Player Matchup

Danzaburou
Danzaburou
cooldansker
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,288 Elo+
Party 2
Scylla
Scylla
luca31381
Scylla
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 47L
1,300 Elo+
Party 2
Cthulhu
Cthulhu
magnussms
Cthulhu
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,251 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,280 Elo+

VS

Team Averages
Level 74
1,545 SR
1,449 Elo+
Artemis
Artemis
AudioTheCoyote
Artemis
Level 127
God Stats
3W - 3L
1,621 SR
Queue Stats
57W - 78L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
KingKog
Cthulhu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 44L
1,397 Elo+
Solo
Nu Wa
Nu Wa
ThowotimusPrime
Nu Wa
Level 29
God Stats
46W - 38L
1,513 SR
Queue Stats
50W - 59L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
cooldansker
Danzaburou
12
8 / 2 / 4
9,294
845
9,266
8,144
2,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
luca31381
Scylla
10
2 / 3 / 7
7,645
695
6,707
7,055
2,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
magnussms
Cthulhu
10
4 / 2 / 7
8,820
802
8,058
11,248
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
8,375
761
7,842
10,742
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
KingKog
Cthulhu
10
2 / 4 / 4
7,913
719
5,266
10,029
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 6
7,518
683
6,217
7,869
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
14
Kills
7
7
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Cthulhu
KingKog
Cthulhu
2
4
4
1
L
1
5
6
0.8
W
Danzaburou
cooldansker
Danzaburou
8
2
4
5
W
Scylla
luca31381
Scylla
2
3
7
1.83
W
Cthulhu
magnussms
Cthulhu
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,031
Damage
19,325
26,447
Taken
28,640
13,815
Mitigated
12,196
8,142
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,842
3,539
0
2,330
10,742
3,642
754
4,588
6,154
0
27,598
L
Cthulhu
KingKog
Cthulhu
5,266
458
172
2,481
10,029
6,095
130
4,944
5,085
12,736
0
L
6,217
1,699
0
440
7,869
2,459
643
5,257
2,612
26,081
0
W
Danzaburou
cooldansker
Danzaburou
9,266
2,816
738
1,886
8,144
2,607
2,337
2,620
5,308
0
32,995
W
Scylla
luca31381
Scylla
6,707
785
642
1,897
7,055
2,057
458
2,980
3,809
20,686
0
W
Cthulhu
magnussms
Cthulhu
8,058
1,039
543
2,436
11,248
9,151
105
5,438
5,568
18,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,759
Gold Earned
23,806
100
Minions Killed
95
0
Camps Cleared
0
563,776
Distance Traveled
551,041
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,375
761
36
3
0
160,696
1
L
Cthulhu
7,913
719
24
2
0
206,039
0
L
Nu Wa
7,518
683
35
3
0
184,306
1
W
Danzaburou
9,294
845
46
4
0
185,728
0
W
Scylla
7,645
695
28
3
0
194,150
1
W
Cthulhu
8,820
802
26
2
0
183,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role