Player Matchup

Horus
Horus
BoardPickingaGT
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,428 Elo+
Solo
Ymir
Ymir
Samuraix-101
Ymir
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 115L
1,291 Elo+
Solo
Scylla
Scylla
WamblyMeerkat40
Scylla
Level 4
God Stats
13W - 7L
1,775 SR
Queue Stats
14W - 7L
1,847 Elo+
Party 1
Ganesha
Ganesha
anasXD555
Ganesha
Level 17
God Stats
13W - 6L
1,842 SR
Queue Stats
14W - 6L
1,847 Elo+
Party 1
Arachne
Arachne
kaaouachi12
Arachne
Level 16
God Stats
13W - 7L
1,842 SR
Queue Stats
14W - 7L
1,847 Elo+
Party 1
Team Averages
Level 15
1,692 SR
1,652 Elo+

VS

Team Averages
Level 13
1,544 SR
1,430 Elo+
Ra
Ra
Awakeshewolf
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,151 Elo+
Solo
Ah Puch
Ah Puch
DrunkenSniperG
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,307 Elo+
Solo
Artemis
Artemis
clop2424
Artemis
Level 8
God Stats
7W - 7L
1,720 SR
Queue Stats
47W - 64L
1,601 Elo+
Solo
Medusa
Medusa
kasev_82
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,465 Elo+
Solo
Yemoja
Yemoja
kingred13
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 13
9,060
1,133
8,014
8,251
5,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 0 / 13
8,890
1,111
8,128
6,126
2,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
10 / 1 / 12
9,501
1,188
11,521
4,723
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
anasXD555
Ganesha
15
0 / 0 / 26
9,154
1,144
7,973
9,365
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
kaaouachi12
Arachne
15
8 / 1 / 14
9,004
1,126
11,516
6,066
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

387

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,566
821
3,845
4,451
1,909
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 7 / 2
6,898
862
6,248
8,697
6,670
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Artemis
clop2424
Artemis
13
1 / 9 / 2
7,556
945
8,543
11,628
4,586
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
kasev_82
Medusa
12
1 / 8 / 1
6,910
864
1,523
10,086
3,831
Yemoja
kingred13
Yemoja
13
3 / 3 / 2
8,643
1,080
7,539
15,572
11,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
13
32
Kills
5
5
Deaths
32
78
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
9
3
13
5.17
L
0
7
2
0.14
W
5
0
13
11.5
W
10
1
12
16
W
Ganesha
anasXD555
Ganesha
0
0
26
13
L
Artemis
clop2424
Artemis
1
9
2
0.22
W
Arachne
kaaouachi12
Arachne
8
1
14
15
L
Medusa
kasev_82
Medusa
1
8
1
0.19
L
Yemoja
kingred13
Yemoja
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,152
Damage
27,698
34,531
Taken
50,434
21,436
Mitigated
28,991
5,818
Healing
1,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,845
522
11
164
4,451
1,909
0
1,517
2,934
10,202
0
W
8,014
5,078
813
1,084
8,251
5,814
0
3,212
4,989
0
12,249
L
6,248
1,150
0
263
8,697
6,670
0
6,176
2,521
18,367
0
W
8,128
1,857
92
443
6,126
2,733
0
3,077
3,024
19,534
0
W
11,521
1,363
0
0
4,723
1,904
0
3,043
1,655
16,346
0
W
Ganesha
anasXD555
Ganesha
7,973
1,300
0
929
9,365
8,467
0
5,225
4,115
14,076
0
L
Artemis
clop2424
Artemis
8,543
5,797
0
0
11,628
4,586
0
6,751
4,877
0
18,843
W
Arachne
kaaouachi12
Arachne
11,516
8,939
0
2,457
6,066
2,518
0
2,925
3,116
0
18,139
L
Medusa
kasev_82
Medusa
1,523
1,523
0
0
10,086
3,831
0
4,144
5,942
0
4,079
L
Yemoja
kingred13
Yemoja
7,539
1,726
337
534
15,572
11,995
0
9,034
6,538
12,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,609
Gold Earned
36,573
94
Minions Killed
81
0
Camps Cleared
0
718,233
Distance Traveled
457,434
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,566
821
16
2
0
71,771
0
W
Horus
9,060
1,133
7
1
0
128,598
0
L
Ah Puch
6,898
862
27
3
0
68,029
2
W
Ymir
8,890
1,111
30
4
0
132,239
4
W
Scylla
9,501
1,188
28
4
0
134,418
0
W
Ganesha
9,154
1,144
8
1
0
153,647
2
L
Artemis
7,556
945
24
3
0
93,047
1
W
Arachne
9,004
1,126
21
3
0
169,331
0
L
Medusa
6,910
864
4
1
0
94,381
0
L
Yemoja
8,643
1,080
10
1
0
130,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role