Player Matchup

Medusa
Medusa
MAD_DOG_CHAD
Medusa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Mr8-Assassin
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
lemonlimelizard2
Ares
Level 19
God Stats
1W - 1L
1,660 SR
Queue Stats
25W - 33L
1,546 Elo+
Solo
Artemis
Artemis
wonderingsoul1
Artemis
Level 25
God Stats
14W - 24L
1,229 SR
Queue Stats
22W - 26L
1,219 Elo+
Solo
Loki
Loki
xXkillerXx-_-553
Loki
Level 14
God Stats
4W - 3L
1,735 SR
Queue Stats
11W - 9L
1,265 Elo+
Solo
Team Averages
Level 13
1,525 SR
1,406 Elo+

VS

Team Averages
Level 20
1,419 SR
1,418 Elo+
Janus
Janus
AngelProqw2
Janus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,502 Elo+
Solo
Amaterasu
Amaterasu
Henrygamess
Amaterasu
Level 15
God Stats
15W - 18L
1,426 SR
Queue Stats
539W - 547L
1,440 Elo+
Solo
Cthulhu
Cthulhu
VariableArc9904
Cthulhu
Level 24
God Stats
3W - 2L
1,370 SR
Queue Stats
4W - 6L
1,427 Elo+
Solo
Nemesis
Nemesis
envykuun
Nemesis
Level 18
God Stats
9W - 8L
1,500 SR
Queue Stats
568W - 535L
1,446 Elo+
Solo
Yemoja
Yemoja
zombielust420
Yemoja
Level 23
God Stats
11W - 17L
1,300 SR
Queue Stats
21W - 42L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
16 / 4 / 2
14,595
584
20,495
21,006
8,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Mr8-Assassin
Guan Yu
11
2 / 13 / 6
8,920
357
5,444
17,891
10,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 7 / 4
12,306
492
8,948
21,988
16,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 7 / 4
10,719
429
4,648
11,246
6,045
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

2
0 / 0 / 0
5,016
201
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
7,717
309
278
1,846
285
Amaterasu
Henrygamess
Amaterasu
18
10 / 2 / 5
12,581
503
12,224
13,039
11,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 5 / 2
11,516
461
8,772
13,586
5,734
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
envykuun
Nemesis
20
10 / 5 / 4
14,075
563
19,913
17,596
9,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 11 / 8
12,335
493
8,480
25,655
26,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
24
Kills
29
31
Deaths
25
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Amaterasu
Henrygamess
Amaterasu
10
2
5
6.25
L
Medusa
16
4
2
4.25
L
Guan Yu
Mr8-Assassin
Guan Yu
2
13
6
0.38
W
8
5
2
1.8
W
Nemesis
envykuun
Nemesis
10
5
4
2.4
L
5
7
4
1
L
1
7
4
0.43
L
0
0
0
0
W
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,535
Damage
49,667
72,131
Taken
71,722
41,633
Mitigated
52,471
13,612
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
278
139
0
0
1,846
285
95
0
1,796
2,876
0
W
Amaterasu
Henrygamess
Amaterasu
12,224
6,107
0
1,829
13,039
11,159
1,130
2,419
10,038
5,285
54,253
L
Medusa
20,495
11,719
0
8,187
21,006
8,672
1,860
4,871
16,135
0
86,429
L
Guan Yu
Mr8-Assassin
Guan Yu
5,444
1,133
85
1,601
17,891
10,522
0
5,049
12,842
0
20,940
W
8,772
1,148
366
0
13,586
5,734
533
499
12,912
46,000
0
W
Nemesis
envykuun
Nemesis
19,913
12,750
0
6,243
17,596
9,054
5,708
3,170
14,233
0
81,751
L
8,948
735
390
3,349
21,988
16,394
87
5,951
16,037
31,294
0
L
4,648
1,809
0
0
11,246
6,045
2,590
2,280
8,966
0
46,437
L
0
0
0
0
0
0
0
0
0
0
0
W
8,480
1,372
764
759
25,655
26,239
2,498
2,860
22,720
60,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,556
Gold Earned
58,224
259
Minions Killed
375
0
Camps Cleared
0
1,499,308
Distance Traveled
1,782,739
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,717
309
0
0
0
94,393
0
W
Amaterasu
12,581
503
83
3
0
519,776
0
L
Medusa
14,595
584
131
5
0
415,386
0
L
Guan Yu
8,920
357
16
1
0
296,092
9
W
Cthulhu
11,516
461
75
3
0
373,662
2
W
Nemesis
14,075
563
136
5
0
456,476
1
L
Ares
12,306
492
36
1
0
414,446
4
L
Artemis
10,719
429
76
3
0
373,384
0
L
Loki
5,016
201
0
0
0
0
0
W
Yemoja
12,335
493
81
3
0
338,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role