Player Matchup

Cthulhu
Cthulhu
Kluzulu
Cthulhu
Level 24
God Stats
20W - 40L
1,473 SR
Queue Stats
203W - 235L
1,420 Elo+
Solo
Izanami
Izanami
PoorBoyWiin
Izanami
Level 18
God Stats
13W - 14L
1,374 SR
Queue Stats
100W - 125L
1,494 Elo+
Party 2
Anubis
Anubis
alejandro2005197
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Hades
Hades
lordtutu34
Hades
Level 27
God Stats
14W - 14L
1,636 SR
Queue Stats
33W - 52L
1,467 Elo+
Party 2
Anhur
Anhur
sefdez
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 15
1,497 SR
1,476 Elo+

VS

Team Averages
Level 16
1,528 SR
1,435 Elo+
Medusa
Medusa
FreeFifaCoins124
Medusa
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 4L
1,656 Elo+
Solo
Sobek
Sobek
ItsNotLuca212
Sobek
Level 17
God Stats
5W - 6L
1,288 SR
Queue Stats
133W - 132L
1,299 Elo+
Party 1
Discordia
Discordia
Lewisgd
Discordia
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
36W - 48L
1,251 Elo+
Solo
Kukulkan
Kukulkan
SF-HansLanda
Kukulkan
Level 26
God Stats
51W - 36L
1,576 SR
Queue Stats
66W - 65L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
THEDIRTYWIZARDZ
Nu Wa
Level 28
God Stats
22W - 11L
1,776 SR
Queue Stats
209W - 207L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kluzulu
Cthulhu
10
2 / 7 / 1
6,655
444
3,482
12,159
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
PoorBoyWiin
Izanami
11
2 / 4 / 1
7,093
473
2,384
9,114
2,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 12 / 0
4,901
327
2,863
9,108
2,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
12
4 / 5 / 1
7,196
480
6,869
12,085
4,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
sefdez
Anhur
10
2 / 6 / 1
6,404
427
2,367
10,911
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 2 / 4
9,717
648
13,806
8,919
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 13
8,342
556
3,376
7,063
5,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Lewisgd
Discordia
11
1 / 5 / 6
7,275
485
4,108
6,108
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SF-HansLanda
Kukulkan
13
4 / 3 / 4
8,617
574
4,485
4,403
1,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
10 / 0 / 7
8,453
564
10,049
4,278
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
10
Kills
33
34
Deaths
10
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
14
2
4
8
W
4
0
13
10.5
L
Cthulhu
Kluzulu
Cthulhu
2
7
1
0.36
W
Discordia
Lewisgd
Discordia
1
5
6
0.8
L
Izanami
PoorBoyWiin
Izanami
2
4
1
0.63
W
Kukulkan
SF-HansLanda
Kukulkan
4
3
4
2
W
10
0
7
13.5
L
0
12
0
0
L
Hades
4
5
1
0.9
L
Anhur
sefdez
Anhur
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,965
Damage
35,824
53,377
Taken
30,771
18,190
Mitigated
13,244
9,272
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,806
8,542
87
3,070
8,919
3,004
1,467
3,023
5,896
0
55,824
W
3,376
179
0
2,355
7,063
5,629
1,012
2,112
4,951
20,096
0
L
Cthulhu
Kluzulu
Cthulhu
3,482
102
0
1,100
12,159
4,941
440
3,988
8,171
21,482
0
W
Discordia
Lewisgd
Discordia
4,108
98
0
0
6,108
1,768
358
2,907
3,201
21,110
0
L
Izanami
PoorBoyWiin
Izanami
2,384
954
0
956
9,114
2,711
706
3,387
5,727
0
32,068
W
Kukulkan
SF-HansLanda
Kukulkan
4,485
700
0
0
4,403
1,535
1,638
3,050
1,353
42,036
0
W
10,049
1,374
148
712
4,278
1,308
2,420
2,122
2,156
38,601
0
L
2,863
1,136
0
616
9,108
2,959
0
6,647
2,461
9,314
0
L
Hades
6,869
237
540
3,364
12,085
4,852
0
4,110
7,975
39,202
0
L
Anhur
sefdez
Anhur
2,367
654
0
2,696
10,911
2,727
425
3,886
7,025
0
23,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
42,404
219
Minions Killed
288
0
Camps Cleared
0
1,197,514
Distance Traveled
1,392,454
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,717
648
69
5
0
262,222
2
W
Sobek
8,342
556
31
2
0
314,896
4
L
Cthulhu
6,655
444
27
2
0
262,390
0
W
Discordia
7,275
485
31
2
0
252,152
0
L
Izanami
7,093
473
75
5
0
262,974
0
W
Kukulkan
8,617
574
100
7
0
289,366
0
W
Nu Wa
8,453
564
57
4
0
273,818
2
L
Anubis
4,901
327
10
1
0
220,768
1
L
Hades
7,196
480
73
5
0
234,643
2
L
Anhur
6,404
427
34
2
0
216,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role