Player Matchup
Team Averages
Bronze III
Average Tier
Level 48
1,694 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 61
1,500 SR
1,500
MMR
Tsukuyomi
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mr_Pakawa
Ah Puch
7
1 / 5 / 0
4,544
909
1,002
4,947
2,877
![Shoes of the Magi](https://static.smite.guru/i/items/9633.jpg)
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
![Jade Emperor's Crown](https://static.smite.guru/i/items/14179.jpg)
Jade Emperor's Crown
+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction
AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Boratpoint2
Tsukuyomi
10
5 / 1 / 0
5,806
1,161
3,985
3,047
1,947
![Manikin Scepter](https://static.smite.guru/i/items/19500.jpg)
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
![Hydra's Lament](https://static.smite.guru/i/items/8550.jpg)
Hydra's Lament
+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana
PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.
![Warrior Tabi](https://static.smite.guru/i/items/9626.jpg)
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,806
1,161
40
8
0
110,068
2
L
4,544
909
23
5
0
75,493
2