Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Krispy Ice101
Anubis
Level 160
God Stats
11W - 3L
1,500 SR
Queue Stats
472W - 432L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
Sleepy Cthulhu
Heimdallr
Level 105
God Stats
12W - 10L
1,434 SR
Queue Stats
64W - 69L
1,326 Elo+
Solo
King Arthur
King Arthur
nidecona
King Arthur
Level 156
God Stats
11W - 7L
1,408 SR
Queue Stats
37W - 31L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
vector459
Nu Wa
Level 129
God Stats
40W - 30L
1,403 SR
Queue Stats
362W - 393L
1,423 Elo+
Solo
Team Averages
Level 142
1,449 SR
1,435 Elo+

VS

Team Averages
Level 91
1,488 SR
1,440 Elo+
Ao Kuang
Ao Kuang
Lonely_Airstorm
Ao Kuang
Level 124
God Stats
8W - 19L
1,500 SR
Queue Stats
99W - 102L
1,501 Elo+
Solo
Ullr
Ullr
MerKingMULISHA
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Raijin
Raijin
Moxeii
Raijin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,408 Elo+
Solo
Sobek
Sobek
boom fatty boom
Sobek
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
388W - 386L
1,345 Elo+
Solo
Neith
Neith
nathiaraangelina
Neith
Level 85
God Stats
244W - 315L
1,439 SR
Queue Stats
559W - 653L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 1 / 4
7,977
614
5,123
9,473
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 1 / 4
8,714
670
9,166
5,342
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Sleepy Cthulhu
Heimdallr
10
1 / 5 / 4
6,406
493
5,204
7,981
4,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
nidecona
King Arthur
14
2 / 0 / 3
7,912
609
6,972
8,550
4,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
vector459
Nu Wa
11
1 / 5 / 6
6,591
507
5,156
4,926
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
5 / 4 / 0
6,598
508
3,640
9,979
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 3 / 7
6,020
463
4,163
7,688
1,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Moxeii
Raijin
11
2 / 5 / 4
6,665
513
2,874
6,271
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 5
6,727
517
3,803
12,050
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 2 / 0
6,282
483
2,205
7,263
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
16
Kills
12
12
Deaths
17
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
4
7
W
7
1
4
9
L
Ao Kuang
5
4
0
1.25
L
2
3
7
1.83
L
Raijin
Moxeii
Raijin
2
5
4
0.8
W
Heimdallr
Sleepy Cthulhu
Heimdallr
1
5
4
0.6
L
3
3
5
1.83
L
0
2
0
0
W
King Arthur
nidecona
King Arthur
2
0
3
3.5
W
Nu Wa
vector459
Nu Wa
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,621
Damage
16,685
36,272
Taken
43,251
16,515
Mitigated
21,590
12,199
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,123
1,965
0
6,168
9,473
3,659
634
2,299
7,174
0
44,900
W
9,166
496
0
2,598
5,342
2,498
47
1,734
3,608
53,346
0
L
Ao Kuang
3,640
1,262
0
3,185
9,979
5,245
0
2,325
7,592
33,140
0
L
4,163
1,865
0
123
7,688
1,987
0
3,034
4,478
0
26,120
L
Raijin
Moxeii
Raijin
2,874
430
0
1,151
6,271
1,410
0
3,084
3,023
31,339
0
W
Heimdallr
Sleepy Cthulhu
Heimdallr
5,204
2,168
0
759
7,981
4,194
0
3,084
4,897
5,046
24,458
L
3,803
499
651
2,094
12,050
9,821
0
5,415
6,399
13,198
0
L
2,205
458
0
3,310
7,263
3,127
0
199
6,902
0
35,815
W
King Arthur
nidecona
King Arthur
6,972
581
0
1,980
8,550
4,946
270
863
7,687
0
49,498
W
Nu Wa
vector459
Nu Wa
5,156
2,430
258
436
4,926
1,218
651
2,337
2,589
31,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
32,292
384
Minions Killed
265
0
Camps Cleared
0
1,189,788
Distance Traveled
1,193,166
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,977
614
83
6
0
283,055
4
W
Anubis
8,714
670
106
8
0
232,234
4
L
Ao Kuang
6,598
508
63
5
0
229,344
1
L
Ullr
6,020
463
39
3
0
285,155
3
L
Raijin
6,665
513
60
5
0
230,851
0
W
Heimdallr
6,406
493
48
4
0
214,754
4
L
Sobek
6,727
517
21
2
0
235,750
0
L
Neith
6,282
483
82
6
0
212,066
7
W
King Arthur
7,912
609
96
7
0
257,635
0
W
Nu Wa
6,591
507
51
4
0
202,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role