Player Matchup

Izanami
Izanami
Ebobolik94ru
Izanami
Level 11
God Stats
3W - 11L
1,258 SR
Queue Stats
8W - 16L
1,519 Elo+
Solo
Heimdallr
Heimdallr
Hellionshockjaw
Heimdallr
Level 10
God Stats
7W - 12L
1,413 SR
Queue Stats
12W - 25L
1,265 Elo+
Solo
Cthulhu
Cthulhu
MisterFreeze-
Cthulhu
Level 24
God Stats
11W - 11L
1,233 SR
Queue Stats
24W - 29L
1,279 Elo+
Solo
Ullr
Ullr
Mr_Virtuozo
Ullr
Level 24
God Stats
13W - 12L
1,745 SR
Queue Stats
96W - 84L
1,621 Elo+
Solo
Ares
Ares
figueredodaniela
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,283 Elo+
Solo
Team Averages
Level 14
1,430 SR
1,393 Elo+

VS

Team Averages
Level 17
1,482 SR
1,505 Elo+
Mulan
Mulan
Femii__
Mulan
Level 28
God Stats
5W - 4L
1,263 SR
Queue Stats
27W - 21L
1,518 Elo+
Party 1
Neith
Neith
Isaiah1053
Neith
Level 18
God Stats
4W - 3L
1,263 SR
Queue Stats
9W - 7L
1,406 Elo+
Solo
Ra
Ra
Overlord9258
Ra
Level 21
God Stats
16W - 9L
1,653 SR
Queue Stats
89W - 83L
1,466 Elo+
Solo
Cthulhu
Cthulhu
elitedeath 74
Cthulhu
Level 16
God Stats
8W - 7L
1,546 SR
Queue Stats
12W - 15L
1,460 Elo+
Solo
Nemesis
Nemesis
insane_bub
Nemesis
Level 3
God Stats
4W - 0L
1,682 SR
Queue Stats
4W - 0L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ebobolik94ru
Izanami
17
4 / 11 / 2
10,802
432
13,777
23,245
8,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
Hellionshockjaw
Heimdallr
19
4 / 10 / 4
12,618
505
12,663
16,436
7,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
15
2 / 8 / 4
9,543
382
11,433
22,971
19,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 9 / 1
11,099
444
11,988
23,281
9,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 8 / 2
7,689
308
763
13,354
8,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Femii__
Mulan
17
6 / 6 / 9
11,765
471
14,421
21,875
16,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
18
5 / 6 / 7
13,042
522
7,192
13,739
5,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 0 / 13
12,328
493
9,870
14,874
6,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
18
6 / 1 / 11
12,299
492
13,670
21,808
15,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
insane_bub
Nemesis
20
26 / 3 / 6
15,554
622
26,690
19,165
11,294
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
14
Kills
46
46
Deaths
16
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ebobolik94ru
Izanami
4
11
2
0.45
W
Mulan
Femii__
Mulan
6
6
9
1.75
L
Heimdallr
Hellionshockjaw
Heimdallr
4
10
4
0.6
W
Neith
5
6
7
1.42
L
Cthulhu
2
8
4
0.5
L
4
9
1
0.5
W
3
0
13
9.5
W
Cthulhu
6
1
11
11.5
L
0
8
2
0.13
W
Nemesis
insane_bub
Nemesis
26
3
6
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,624
Damage
71,843
99,287
Taken
91,461
53,625
Mitigated
56,353
11,842
Healing
37,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ebobolik94ru
Izanami
13,777
10,431
0
6,235
23,245
8,615
309
4,431
18,527
0
64,079
W
Mulan
Femii__
Mulan
14,421
1,905
0
6,242
21,875
16,887
835
3,580
18,295
0
65,360
L
Heimdallr
Hellionshockjaw
Heimdallr
12,663
3,162
0
384
16,436
7,256
2,841
3,214
13,049
0
69,614
W
Neith
7,192
1,616
0
3,029
13,739
5,506
7,005
3,655
10,084
0
75,478
L
Cthulhu
11,433
871
74
940
22,971
19,390
309
6,832
15,597
31,413
0
L
11,988
6,729
0
4,002
23,281
9,958
1,030
4,920
18,211
0
65,300
W
9,870
2,610
2,322
9,252
14,874
6,951
2,620
4,990
9,884
83,576
0
W
Cthulhu
13,670
737
470
9,015
21,808
15,715
266
3,116
18,692
65,042
0
L
763
147
0
207
13,354
8,406
25
4,143
9,136
9,104
0
W
Nemesis
insane_bub
Nemesis
26,690
18,111
0
7,326
19,165
11,294
2,508
2,535
16,630
0
103,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,751
Gold Earned
64,988
396
Minions Killed
588
0
Camps Cleared
0
1,937,901
Distance Traveled
2,450,660
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,802
432
115
5
0
356,144
1
W
Mulan
11,765
471
73
3
0
353,016
0
L
Heimdallr
12,618
505
122
5
0
398,445
0
W
Neith
13,042
522
148
6
0
456,299
0
L
Cthulhu
9,543
382
42
2
0
407,617
1
L
Ullr
11,099
444
101
4
0
454,571
0
W
Ra
12,328
493
126
5
0
430,909
6
W
Cthulhu
12,299
492
91
4
0
579,932
0
L
Ares
7,689
308
16
1
0
321,124
0
W
Nemesis
15,554
622
150
6
0
630,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role