W - 5L
1,304 SR
Queue Stats
217W - 200L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 7 / 5
9,170
483
6,280
20,470
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
 
Apollo
13
2 / 7 / 1
8,329
438
10,046
16,378
9,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Alexir11
Amaterasu
17
3 / 5 / 1
10,390
547
6,751
12,954
7,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
14
0 / 1 / 5
8,120
427
5,090
12,076
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
14
2 / 7 / 1
8,935
470
7,747
13,568
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Nu WaNemesisSetDanzaburouJanus

VS

Bans
TsukuyomiGuan YuScyllaKing ArthurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CreatureHen
Arachne
17
9 / 3 / 5
11,269
593
10,267
16,411
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
11 / 1 / 5
12,598
663
19,159
11,655
7,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Rankiiine
Artio
15
1 / 4 / 14
10,043
529
6,845
15,014
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
peepople
Cu Chulainn
18
3 / 0 / 3
11,200
589
5,368
11,670
11,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
xRipFlash
Heimdallr
18
3 / 2 / 5
10,979
578
14,336
16,424
6,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
10
Kills
27
27
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
7
5
0.79
L
Apollo
 
Apollo
2
7
1
0.36
L
Amaterasu
Alexir11
Amaterasu
3
5
1
0.7
W
Arachne
CreatureHen
Arachne
9
3
5
3.83
W
Anubis
11
1
5
13.5
L
Fenrir
0
1
5
2.5
W
Artio
Rankiiine
Artio
1
4
14
2
L
Raijin
2
7
1
0.36
W
Cu Chulainn
peepople
Cu Chulainn
3
0
3
4.5
W
Heimdallr
xRipFlash
Heimdallr
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,914
Damage
55,975
75,446
Taken
71,174
38,564
Mitigated
43,948
15,148
Healing
30,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,280
2,148
0
3,138
20,470
12,063
0
11,145
9,325
31,945
0
L
Apollo
 
Apollo
10,046
6,107
0
2,736
16,378
9,548
0
1,894
14,484
5,089
46,646
L
Amaterasu
Alexir11
Amaterasu
6,751
2,801
0
3,126
12,954
7,964
0
3,875
9,079
0
57,659
W
Arachne
CreatureHen
Arachne
10,267
7,334
0
4,133
16,411
7,015
861
3,373
12,926
0
72,127
W
Anubis
19,159
1,642
0
7,518
11,655
7,291
768
3,983
7,434
106,754
0
L
Fenrir
5,090
1,629
0
4,840
12,076
5,430
0
2,572
9,504
0
56,207
W
Artio
Rankiiine
Artio
6,845
566
560
6,081
15,014
11,148
240
4,335
10,507
34,197
0
L
Raijin
7,747
484
0
1,308
13,568
3,559
0
7,673
5,895
60,716
0
W
Cu Chulainn
peepople
Cu Chulainn
5,368
1,246
0
4,034
11,670
11,874
243
590
11,020
19,204
64,956
W
Heimdallr
xRipFlash
Heimdallr
14,336
6,526
0
8,206
16,424
6,620
102
2,378
14,046
0
90,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,944
Gold Earned
56,089
505
Minions Killed
605
0
Camps Cleared
0
1,947,809
Distance Traveled
1,872,448
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,170
483
60
3
0
407,289
3
L
Apollo
8,329
438
85
4
0
433,255
3
L
Amaterasu
10,390
547
131
7
0
363,040
3
W
Arachne
11,269
593
96
5
0
399,615
3
W
Anubis
12,598
663
175
9
0
328,554
2
L
Fenrir
8,120
427
98
5
0
429,723
4
W
Artio
10,043
529
46
2
0
396,997
7
L
Raijin
8,935
470
131
7
0
314,502
4
W
Cu Chulainn
11,200
589
147
8
0
416,560
5
W
Heimdallr
10,979
578
141
7
0
330,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role