Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FluffyGarfield
Khepri
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 72L
1,479 Elo+
Solo
Hachiman
Hachiman
TsubasaArashi
Hachiman
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 39L
1,249 Elo+
Solo
Cabrakan
Cabrakan
huteflut
Cabrakan
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
113W - 123L
1,440 Elo+
Solo
Anhur
Anhur
kukuanubus
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,434 Elo+

VS

Team Averages
Level 120
1,463 SR
1,516 Elo+
Pele
Pele
Olenmuna
Pele
Level 121
God Stats
9W - 8L
1,314 SR
Queue Stats
805W - 793L
1,584 Elo+
Party 1
Erlang Shen
Erlang Shen
SugarDaddyUwe
Erlang Shen
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 65L
1,405 Elo+
Party 2
Fenrir
Fenrir
watergirl8153
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hera
Hera
xRaiinZz-ll
Hera
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
480W - 502L
1,589 Elo+
Party 2
Nox
Nox
滚来滚去
Nox
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 4 / 4
5,628
625
2,872
4,910
1,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 5 / 7
8,307
923
5,124
12,492
12,779
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
TsubasaArashi
Hachiman
14
2 / 5 / 9
7,542
838
9,819
10,818
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
huteflut
Cabrakan
14
3 / 8 / 7
8,133
904
7,152
14,529
20,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
14
6 / 5 / 6
8,341
927
12,195
8,381
3,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 2 / 14
9,434
1,048
11,737
12,128
4,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
SugarDaddyUwe
Erlang Shen
13
3 / 3 / 13
8,040
893
5,868
11,617
11,376
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 6 / 11
7,452
828
4,577
9,817
3,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
9 / 1 / 13
9,783
1,087
12,624
6,222
2,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 4 / 7
8,564
952
8,798
9,612
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
15
Kills
27
27
Deaths
16
33
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
4
0.5
L
4
5
7
1.5
W
Pele
5
2
14
6
W
Erlang Shen
SugarDaddyUwe
Erlang Shen
3
3
13
3.17
L
Hachiman
TsubasaArashi
Hachiman
2
5
9
1.3
L
Cabrakan
huteflut
Cabrakan
3
8
7
0.81
L
Anhur
6
5
6
1.8
W
3
6
11
1.42
W
9
1
13
15.5
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,162
Damage
43,604
51,130
Taken
49,396
44,241
Mitigated
25,686
7,634
Healing
21,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,872
587
0
250
4,910
1,692
0
1,753
3,157
0
3,198
L
5,124
670
800
1,087
12,492
12,779
0
5,216
7,276
10,025
0
W
Pele
11,737
1,813
1,433
3,813
12,128
4,828
1,448
2,548
9,580
0
25,843
W
Erlang Shen
SugarDaddyUwe
Erlang Shen
5,868
2,321
942
3,791
11,617
11,376
553
3,002
8,615
310
8,655
L
Hachiman
TsubasaArashi
Hachiman
9,819
5,532
0
2,994
10,818
5,067
240
4,071
6,747
0
22,673
L
Cabrakan
huteflut
Cabrakan
7,152
1,060
0
412
14,529
20,799
0
7,453
7,076
15,436
0
L
Anhur
12,195
5,417
1,046
1,045
8,381
3,904
0
2,929
5,452
0
21,103
W
4,577
994
1,002
1,120
9,817
3,254
432
2,016
7,801
0
7,865
W
12,624
3,186
2,460
1,884
6,222
2,489
1,952
1,290
4,932
32,774
0
W
8,798
852
1,881
2,913
9,612
3,739
507
3,420
6,192
19,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,951
Gold Earned
43,273
69
Minions Killed
96
0
Camps Cleared
0
664,806
Distance Traveled
844,259
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,628
625
0
0
0
147,328
0
L
Khepri
8,307
923
14
2
0
138,151
0
W
Pele
9,434
1,048
28
3
0
177,842
0
W
Erlang Shen
8,040
893
6
1
0
177,815
1
L
Hachiman
7,542
838
27
3
0
127,006
0
L
Cabrakan
8,133
904
9
1
0
127,945
0
L
Anhur
8,341
927
19
2
0
124,376
2
W
Fenrir
7,452
828
4
0
0
170,970
0
W
Hera
9,783
1,087
36
4
0
153,404
2
W
Nox
8,564
952
22
2
0
164,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role