Player Matchup

Osiris
Osiris
Endov3
Osiris
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,662 Elo+
Party 1
Nox
Nox
Felipe-A--
Nox
Level 25
God Stats
5W - 7L
1,172 SR
Queue Stats
35W - 40L
1,393 Elo+
Solo
Olorun
Olorun
Kanart
Olorun
Level 23
God Stats
1W - 2L
1,656 SR
Queue Stats
110W - 71L
1,685 Elo+
Solo
Hun Batz
Hun Batz
iruy1992
Hun Batz
Level 26
God Stats
48W - 59L
1,675 SR
Queue Stats
111W - 128L
1,537 Elo+
Solo
Thanatos
Thanatos
zmbll
Thanatos
Level 7
God Stats
0W - 1L
1,510 SR
Queue Stats
3W - 4L
1,662 Elo+
Party 1
Team Averages
Level 19
1,503 SR
1,588 Elo+

VS

Team Averages
Level 23
1,454 SR
1,613 Elo+
Ymir
Ymir
Andife
Ymir
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 128L
1,794 Elo+
Solo
Cthulhu
Cthulhu
Dahnerc
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,625 Elo+
Solo
Merlin
Merlin
Elldryan
Merlin
Level 23
God Stats
5W - 5L
1,357 SR
Queue Stats
28W - 19L
1,487 Elo+
Solo
Fenrir
Fenrir
IvooGamer777
Fenrir
Level 29
God Stats
4W - 3L
1,415 SR
Queue Stats
45W - 53L
1,406 Elo+
Solo
Apollo
Apollo
KasAngell
Apollo
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 6L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Endov3
Osiris
9
0 / 6 / 6
5,890
453
3,640
8,239
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 0 / 2
6,539
503
1,363
2,853
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Kanart
Olorun
12
8 / 6 / 1
7,772
598
12,169
8,950
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
iruy1992
Hun Batz
11
2 / 3 / 3
6,754
520
2,199
8,543
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
zmbll
Thanatos
7
0 / 4 / 1
4,908
378
1,617
4,646
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Andife
Ymir
11
4 / 3 / 6
7,577
583
6,396
10,271
7,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Dahnerc
Cthulhu
12
3 / 0 / 3
7,215
555
3,828
5,309
4,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Elldryan
Merlin
14
4 / 1 / 1
7,963
613
3,699
3,921
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
3 / 3 / 5
7,229
556
3,177
9,110
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
KasAngell
Apollo
12
5 / 3 / 6
7,669
590
3,920
5,773
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
19
19
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
Andife
Ymir
4
3
6
2.33
W
Cthulhu
Dahnerc
Cthulhu
3
0
3
4.5
W
Merlin
Elldryan
Merlin
4
1
1
4.5
L
Osiris
Endov3
Osiris
0
6
6
0.5
L
0
0
2
1
W
Fenrir
3
3
5
1.83
L
Olorun
Kanart
Olorun
8
6
1
1.42
W
Apollo
KasAngell
Apollo
5
3
6
2.67
L
Hun Batz
iruy1992
Hun Batz
2
3
3
1.17
L
Thanatos
zmbll
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,988
Damage
21,020
33,231
Taken
34,384
13,690
Mitigated
18,047
8,983
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Andife
Ymir
6,396
1,806
0
435
10,271
7,182
0
4,992
5,166
31,235
0
W
Cthulhu
Dahnerc
Cthulhu
3,828
135
0
847
5,309
4,249
376
404
4,905
29,402
0
W
Merlin
Elldryan
Merlin
3,699
378
0
172
3,921
1,333
324
2,194
1,727
48,567
0
L
Osiris
Endov3
Osiris
3,640
1,644
0
555
8,239
4,928
0
2,957
5,282
0
18,616
L
1,363
50
0
1,160
2,853
859
0
807
2,021
29,130
0
W
Fenrir
3,177
633
0
3,873
9,110
3,179
0
2,741
6,294
0
32,038
L
Olorun
Kanart
Olorun
12,169
7,159
271
2,178
8,950
4,024
0
4,723
4,227
43,485
0
W
Apollo
KasAngell
Apollo
3,920
2,363
0
1,919
5,773
2,104
0
3,201
2,472
0
33,034
L
Hun Batz
iruy1992
Hun Batz
2,199
642
0
2,944
8,543
2,582
0
2,706
5,762
0
35,996
L
Thanatos
zmbll
Thanatos
1,617
418
0
1,875
4,646
1,297
0
2,380
2,016
0
10,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,863
Gold Earned
37,653
272
Minions Killed
346
0
Camps Cleared
0
1,190,437
Distance Traveled
1,246,708
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,577
583
36
3
0
252,323
8
W
Cthulhu
7,215
555
59
5
0
245,158
4
W
Merlin
7,963
613
101
8
0
234,833
2
L
Osiris
5,890
453
35
3
0
261,675
1
L
Nox
6,539
503
76
6
0
258,391
5
W
Fenrir
7,229
556
70
5
0
261,516
2
L
Olorun
7,772
598
61
5
0
213,599
4
W
Apollo
7,669
590
80
6
0
252,878
2
L
Hun Batz
6,754
520
77
6
0
238,219
7
L
Thanatos
4,908
378
23
2
0
218,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role