Player Matchup

Bellona
Bellona
CarismaRepGaming
Bellona
Level 143
God Stats
4W - 3L
1,377 SR
Queue Stats
515W - 494L
1,487 Elo+
Party 2
Cernunnos
Cernunnos
Dkayhunter
Cernunnos
Level 139
God Stats
51W - 42L
1,653 SR
Queue Stats
225W - 205L
1,643 Elo+
Party 2
Cthulhu
Cthulhu
Metal4Head
Cthulhu
Level 158
God Stats
28W - 12L
1,500 SR
Queue Stats
679W - 709L
1,612 Elo+
Party 2
Scylla
Scylla
Mikkel055d
Scylla
Level 71
God Stats
11W - 9L
1,500 SR
Queue Stats
284W - 257L
1,543 Elo+
Party 2
Bakasura
Bakasura
Zhrothgar
Bakasura
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,297 Elo+
Party 2
Team Averages
Level 122
1,506 SR
1,516 Elo+

VS

Team Averages
Level 93
1,550 SR
1,636 Elo+
Danzaburou
Danzaburou
DefineKappa
Danzaburou
Level 84
God Stats
3W - 3L
1,748 SR
Queue Stats
24W - 17L
1,699 Elo+
Party 1
Medusa
Medusa
Doffyboy
Medusa
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 43L
1,809 Elo+
Party 3
Athena
Athena
drastafar
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,621 Elo+
Party 3
Nu Wa
Nu Wa
karumssssssski
Nu Wa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,550 Elo+
Party 1
Achilles
Achilles
levelup2
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 2
11,474
604
14,013
16,309
17,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Dkayhunter
Cernunnos
14
3 / 4 / 3
8,757
461
12,317
12,367
5,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Metal4Head
Cthulhu
15
3 / 4 / 5
9,771
514
10,380
13,822
11,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Mikkel055d
Scylla
17
2 / 3 / 3
10,225
538
8,059
9,112
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Zhrothgar
Bakasura
16
4 / 5 / 3
10,114
532
5,340
16,335
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DefineKappa
Danzaburou
17
4 / 5 / 5
11,315
596
11,063
15,566
8,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Doffyboy
Medusa
15
3 / 4 / 6
9,218
485
8,331
12,818
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
drastafar
Athena
13
4 / 3 / 5
8,717
459
5,967
17,020
12,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
5 / 3 / 4
11,405
600
12,550
10,972
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
levelup2
Achilles
13
2 / 4 / 0
8,341
439
6,047
14,442
14,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
19
Kills
18
18
Deaths
19
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Danzaburou
DefineKappa
Danzaburou
4
5
5
1.3
W
Cernunnos
Dkayhunter
Cernunnos
3
4
3
1.13
L
Medusa
Doffyboy
Medusa
3
4
6
1.5
W
Cthulhu
Metal4Head
Cthulhu
3
4
5
1.38
W
Scylla
Mikkel055d
Scylla
2
3
3
1.17
W
Bakasura
Zhrothgar
Bakasura
4
5
3
1.1
L
Athena
drastafar
Athena
4
3
5
2.17
L
5
3
4
2.33
L
Achilles
levelup2
Achilles
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,109
Damage
43,958
67,945
Taken
70,818
43,023
Mitigated
45,111
22,071
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,013
7,732
0
4,991
16,309
17,778
1,912
2,588
13,178
8,008
72,955
L
Danzaburou
DefineKappa
Danzaburou
11,063
5,650
0
2,615
15,566
8,711
110
4,886
10,325
7,841
70,525
W
Cernunnos
Dkayhunter
Cernunnos
12,317
5,989
0
4,168
12,367
5,104
155
3,899
8,254
0
48,011
L
Medusa
Doffyboy
Medusa
8,331
3,401
0
5,072
12,818
4,731
0
4,107
8,703
0
60,580
W
Cthulhu
Metal4Head
Cthulhu
10,380
333
1,116
2,371
13,822
11,765
109
3,303
10,382
46,344
0
W
Scylla
Mikkel055d
Scylla
8,059
587
0
2,181
9,112
2,602
0
3,655
5,235
77,156
0
W
Bakasura
Zhrothgar
Bakasura
5,340
3,536
0
7,244
16,335
5,774
98
4,854
11,281
100
48,018
L
Athena
drastafar
Athena
5,967
1,887
0
3,993
17,020
12,740
0
6,047
10,677
26,668
0
L
12,550
2,473
0
1,593
10,972
4,260
66
2,594
7,403
90,190
0
L
Achilles
levelup2
Achilles
6,047
3,108
0
2,074
14,442
14,669
0
1,597
12,845
0
39,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,341
Gold Earned
48,996
582
Minions Killed
479
0
Camps Cleared
0
1,899,574
Distance Traveled
1,732,334
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,474
604
152
8
0
394,257
3
L
Danzaburou
11,315
596
128
7
0
334,950
5
W
Cernunnos
8,757
461
90
5
0
336,540
2
L
Medusa
9,218
485
110
6
0
354,382
0
W
Cthulhu
9,771
514
66
3
0
391,277
8
W
Scylla
10,225
538
155
8
0
388,558
7
W
Bakasura
10,114
532
119
6
0
388,942
3
L
Athena
8,717
459
28
1
0
381,209
1
L
Nu Wa
11,405
600
147
8
0
321,214
5
L
Achilles
8,341
439
66
3
0
340,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role