Player Matchup

Ymir
Ymir
DNA_Hellsfire
Ymir
Level 4
God Stats
26W - 37L
1,698 SR
Queue Stats
212W - 253L
1,616 Elo+
Solo
Hercules
Hercules
JereSta
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 2
Vulcan
Vulcan
ShadowKing-Zb-Zb
Vulcan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,451 Elo+
Solo
Awilix
Awilix
enmarin
Awilix
Level 16
God Stats
7W - 6L
1,805 SR
Queue Stats
14W - 13L
1,612 Elo+
Solo
Chiron
Chiron
xxSCRATCHxx
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 2
Team Averages
Level 16
1,601 SR
1,464 Elo+

VS

Team Averages
Level 11
1,506 SR
1,352 Elo+
Ymir
Ymir
AfflictedFenrir
Ymir
Level 14
God Stats
3W - 0L
1,782 SR
Queue Stats
15W - 5L
1,882 Elo+
Solo
Chang'e
Chang'e
Käwin
Chang'e
Level 27
God Stats
46W - 34L
1,653 SR
Queue Stats
101W - 98L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
MachtBesen55539
Ao Kuang
Level 7
God Stats
7W - 13L
1,642 SR
Queue Stats
69W - 97L
1,086 Elo+
Party 1
Merlin
Merlin
NormalIndobow31
Merlin
Level 3
God Stats
2W - 2L
1,293 SR
Queue Stats
101W - 128L
1,086 Elo+
Party 1
Anubis
Anubis
xXDiablo05Xx
Anubis
Level 4
God Stats
1W - 1L
1,159 SR
Queue Stats
148W - 209L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,162
397
1,367
7,844
3,216
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
JereSta
Hercules
8
0 / 3 / 1
4,939
380
2,645
7,886
3,634
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 5 / 1
6,267
482
5,490
5,566
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
enmarin
Awilix
10
4 / 2 / 1
6,601
508
5,736
8,183
2,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
10
1 / 2 / 0
6,083
468
3,808
6,560
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,661
589
8,950
10,958
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Käwin
Chang'e
14
7 / 0 / 0
8,671
667
7,018
5,845
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
5
0 / 5 / 1
4,794
369
2,467
5,218
1,155
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

8
2 / 2 / 2
5,749
442
3,972
3,060
797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
8
1 / 1 / 1
5,644
434
1,550
6,054
2,045
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
8
Kills
14
15
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
1
3
0
0.33
L
Hercules
JereSta
Hercules
0
3
1
0.17
W
Chang'e
Käwin
Chang'e
7
0
0
7
W
Ao Kuang
0
5
1
0.1
W
2
2
2
1.5
L
2
5
1
0.5
L
Awilix
enmarin
Awilix
4
2
1
2.25
W
Anubis
1
1
1
1.5
L
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,046
Damage
23,957
36,039
Taken
31,135
13,512
Mitigated
15,065
6,853
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,950
2,253
116
5,286
10,958
6,195
144
0
10,958
44,736
0
L
1,367
475
0
156
7,844
3,216
127
5,930
1,914
9,289
0
L
Hercules
JereSta
Hercules
2,645
1,092
0
1,679
7,886
3,634
28
5,710
2,176
0
16,224
W
Chang'e
Käwin
Chang'e
7,018
335
255
4,162
5,845
4,873
1,156
1,201
4,644
51,685
0
W
Ao Kuang
2,467
1,069
0
336
5,218
1,155
91
1,222
3,996
5,048
0
W
3,972
308
0
0
3,060
797
101
843
2,217
21,130
0
L
5,490
1,321
0
0
5,566
1,745
275
3,638
1,928
28,928
0
L
Awilix
enmarin
Awilix
5,736
2,220
0
2,697
8,183
2,758
0
3,970
4,213
0
37,283
W
Anubis
1,550
365
0
678
6,054
2,045
281
3,591
2,463
8,623
0
L
Chiron
3,808
2,183
205
2,116
6,560
2,159
392
4,709
1,851
0
27,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
32,519
218
Minions Killed
261
0
Camps Cleared
0
1,092,997
Distance Traveled
1,150,755
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,661
589
85
7
0
256,997
3
L
Ymir
5,162
397
23
2
0
218,813
0
L
Hercules
4,939
380
15
1
0
211,288
0
W
Chang'e
8,671
667
116
9
0
244,929
1
W
Ao Kuang
4,794
369
6
0
0
259,720
1
W
Merlin
5,749
442
31
2
0
197,567
1
L
Vulcan
6,267
482
49
4
0
246,071
4
L
Awilix
6,601
508
70
5
0
229,772
2
W
Anubis
5,644
434
23
2
0
191,542
0
L
Chiron
6,083
468
61
5
0
187,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role