Player Matchup

Rama
Rama
BaronGavnon
Rama
Level 87
God Stats
8W - 11L
1,500 SR
Queue Stats
776W - 747L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
DeadUnderTheCap
Guan Yu
Level 127
God Stats
12W - 5L
1,500 SR
Queue Stats
181W - 151L
1,539 Elo+
Solo
Hera
Hera
Juaniyo989
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Mriom
Thanatos
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 40L
1,508 Elo+
Solo
Ganesha
Ganesha
thywyht
Ganesha
Level 62
God Stats
34W - 34L
1,491 SR
Queue Stats
499W - 492L
1,356 Elo+
Party 1
Team Averages
Level 93
1,498 SR
1,470 Elo+

VS

Team Averages
Level 115
1,516 SR
1,495 Elo+
Heimdallr
Heimdallr
AncientEmpyrean
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,487 Elo+
Solo
Cthulhu
Cthulhu
ArturSnow
Cthulhu
Level 103
God Stats
24W - 10L
1,675 SR
Queue Stats
307W - 284L
1,561 Elo+
Solo
Kukulkan
Kukulkan
Grumpielol
Kukulkan
Level 109
God Stats
7W - 8L
1,575 SR
Queue Stats
75W - 84L
1,517 Elo+
Solo
Thanatos
Thanatos
vvvvvva
Thanatos
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 21L
1,436 Elo+
Solo
Ares
Ares
一Zachxy一
Ares
Level 160
God Stats
0W - 4L
1,330 SR
Queue Stats
581W - 603L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 6
10,803
600
8,145
12,036
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 1 / 4
10,782
599
11,470
19,853
22,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
9 / 2 / 5
12,474
693
14,175
9,474
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Mriom
Thanatos
17
6 / 6 / 7
11,092
616
14,870
18,124
6,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ganesha
thywyht
Ganesha
13
1 / 6 / 12
9,549
531
5,265
15,733
12,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AncientEmpyrean
Heimdallr
14
2 / 6 / 7
8,546
475
5,992
11,838
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
ArturSnow
Cthulhu
14
2 / 3 / 0
8,447
469
8,706
14,868
9,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Grumpielol
Kukulkan
15
2 / 5 / 2
9,176
510
8,130
9,909
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
vvvvvva
Thanatos
15
11 / 4 / 2
9,712
540
13,460
14,790
8,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 9 / 8
7,955
442
6,106
15,010
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
27
Kills
20
20
Deaths
27
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AncientEmpyrean
Heimdallr
2
6
7
0.92
L
Cthulhu
ArturSnow
Cthulhu
2
3
0
0.67
W
8
5
6
2.2
W
3
1
4
5
L
Kukulkan
Grumpielol
Kukulkan
2
5
2
0.6
W
9
2
5
5.75
W
Thanatos
Mriom
Thanatos
6
6
7
1.58
W
Ganesha
thywyht
Ganesha
1
6
12
1.17
L
Thanatos
vvvvvva
Thanatos
11
4
2
3
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,925
Damage
42,394
75,220
Taken
66,415
49,137
Mitigated
30,041
41,701
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AncientEmpyrean
Heimdallr
5,992
2,416
0
2,268
11,838
3,601
326
4,735
7,019
0
36,983
L
Cthulhu
ArturSnow
Cthulhu
8,706
348
373
3,611
14,868
9,133
0
2,961
11,362
48,100
0
W
8,145
6,282
0
5,595
12,036
4,094
7,500
2,984
8,720
0
53,837
W
11,470
1,061
2,094
12,973
19,853
22,172
266
9,115
10,013
0
55,892
L
Kukulkan
Grumpielol
Kukulkan
8,130
915
0
539
9,909
3,270
0
3,566
6,104
66,669
0
W
14,175
1,711
0
3,831
9,474
3,740
1,823
3,934
5,475
92,022
0
W
Thanatos
Mriom
Thanatos
14,870
5,425
0
13,155
18,124
6,928
1,133
4,529
13,391
0
63,885
W
Ganesha
thywyht
Ganesha
5,265
964
0
4,053
15,733
12,203
833
3,517
12,052
24,166
0
L
Thanatos
vvvvvva
Thanatos
13,460
4,343
0
11,541
14,790
8,245
0
3,812
10,878
7,947
59,180
L
6,106
584
0
960
15,010
5,792
0
3,896
10,991
18,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,700
Gold Earned
43,836
454
Minions Killed
413
0
Camps Cleared
0
1,806,598
Distance Traveled
1,633,842
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,546
475
50
3
0
343,850
2
L
Cthulhu
8,447
469
93
5
0
287,651
6
W
Rama
10,803
600
104
6
0
357,488
0
W
Guan Yu
10,782
599
106
6
0
399,004
4
L
Kukulkan
9,176
510
149
8
0
327,255
5
W
Hera
12,474
693
150
8
0
369,398
7
W
Thanatos
11,092
616
87
5
0
348,916
4
W
Ganesha
9,549
531
7
0
0
331,792
5
L
Thanatos
9,712
540
97
5
0
345,841
3
L
Ares
7,955
442
24
1
0
329,245
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role